Nintendo on attending BitSummit and indies in Japan
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 0 comments
In North America and Europe, Nintendo has had more and more of an indie presence over the past few years. But in Japan, you don’t really hear too much about what’s happening there.
There’s a reason for that. Until recently, Nintendo was pretty closed off in Japan. That’s starting to change with the introduction of the Nintendo Developer Portal. It’s now easier than ever for indie developers to put their games on Nintendo systems regardless of region.
In a recent issue of Famitsu, the magazine spoke with Nintendo about its indie initivates in Japan during a brief interview. Here’s a translation between the two sides:
Nintendo on the NES Classic Edition – audience, different display modes, and more
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 15 Comments
Last month, the Nintendo Entertainment System: NES Classic Edition was announced. Nintendo is bringing back its retro system as a mini device in November. 30 NES games are pre-installed, including Super Mario Bros., The Legend of Zelda, and many more.
Following the announcement, a French-language radio show hosted an interview with Julie Gagnon. Gagnon is the communications manager at Nintendo of Canada.
Gagnon talked about a few different topics such as who the company is targeting with the NES Classic Edition. Additionally, she appears to have revealed some different display modes, such as pixel perfect.
Head past the break for a translation of the more interesting comments from Gagnon. Huge thanks goes out LuigiBlood for helping us out with this.
More: interview, Julie Gagnon, nes, top
Yuji Naka still wants to see Mario and Sonic co-star in an action game
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 12 Comments
Mario and Sonic have starred alongside each other in various games based on the Olympics over the years. However, that’s not what Yuji Naka – one of Sonic’s creators who has since moved on from SEGA – originally envisioned.
We’ve heard about this a bit in the past, but Naka spoke about the origins of Mario & Sonic in greater length in an interview with Famitsu. When he gave a presentation in front of Nintendo’s Shigeru Miyamoto during the GameCube era, it was for an action game featuring the two characters. Unfortunately, that didn’t lead anywhere, but SEGA obtaining the license for the Olympics eventually led to Mario and Sonic teaming up for a game. Yet to this day, Naka still wants to see the two characters in an action title.
Here’s what Naka had to say about Mario and Sonic co-starring in titles based on the Olympics and the origins of it all:
More: Famitsu, interview, Mario, Naoto Ohshima, SEGA, Sonic the Hedgehog, top, Yuji Naka
Platinum again talks about sequel interest, including Bayonetta 3
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 38 Comments
At BitSummit last month, Kotaku caught up with PlatinumGames co-founder Atsushi Inaba. Inaba touched on a variety of topics, including the company’s future plus interest in developing sequels.
Here’s what Inaba had to say about the latter, which prompted him to mention Bayonetta 3:
“For any time, if we have the chance to make a sequel, we want to do it. There is no title we don’t want to make a sequel for. So, of course, we want to make Bayonetta 3 and Vanquish 2. So, yes, we want to make sequels.”
Hideki Kamiya, who created Bayonetta, has also been vocal about wanting to see a third game happen. At E3, he said it’s “actually something I’ve been thinking a lot about” and Platinum has “talked a lot about it internally”.
More: Atsushi Inaba, Bayonetta 3, interview, PlatinumGames
Seaman creator gives Nintendo praise for risk-taking
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Yutaka “Yoot” Saito, creator of Seaman, had positive words to share about Nintendo as part of a feature on Wired.
Speaking with the site, Saito praised Nintendo for its risk-taking nature. He said:
“They don’t care about money in order to get a very exciting title. They take every risk to make titles interesting. When working with a publisher, never hesitate to take risks. That’s the point. The risk takers are always… Sexy. I love them.”
Saito working with Nintendo on the GameCube game Odama. He also most recently teamed up with Level-5 for Aero Porter.
More: interview, Yoot Saito
Ubisoft to announce “other surprises” for NX at a later date
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 124 Comments
Ubisoft announced Just Dance 2017 as its first NX title during E3 2016. However, the publisher has more support planned for the system beyond that one game.
Speaking with GamesIndustry, Ubisoft head of EMEA Alain Corre teased:
“We announced that we’re developing Just Dance for NX and we have other surprises that we will announce later, but we also believe Nintendo has the power to reinvent the way families are playing. Nintendo is a fantastic powerhouse of brands that are really cherished by a lot of fans and families… I am still impressed by the reoccurrence of success and appetite even today for the Nintendo franchises on the current system.”
Unfortunately, Corre did not provide any hints as to what Ubisoft is planning. We’ll hopefully learn more when NX is unveiled later this year.
More: Alain Corre, interview, top, Ubisoft
Reggie on Wii U’s struggles, says Nintendo hasn’t lost the faith of fans, more
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 323 Comments
During E3 2016, Spanish outlet La Tercera spoke with Nintendo of America president Reggie Fils-Aime. Reggie commented on topics such as the company’s presence at the show, the challenge facing the big N today, mobile, new franchises vs. old ones, and Wii U’s struggles. There was also a bit of NX talk which prompted him to say that fans haven’t lost faith in Nintendo.
Nintendo Everything readers Gumbatei and bul_ikana were kind enough to help us out with the interview, and provided a native translation. Head past the break to read it in full.
More: interview, Reggie Fils-Aime, top
Niantic on Pokemon GO – success, cheating, server issues, and more
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 9 Comments
Yesterday, Forbes published an interview with Niantic CEO John Hanke. It covered Hanke’s early days with gaming, working at Keyhold, and eventually starting Niantic.
The middle part of the interview is where the discussion becomes interesting for Pokemon GO plans. Hanke talked about the game’s success thus far, cheating (some of “those things may not work in the future”), server issues, and other topics.
We’ve rounded up some of Hanke’s comments below. You can read Forbes’ full interview here.
More: interview, John Hanke, Niantic, Pokemon GO, top
Warner Bros. trying not to cannibalize its LEGO games between Dimensions and new titles
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 3 Comments
Warner Bros. Interactive Entertainment has to be careful with its LEGO games. Not only does the publisher support the on-going LEGO Dimensions with new packs, but it also brings out entirely new games from time to time, such as LEGO Jurassic Park and LEGO Star Wars: The Force Awakens.
Having LEGO Dimensions alongside new titles entirely can obviously can create a bit of a difficult situation. Doug Heder, producer at Warner Bros. Interactive Entertainment, recently spoke with Polygon how the company needs to avoid cannibalizing sales of its own games.
Heder noted:
Take-Two are “believers” in Nintendo, feeling “pretty enthusiastic” about NX
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 33 Comments
Strauss Zelnick, CEO of Take-Two Interactive, has once again weighed in on NX. When asked about Nintendo’s upcoming hardware, Zelnick shared the following:
“We’re believers. We never want to count Nintendo out. They do it over and over and over again. So we feel pretty enthusiastic actually.”
Zelnick also commented on Nintendo’s position n the console race. On that topic, he had this to say:
“It’s not a slump, it’s intentional. They come to market, they do really well, and then they sort of exit the market for a period of time. They’ve been doing it for like 150 years, and that company has been doing the same thing… They’re really thoughtful, they come to market with something they really think is going to work, more often than not it really works, it blows up and then eventually they let it decline and they move on to the next thing. They don’t mind having time in between.”
We heard similar comments from Zelnick last month, as he said Take-Two is “very interested” in NX.