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The long-awaited release of the Pokemon Sun & Moon is finally happening tomorrow, Tuesday the 18th. However, we’re not quite sure about the exact time of the demo’s release. Now, Nintendo of Europe’s press release for this week’s eShop update has shed some light on the matter. According to that, the demo will be released “late morning” – so about 24 hours from now, roughly.

However, it’s quite possible that some parts of the world will get their hands on it earlier – unless it’s a worldwide simultaneous release, Japan and Australia will likely get the demo a bit earlier than that, should the demo also see a “late morning” release in their time zones. We will keep you updated should any further info be released beforehand.

Source: Nintendo PR

Pokemon is celebrating its 20th anniversary this year. Junichi Masuda is one of the main developers responsible for its success, as he’s been working on the series since the very beginning. He started out as a programmer and composer before eventually becoming a director.

Speaking about Pokemon’s long-lasting success and continued relevance in the latest issue of EDGE, Masuda has this to say:

“There are so many variables in the games market that it’s not easy to define why Pokemon has had sustained success. There’s no doubt that the core elements of collecting, battling and trading have a lasting appeal when it comes to kids. But the thing that all our games really have in common is that we start by designing them with the younger audience in mind, and then add elements for our other core players. This means that even people who have never played the game before can easily buy it and get stuck in.”

Masuda also commented on how the competitive nature of Pokemon has helped the franchise gain appeal outside of its traditional demographic:

NPD’s preliminary report for September 2016 sales in the United States is starting to make the rounds. AstronautClaire, who has access to the data, was kind enough to share some early information.

Yo-kai Watch 2 was one of Nintendo’s big releases last month. It launched in two versions at the very end of September: Bony Spirits and Fleshy Souls. Between September 30 and October 1, the game sold about 35,000 copies. It’s somewhat tough to comment on Yo-kai Watch 2’s performance thus far given that we have just a couple of days worth of data. However, it is worth noting that Leo Burnett’s Yo-kai Watch 2 commercials have aired 803 times across Disney Channel and Nickelodeon, so quite a bit of money is being spent on advertising.

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While it’s taken significantly longer than expected, Azure Striker Gunvolt is finally getting the Japanese Voice Mode on October 20 as part of a 1.3 update. It had originally been announced last year. In the Azure Striker Gunvolt: Striker Pack, this is already included on the cartridge.

The Japanese Voice Mode is rather substantial. In addition to restoring voices for all of the characters, the game has been re-localized. A bunch of dialogue has also been added in as Gunvolt moves through stages.

Here’s the official announcement from Inti Creates:

Nintendo recently posted a video interview with Shin’en on its German YouTube page. Martin Sauter, the studio’s art director, took on some community questions. Sauter talked about the history of Shin’en, FAST Racing Neo in depth (making it easier for beginners, length of development, not trying to create an F-Zero spiritual successor), interest in the continued support of Nintendo platforms, and more.

The interview hasn’t been made available in other languages officially, but we did take the time to translate the whole thing in English. Head past the break to read it in full.

Earlier today, Nintendo published a new interview with Shigeru Miyamoto about Donkey Kong on its Japanese website. It was conducted in celebration of the NES Classic Edition/Famicom Mini due out on the market next month.

To say that the interview was interesting would be an understatement. It’s unfortunately Japanese-only right out, but Wired has provided a pretty good rundown of what was talked about. Miyamoto revealed how Nintendo’s company bathtub helped soothe his thoughts, working with Nintendo of America and pushed for Donkey Kong’s name, how he tried conveying that Mario was in his 20s, and more.

Head past the break for a summary of Wired’s article. We encourage you to read their full piece here as well.

This week’s issue of Jump has announced The Alliance Alive for 3DS. It’s a new “group performance” RPG created by The Legend of Legacy developer FuRyu.

Thus far, we have the following information

– 9 protagonists
– Players switch between characters
– The story will develop from the perspectives of these characters, who each have different standpoints and environments
– Takes place in a continent ruled by magic beings and divided by the effects of a “distortion”
– Rain worlds and fire worlds are just a couple of the hostile worlds that players will visit

Characters introduced thus far are as follows:

Tigi – Prodigy Professor
Vivian – Daughter of a Noble Magic Being
Ignace – Vivian’s Butler
Galil – Boy of the Resistance
Ursula – Galil’s Childhood Friend
Rachel – Guild Mercenary
Barbarosa – Ghost Soldier
Jean – Knowledgable Mage
Renzo – Well-Informed Young Man

The Alliance Alive launches spring 2017 in Japan.

Source

Oceanhorn: Monster of Uncharted Seas originally started out in 2013 as a mobile title. Lately though, it’s been ported to new, dedicated gaming systems.

Oceanhorn: Monster of Uncharted Seas recently released on the PlayStation 4 and Xbox One. In an announcement, publisher FDG Entertainment said that the release on new systems has boosted overall sales past one million units. The same notice also reveals that Oceanhorn is coming to more platforms, including “a Nintendo console.”

Ever since Oceanhorn’s original announcement, gamers have compared it to The Legend of Zelda. It’s an action-adventure experience featuring “captivating storytelling, breathtaking 3D visuals and exciting gameplay”. We’ve attached a trailer below showing what it has to offer.

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Nintendo appeared at Apple’s conference in September to announce Super Mario Run. The new mobile game will debut first on iOS in December.

When the game was revealed, Apple put some special functionality on iTunes. Users have been able to receive a notification when Super Mario Run is made available. According to Apple CEO Tim Cook, 20 million users have done this so far.

We also have a couple of other random notes from Cook’s visit to Nintendo. The company said that he stopped by for an hour, and also met with president Tatsumi Kimishima.

Source 1, Source 2, Via

Update: Also added art for Dartrix, Torracat, and Brionne.


As usual, The Pokemon Company has sent out an official announcement about the latest Sun/Moon news. We have full details and images for the new Pokemon and characters unveiled today.

First, the art:

And now the information:

The Pokémon Company International and Nintendo showcased new information for the latest games in the Pokémon franchise, Pokémon Sun and Pokémon Moon, coming to Europe on 23 November and available exclusively for the Nintendo 3DS family of systems.

The following new Pokémon have been unveiled:


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