Reggie: Zelda overperforms in Canada; talks Switch momentum and appealing to the family market
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
The Star is one of several outlets that recently had the chance to interview Nintendo of America president Reggie Fils-Aime. Reggie weighed in how Zelda overperforms in Canada, Switch’s momentum, and the family market.
Below are those excerpts:
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Reggie – new 3DS game announcements coming, Mario Kart Tour status update
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, Mobile, News | 0 comments
Nintendo has said time and time again that the 3DS isn’t going anywhere. In an interview with IGN, Nintendo of America president Reggie Fils-Aime reiterated this once again.
Reggie stated that there are still “new games” planned for 3DS. Nintendo will be announcing these titles “over the next few months”.
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Warriors Orochi 4 looking to hit 1080p docked / 720p portable, 60 FPS
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Warriors Orochi 4 producer Masaki Furusawa has let loose some technical details about the Switch version. Furusawa said that the current target is 1080p docked / 720p portable as well as 60 frames per second.
When asked about the challenges presented in attempting to bring this kind of game to Switch, Furusawa mentioned:
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Panic Button: window between release date and Switch release “shrinking all the time”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Panic Button has quickly become an expert when it comes to Switch ports. Having worked on the Switch versions of Bethesda’s Doom and Wolfenstein II as well as Rocket League, the studio knows how to get demanding titles up-and-running on the system.
Speaking with MCV, Panic Button boss Adam Creighton spoke about the window between a game’s initial release date and the Switch release. He says the window is “shrinking all the time for those publishers and developers who are planning on Switch at the outset.”
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Cross-platform play not ruled out for FIFA, EA would need to work through first-party issues
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
More and more games these days are starting to offer cross-platform play. Could FIFA offer the same sort of functionality in the future? Possibly.
FIFA creative director Matt Prior spoke about the subject in an interview with Eurogamer at E3 last week. Prior said the team has looked into cross-platform play, stating:
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Nintendo on its approach to E3 this year, sticking with video presentations, more
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
At E3, GamesBeat interviewed Charlie Scibetta. Scibetta acts as Nintendo of America’s senior director of corporate communications. During the conversation, Scibetta spoke about Nintendo’s approach to E3 this year, the decision to stick with video presentations, having Fortnite revealed and released on the same day, and those who were hoping for a surprise.
We have these excerpts from the interview below. You can read the full discussion here.
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Square Enix not planning Octopath Traveler DLC
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
These days, many games receive DLC at or after launch. In the case of Octopath Traveler, there won’t be anything on that front. Producer Masashi Takahashi, in an interview with Dengeki Online, said that the game is complete as is – hence why there’s no need for DLC.
Here’s the latest Japanese trailer for Octopath Traveler by the way:
Reggie on why Nintendo views Nintendo Switch Online as a VC successor, believes people will subscribe
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Ever since the Wii era, Nintendo has offered classic games through the Virtual Console. Yet on Switch, the Virtual Console is dead as we know it. Nintendo still intends to have classics ready through Nintendo Switch Online, but at least initially, we’ll only be seeing NES games – albeit with extra bells and whistles like online features.
In an interview with IGN at E3, Nintendo of America president spoke about how Nintendo sees Nintendo Switch Online as somewhat of a Virtual Console successor. The company will make a slate of classics available, with the lineup expanding over time.
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Reggie – Labo meeting expectations, Switch will have “very long” lifespan; third-parties, mobile, collaborations
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, Mobile, News, Switch | 0 comments
At E3 this week, Forbes caught up with Nintendo of America president Reggie Fils-Aime for a lengthy chat. The two sides spoke about Nintendo Labo, Switch’s lifespan, third-parties, mobile, and collaborations.
We have these excerpts from the interview below. You can read the full discussion here.
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Nintendo’s Hisashi Nogami on how Yoshi’s Island got its hand-drawn visual style
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Hisashi Nogami has made a name for himself in recent years for his work as producer of Splatoon 1 and 2. However, he has actually been with the company since 1994. The first project he worked on? Yoshi’s Island. Nogami was responsible for character and background designs.
Yoshi’s Island ended up having a distinct look, especially for the time when it originally released. Nogami spoke with Kotaku about the game’s style, stating: