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Toon Link began to be associated with portable Zelda games since Four Swords. The character was then featured in both Phantom Hourglass and Spirit Tracks on DS, before going on to be included in Tri Force Heroes on 3DS.

Interestingly, Nintendo even considered Toon Link for A Link Between Worlds. Designer Yoshiki Haruhana revealed this nugget in the new Zelda: Art & Artifacts book, stating that there was “a long debate” about which Link should be in the game. Some members of the team carried the opinion that it should be Toon Link since it was a handheld game, while others felt it should be the original from A Link to the Past, which was ultimately selected.

That wasn’t all though. Originally, Link from A Link Between Worlds (and A Link to the Past) was originally going to be used in Tri Force Heroes. This suddenly changed when series producer Eiji Aonuma declared one day that Toon Link would be used instead.

Since there was so much to talk about in January, we didn’t really have a chance to dedicate a Let’s Talk topic to the games everyone is actually playing. So now we want to know: what has your attention right now? Have you started up something new recently? Or maybe you’re continuing something you started a little while back? Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Fire Emblem Heroes impressions

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Nintendo has revealed the first English screenshots from Fire Emblem Echoes: Shadows of Valentia. Have a look at the full set below.

Thanks to Brian for the tip.

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There’s no question that Ganondorf’s design in Ocarina of Time is extremely iconic. Ganon had appeared in previous titles in beast form, but the N64 game was Nintendo’s first attempt at giving him a humanoid form. Ganondorf’s look turned out well in the end fortunately, but it took some time to get there.

A couple of Nintendo artists spoke about creating Ganondorf’s design in the new Zelda: Art & Artifacts book. As the person in charge of enemies for Ocarina of Time, the job of making his model was left to Satoru Takizawa, who accomplished the task done after much trial and error.

Takizawa’s first attempt at Ganondorf resulted in a model that was actually “a lot thinner, and his head almost looked bird-like.” As for Yusuke Nakano, he came up with an illustration that had “wide-open eyes.” According to Takizawa, the art for Ganondorf “initially looked like a brute who had nothing but raw strength.”

Here’s the full discussion from Zelda: Art & Artifacts about Ganondorf’s design in Ocarina of Time:

It’s already known that in Splatoon 2, up to eight Switch systems can be connected through local wireless. But on the series’ Tumblr page, Nintendo spoke about another secret LAN Play feature. This can be used to connect eight docked systems using a wired LAN setup. In doing so, you can participate in local Private Battle tournaments without connecting to the internet.

Nintendo adds:

“If you’re willing to put in the work to set up LAN Play, you can also use the Private Battle Spectator View feature by hooking up two additional Nintendo Switch systems. Local wireless play is perfect for your regular gaming get-togethers, but LAN Play is where it’s at when you want to organize a serious tournament event with your fellow players.”

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Update: Here’s the news from Nintendo of America:



Original: Nintendo just shared an important piece of news about Splatoon 2 on the series’ official Twitter page.

Splatoon 2 has a “Private Battle Spectator View”, or basically a spectator mode. Other than the first eight participants who are playing, the ninth and tenth players can join as cameramen to view the battle. They can switch between bird’s-eye view and other players’ third-person views.

Two people can act as cameramen. If they wanted to, they could live stream using the special mode view, and could be broadcasters or commentators like a baseball game or Splatoon Koshien tournament. You also can show the turf map, so you can switch between each cameraman’s role, like one cameraman showing each player’s view while the other shows the map to determine how the battle is going.

Here’s a brief look at the functionality:


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Nintendo has just uploaded two new trailers for ARMS to its Japanese Youtube account. One of them showcases the 5 characters we’ve seen so far, the other focuses on the titular weapons each character can equip. Check them out:

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New Skylanders titles have been produced annually since 2011. This year, Activision is finally breaking that tradition. The company confirmed that there will not be a new game on consoles in 2017.

Activision isn’t abandoning its plans for Skylanders overall. New content is planned for Skylanders Imaginators (including a Switch version), and a mobile game is in the works. We also know that the Netflix animated show has been renewed for a third season, and we’ll be seeing that in 2018.

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During a live stream earlier today, Sumo Digital showcased the first footage of Snake Pass on Switch. Head past the break for the full archive with gameplay.

Update (2/9): Embed version is up:


Original (2/8): Game Informer put up its first online feature pertaining to its cover story on The Legend of Zelda: Breath of the Wild today. In a four-minute chat, Shigeru Miyamoto and Eiji Aonuma talk a bunch about the anticipated game, as well as other topics such as Link’s full name, what “NX” stood for (they don’t really know), and more.

Unfortunately, we don’t have an embed option at present, so you’ll need to visit this page for the full interview. We’ll add it in here once it’s posted to Game Informer’s YouTube page.


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