Konami on why Hyper Sports R is a Switch exclusive
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Konami brought Super Bomberman R to Switch last year for the console’s launch. The company is following up on that with Hyper Sports R, its newest game announced at Switch last week.
Hyper Sports R will only be appearing on Switch. Konami brand and media manager Benjamin Kinney indicated that the exclusivity comes down to Switch’s motion control features.
More: Benjamin Kinney, Hyper Sports R, interview
Nintendo says Labo will continue to get support, hasn’t reached its full potential
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Labo hasn’t been lighting up the sales charts like some of Nintendo’s other Switch releases. Having said that, the company believes it still has potential.
Speaking with The Verge, Nintendo of America president Reggie Fils-Aime said that Labo is the type of game “that’s going to sell for a very long time at a very steady pace.” It will also continue to receive support going forward.
Dragon Quest XI producer says “many things” need to be worked out before Switch version launches
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Dragon Quest XI might be the most mysterious Switch game in development currently. After all, it was technically announced way back in 2015 when the system still had its codename NX.
Polygon asked Hokuto Okamoto for an update on the Switch version of Dragon Quest XI at E3 last week. “We’re making it,” he said. “We’re still making it. I can’t say anything more.”
Capcom on how it approached Mega Man 11, what makes a Mega Man game
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Mega Man 11 is the first core entry in the series since 2010. How do you come back to the series and where do you start? That’s something producer Kazuhiro Tsuchiya addressed in a new interview with Polygon.
On the topic of how the team got started, Tsuchiya mentioned:
More: Capcom, interview, Kazuhiro Tsuchiya, Koji Oda, Mega Man 11
Final Fantasy XIV director says discussions are still “ongoing” with Nintendo for a Switch version
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Square Enix has said on numerous occasions that Final Fantasy XIV could be a possibility for Switch. This has been discussed even when the system was known as NX. Our last update was in November of last year, when director / producer Naoki Yoshida said that he wants the MMORPG on as many platforms as possible.
Since then, nothing has changed. Yoshida again told VGR that he and the rest of his team want “as many to play as possible.” Discussions are also still taking place with Nintendo to see if Final Fantasy XIV can come to Switch and Xbox One with cross-play with the PC and PS4 versions. Yoshida added he “hopes to announce something as soon as we can.”
Reggie: Zelda overperforms in Canada; talks Switch momentum and appealing to the family market
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
The Star is one of several outlets that recently had the chance to interview Nintendo of America president Reggie Fils-Aime. Reggie weighed in how Zelda overperforms in Canada, Switch’s momentum, and the family market.
Below are those excerpts:
More: interview, Reggie Fils-Aime, top
Reggie – new 3DS game announcements coming, Mario Kart Tour status update
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, Mobile, News | 0 comments
Nintendo has said time and time again that the 3DS isn’t going anywhere. In an interview with IGN, Nintendo of America president Reggie Fils-Aime reiterated this once again.
Reggie stated that there are still “new games” planned for 3DS. Nintendo will be announcing these titles “over the next few months”.
More: interview, Mario Kart Tour, Reggie Fils-Aime, top
Warriors Orochi 4 looking to hit 1080p docked / 720p portable, 60 FPS
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Warriors Orochi 4 producer Masaki Furusawa has let loose some technical details about the Switch version. Furusawa said that the current target is 1080p docked / 720p portable as well as 60 frames per second.
When asked about the challenges presented in attempting to bring this kind of game to Switch, Furusawa mentioned:
More: interview, Koei Tecmo, Omega Force, Warriors Orochi 4
Panic Button: window between release date and Switch release “shrinking all the time”
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Panic Button has quickly become an expert when it comes to Switch ports. Having worked on the Switch versions of Bethesda’s Doom and Wolfenstein II as well as Rocket League, the studio knows how to get demanding titles up-and-running on the system.
Speaking with MCV, Panic Button boss Adam Creighton spoke about the window between a game’s initial release date and the Switch release. He says the window is “shrinking all the time for those publishers and developers who are planning on Switch at the outset.”
More: Adam Creighton, interview, Panic Button, top
Cross-platform play not ruled out for FIFA, EA would need to work through first-party issues
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
More and more games these days are starting to offer cross-platform play. Could FIFA offer the same sort of functionality in the future? Possibly.
FIFA creative director Matt Prior spoke about the subject in an interview with Eurogamer at E3 last week. Prior said the team has looked into cross-platform play, stating: