Zelda concert producer has created a proposal for a Mario symphony, says Super Smash Symphony is “too complicated”
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Jason Michael Paul has been producing The Legend of Zelda: Symphony of the Goddesses concert for the past several years. It’s the only major concert has done, but it’s not for a lack of interest.
Earlier in the year, Paul said he wanted to make a Nintendo All Star concert. In a new interview with GamesIndustry, he also stated that ht’s created a proposal for a Super Mario symphony that he hopes will stick. Unfortunately, Paul noted that his idea for a Super Smash Symphony won’t happen since it’s “too complicated.”
More: interview, Jason Michael Paul, top
80’s Overdrive dev outlines the different modes, DLC possible, game could be out next month
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
It’s been close to two years since we originally found out about 80’s Overdrive. The game’s launch is finally approaching, as it was sent off to lot check last week.
Insane Code spoke more about 80’s Overdrive in an interview with D-pad Joy. On the topic of the racer’s different modes, Insane Code outlined them as follows:
More: 80's Overdrive, Insane Code, interview
Hideki Kamiya wants to make a true Okami sequel, Viewtiful Joe remake, and more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 37 Comments
In the latest issue of Dengeki PlayStation, PlatinumGames game designer and director Hideki Kamiya spoke about the sorts of projects he’d be interested in working on in the future. Kamiya cited a “true Okami sequel” and a Viewtiful Joe remake as just a couple of things he’d love to pursue.
Kamiya said:
“I want to work on a Devil May Cry and Viewtiful Joe remake, or a true sequel for Okami. A cooperation with Dante (from Devil May Cry) and Bayonetta might also be fun. Dear Capcom, if it’s okay with someone like me, I will help anytime. Best regards. Everyone, bow down your heads together with me!”
Capcom needs to find a way to get Kamiya and PlatinumGames involved with a new Okami game. Okamiden was nice for what it was, but a true sequel as Kamiya suggested would be a dream come true. And while we’re at it, we seriously need Okami HD on Switch, Capcom…
More: Hideki Kamiya, interview
Natsume on Harvest Moon: Light of Hope’s graphics
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 23 Comments
If there’s one thing Harvest Moon fans have been critical of with Light of Hope, it’d be the graphics. The game doesn’t quite have a 3D look. At the same time, it doesn’t have 2D art either.
Natsume vice president of operations Graham Markay commented on Harvest Moon: Light of Hope’s graphics in an interview with PC Gamer. He noted that “Harvest Moon has never been about graphics,” and the series instead relays the message “that hard work gets rewarded.”
Former Sony exec reflects on original talks with Nintendo for cancelled SNES PlayStation
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 57 Comments
Not too long ago, Polygon was able to speak with Shigeo Maruyama. Maruyama was previously the chairman of Sony Computer Entertainment and the CEO of Sony Music Entertainment. He was present way back in the day when negotiations were taking place with Nintendo about working on a gaming system together.
As we know, Nintendo and Sony’s partnership wasn’t meant to be. Nintendo went in its own direction, as did Sony. Maruyama reflected on those initial conversations with Nintendo in a recent interview with Polygod, in which he stated:
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Nintendo on its magic and being creative, future of consoles, more
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 29 Comments
A little while back, Wirtschaftsforum interviewed Dr. Bernd Fakesch. Fakesch is the general manager of Nintendo D-A-CH (Germany – Austria – Switzerland). During the interview, Fakesch commented on Nintendo in general terms. He was asked about the company’s magic (and how it applies to Switch), Nintendo’s approach to being creative, and the future of consoles.
We’ve prepared a full translation of Wirtschaftsforum’s interview. If you’re interested in the topics that were discussed, continue no below.
More: Bernd Fakesch, interview
Ace Attorney creator on Apollo Justice – using DS’ features, Resident Evil inspiration, new characters, more
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, DS, News | 0 comments
Capcom published a new interview today on its blog all about Apollo Justice: Ace Attorney. After previously landing on DS many years ago, it’s now coming to 3DS this month. Series creator Shu Takumi was brought in to discuss the classic game.
In the interview, Takumi reflected on wanting to use the DS’ features (as well as its new power), how one aspect was inspired by Resident Evil, and coming up with the new characters like Apollo himself. You can read the full discussion below.
More: Apollo Justice: Ace Attorney, Capcom, interview, Shu Takumi, top
Reggie: Nintendo working on SNES Classic Edition supply, no plans to discount Switch
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 20 Comments
The Super NES Classic Edition has been in much better supply compared to its predecessor, the original NES Classic Edition. However, that doesn’t mean units are readily available. Many consumers are still having trouble finding the hardware in stores.
Thankfully, as we know, Nintendo is handling the situation with the SNES Classic Edition fairly well. Nintendo of America president Reggie Fils-Aime told The Washington Post that the company is working to have a regular supply for the rest of the year. This also applies to Switch as well.
More: interview, Reggie Fils-Aime
Telltale shares more praise for Switch, working to bring past titles over
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
Telltale has continually praised Switch, and VP David Bowman once again had more positivity to share in an interview with NintendoOn. Bowman said that the system “is wonderful”, especially since Switch gives you more play options since it’s both a home console and portable.
Bowman’s full words:
More: interview, Telltale Games
Ark: Survival Evolved dev is a fan of Switch, looking into the platform
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 20 Comments
Ark: Survival Evolved developer Studio Wildcard has expressed interest in Switch. During an interview with GamesIndustry, Studio Wildcard co-founder Jesse Rapczak said the system would be “a great platform for a game like Ark, because if the game is designed right, you can kind of pull out and do some stuff.” Rapczak added that the team is investigating Switch to “see what we can do there.”
The one challenge is that Switch “is a totally different platform”. Rapczak brought up that memory in particular could pose a problem in bringing Ark over. However, Rapczak did say that they’re “throwing some ideas around, just seeing if it makes sense right now.”
Rapczak’s full words: