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Next week, Hyrule Warriors will be receiving a new update. The game will be brought up to version 1.4.0.

Koei Tecmo updated the Japanese Hyrule Warriors website today with details about what the update will include. First, as previously mentioned, the title will be gaining amiibo support. Koei Tecmo is also increasing the level cap and the number of materials raised, and there will be new potions as well as new medals.

Hyrule Warriors’ next update will be available on November 27.

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Nintendo put out a new update for Miiverse earlier today. It brings about the promised functionality of allowing visitors to view profiles without having to sign in on PC/smartphone, and the list of connections on the User Page now shows each user’s favorite post.

Below are the full update notes from Miiverse’s Marty:


We know that the latest Smash Bros. 3DS update makes some balance changes to certain characters. Nintendo, however, didn’t provide a specific breakdown of what specific changes were made.

That’s where the SmashBoards come in. Users on the forum have created a massive lineup of patch notes for the new Smash Bros. update. If you’re interested in checking out the individual character changes, be sure to check out this link.

Thanks to RetroReid for the tip.

Thanks to for the tip.

A new Pokemon Bank update is now available, and it takes up 210 blocks. Version 1.2 can be downloaded by accessing the 3DS eShop. The specifics of today’s update are unclear, but the patch is likely related to Pokemon Omega Ruby/Alpha Sapphire.

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An update for Paper Monsters Recut is in the works, Mobot Studios has announced. The patch will fix a few bugs and there will be “a few other little surprises”.

Mobot shared the Paper Monsters Recut update news on Twitter:


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Hullbreach Studios has promised long-term support for SDK Paint. The application’s first update has already been submitted to Nintendo and should be out soon.

Here’s a quick overview as to what will be added to SDK Paint:

New footage released today:

-Improved GUI
-Grids & Guidelines integrated directly into toolbar
– Zoom (All 5 layer, 4Xs magnification)
-Gallery Effects
-Double Memory
-Expanded Galleries
-Smudge Tool
-Spray Tool
-Sharing preview Off TV for posting
-New procedurally generated and scalable pattern fills
-Double size Color Pallete
-Camera functionality enabling self portraits -Layer Clear
-Layer Swap
-Layer Shift Left/Right
-Undo now backs up to 10 times
-Mirror and Flip loading times diminished
-An in game description for each tool if you hold it with stylus

View the video above for a look at the upcoming SDK Paint update.

Source: Hullbreach Studios PR

Nintendo has updated the official Mario Kart 8 website with first details regarding the game’s amiibo functionality.

According to the site, players will be able to dress their Mii characters in racing suits based on the different looks of the amiibo characters. The feature will be possible with an update scheduled to be released November 13 – next Thursday.

The Mario Kart 8 amiibo page seems to be a bit broken at the moment, so it’s possible that this information wasn’t intended to be revealed just yet. Maybe we’ll see an official announcement during tomorrow’s Nintendo Direct!

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The WiiWare version of Retro City Rampage will soon be updated with “DX” content. All missions have been tweaked, which extends to vehicles, weapons, challenges, visual effects, visual enhancements, checkpoints, difficulty, and challenges. Enhancements have been made to the core gameplay as well as smaller elements such as parking garages and waypoints.

Once the “DX” content is released, Retro City Rampage on WiiWare will be in line with the other versions of the game – mostly anyway. Only HD video filters and zoom modes will be missing. The Wii Remote, Classic Controller and GameCube Controller will all be supported, and there’s an optional “shake” gesture exclusive to the Wii Remote.

Retro City Rampage has also been rated in Australia in New Zealand, so the game should be out in these territories soon. Meanwhile, look forward to the “DX” update in other regions on November 13.

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WayForward released a first patch for Shantae and the Pirate’s Curse today. By heading on over to the eShop, you can download update 1.01. This addresses “a couple of reported issues, including the Travel Brochure bug.”

WayForward shared the update news on Twitter a short while ago:


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Update: Serebii’s initial report was a bit incorrect. Here’s some clarification about the situation:

Following the release of the Version 1.3 patch last night, one of the small features that have been added has been confirmed. In addition to various bugfixes, such as a fix regarding Vivillon’s image not properly appearing in Friend Safari’s menus, the patch now fixes various special animations for when PokéBalls open on trying to capture a Pokémon or sending one in battle. Previously, these animations could be seen in battle, but not when you sent out your first Pokémon. Now, these will always appear when they are your first Pokémon sent in battle


Pokemon X/Y’s 1.3 update adds a small touch. PokeBalls open and display special animations when trying to capture a Pokemon or sending Pokemon into battle. Dream Balls and Cherish Balls had separate animations previously, though all except Apricorn Balls now appear to have new animations.

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