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Choice Provisions has revealed that a new difficulty mode is in the works for Runner3. Among what the studio has planned, an easier mode is on the way.

When asked about the challenging nature of Runner3, Roush stated:

Mario + Rabbids Kingdom Battle

A number of media outlets recently went hands-on with the new Donkey Kong DLC for Mario + Rabbids Kingdom Battle. YouTuber AbdallahSmash026 was among them, and was also able to chat with lead developer Xavier Manzanares.

One of the topics discussed is multiplayer. While you can play with a friend locally, online isn’t supported.

Mega Man X Legacy Collection 1+2

Capcom offered the latest coverage on Mega Man X Legacy Collection 1+2 this week. The company provided the latest details about X Challenge in particular, including some new armor for Mega Man.

Japanese magazine Famitsu also posted an interview with producer Kazuhiro Tsuchiya. Tsuchiya spoke about bringing back the Mega Man X games in the new collections, what’s new, and more.

Overwatch

Overwatch director Jeff Kaplan was asked about the possibility of bringing the shooter to Switch last year. At the time, he explained that there would be some challenges in making that happen.

A year later, senior game producer Matthew Hawley has also been asked as to whether or not we could see Overwatch on Nintendo’s console one day. Hawley acknowledged the popularity of the system, but like Kaplan, noted that challenges would be involved. He did start out by saying that it’s something the team is constantly evaluating.

Superhot

Last year, when asked about the possibility of Superhot on Switch, Andrzej Dominowski seemed open to the idea. Dominowski mentioned at the time that it was under consideration.

Though we haven’t heard anything since, it appears that things are moving forward. Superhot director Piotr Iwanicki told Destructoid, “There are plans. It should be there,” Iwanicki said.

Dragon Marked For Death

After it was announced last year, Inti Creates has been keeping mostly quiet on Dragon Marked For Death. In a new interview, however, the studio talked a bit more about the project.

Inti Creates boss Takuya Aizu has said that the game has a main story, with individual arcs for each of the four characters. You’ll be able to progress with each story online by playing with someone else on the same map while advancing the plot at your own pace.

Despite only having just announced it at BitSummit last week, Bloodstained: Curse of the Moon is releasing next Thursday. Inti Creates will have it ready on both Switch and 3DS.

At BitSummit, USgamer spoke with Inti Creates president Takuya Aizu to talk more about the new title. Aizu commented on how involved Koji Igarashi is (Igarashi himself also had a few words here), how long it has been in development for, and the relationship to the upcoming Bloodstained: Ritual of the Night.

Find these excerpts below. You can read the full piece on USgamer here

SEGA Ages

In a recent issue of Famitsu, one of the first SEGA Ages interviews was published. The magazine caught up with the following team members:

– SEGA Games’ lead producer and director Rieko Kodama
– Supervisor Yosuke Okunari
– Senior producer Kagasei Shimomura
– M2’s Naoki Horii

PixelJunk Monsters 2

Q-Games’ first Switch game isn’t too far off. PixelJunk Monsters 2, as published by Spike Chunsoft, will be out on May 25.

The good news is that Q-Games isn’t stopping there with Switch. Speaking with Nintendo Life, co-founder Dylan Cuthbert said that the company is “definitely thinking about at least two new things in the pipeline, at least two more titles” when it comes to Nintendo’s console.

Unfortunately, Cuthbert didn’t elaborate on specifics for upcoming projects.

Source

Dillon’s Dead-Heat Breaker

In an interview with Nintendo World Report, Nintendo’s Kensuke Tanabe and Risa Tabata as well as Vanpool’s spoke about the origins of the franchise and some of its influences.

When originally making Dillon’s Rolling Western, one of the first concepts was to have Goron tribe characters from The Legend of Zelda. Tanabe and Tsuda explained:


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