Sephiroth and Kazuya amiibo release date set for January, Pyra / Mythra coming in 2023
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Original (12/14): Nintendo just announced a release date for the Sephiroth and Kazuya amiibo as part of the Super Smash Bros. line. Both figures will be available on January 13, 2023, the company has confirmed.
Nintendo also provided a brief update on the Pyra and Mythra figures. These amiibo are also slated for 2023, though a specific date hasn’t been provided.
More: Amiibo, Super Smash Bros. Ultimate, top
Tekken producer believes Sakurai is probably the only person that could properly make Smash Bros.
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Tekken producer and Bandai Namco Entertainment general manager Katsuhiro Harada has commented on how Sakurai worked to bring Kazuya to Smash Bros. Ultimate, ultimately stating that “he’s probably the only one that could properly make that game.”
Harada thought Sakurai would ask questions to make sure the character was represented properly, but he “already had his own thoughts about what makes Tekken ‘Tekken.'” This is in part due to how familiar Sakurai was with the series. Harada was impressed by how much Sakurai knows about so many different gaming IPs and having them all integrated into Smash Bros. so successfully.
SNK says Terry Bogard was always planned as its Smash Bros. Ultimate rep
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
According to SNK’s Yasuyuki Oda, Terry Bogard was always planned as the company’s rep for Super Smash Bros. Ultimate. In other words, it was never in the cards for a character like Nakoruru to be included.
A previous leak revealed that SNK would be a featured character for Super Smash Bros. Ultimate, though Terry wasn’t confirmed at the time. That led some fans to originally believe that Nakoruru could have been added to the game.
More: DLC, SNK, Super Smash Bros. Ultimate
Studio MDHR talks Cuphead in Smash Bros. Ultimate
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Super Smash Bros. Ultimate saw partnerships with a bunch of different games and franchises, including Cuphead. Although the character wasn’t a DLC fighter, he did appear in the form of a Mii Fighter costume. Additionally, a spirit based on the run and gun action title was offered to players. Having any sort of representation is a dream come true for many developers, and Studio MDHR is no different.
While speaking with Nintendo Everything about the upcoming Delicious Last Course DLC for Cuphead, Studio MDHR executive producer and studio director Maja Moldenhauer also talked a bit about the Smash Bros. Ultimate representation. When asked how the partnership with Nintendo came about, Moldenhauer explained:
Tetsuya Nomura says he was “very picky” with Sora’s appearance in Smash Bros. Ultimate
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Kingdom Hearts director Tetsuya Nomura has again discussed Sora’s appearance in Super Smash Bros. Ultimate, telling Game Informer that he was “very picky about his appearance”.
Although some have felt that Disney’s approval would be the major hurdle to get past, the company was all for the collaboration. Nomura, on the other hand, “thought it would be tough to pull off because it might clash with the established lore in Kingdom Hearts and the Disney worlds”. Everything worked out in the end though, and believes “the end result was really great.”
Sakurai reflects on Super Smash Bros. Ultimate fighter reveals
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo put up another piece on its website with Masahiro Sakurai today, and the Smash Bros. director is now looking back on all of the new fighter reveals for Super Smash Bros. Ultimate. He starts out with the addition of Ridley, going through the announcements for the main roster. All DLC characters are covered as well ending with Sora.
You can read the full piece below.
Super Smash Bros. not returning for Evo 2022
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Evo 2022 will soon be revealing the games that will be included in the big fighting tournament, but organizers have decided to disclose early that Super Smash Bros. will not be represented in any form.
Smash Bros. has had a strong presence at Evo over the years and has been one of the most popular titles at the event. Melee, Brawl, Wii U, and Ultimate have all appeared at various times. At least for now though, that cord has been cut and Smash Bros. won’t be featured at Evo 2022.
An official statement reads:
More: Evo 2022, Super Smash Bros. Ultimate, top
Smash Bros. Ultimate adding Evil Ryu spirit in new Street Fighter event
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
It turns out that Super Smash Bros. Ultimate hasn’t abandoned new events entirely, as Nintendo has just announced that the game will be celebrating the 35th anniversary of Street Fighter. Fans will have an opportunity to pick up a new spirit featuring Evil Ryu. Other prior Street Fighter spirits will also be appearing.
Super Smash Bros. Ultimate largely ended its support following the release of Sora as its final DLC character in October. A month later, Nintendo announced that new in-game events were coming to an end. Previous events have been recycled on a weekly basis, so today’s news about the Street Fighter celebration and Evil Ryu spirit in Super Smash Bros. Ultimate comes as a surprise. It’s unclear whether this is a one-time thing or if we could continue to see new spirits from time to time.
Super Smash Bros. Ultimate adding Metroid Dread spirits permanently
Posted on 2 years ago by Ervin in News, Switch | 0 comments
In celebration of the arrival of Metroid Dread on Switch, Nintendo rolled out some special Metroid Dread themed spirits for a limited time a few months ago. Starting today, these Spirits are now available to all players:
Sakurai says he’s been doing too much of the work himself on Smash Bros.
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
You can make the case that Super Smash Bros. is Masahiro Sakurai’s baby. He’s been there since the very start with the first entry on the N64, and since then, he’s directed every entry.
Going forward, it sounds like Sakurai would hope to have the development on Smash Bros. centered less around him. Speaking with The Verge, he mentioned that he’s “been doing too much of the work myself” and the series as it is “has too much of my personality poured into it.” For Smash Bros. to continue to succeed, he feels the need for the franchise to be about more than just one person’s vision.
Sakurai’s full words: