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This week’s UK software sales are as follows:

Individual Formats

uk-software-august-15-indiv

All Formats

uk-software-august-15-all

Source 1, Source 2

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This week’s European Nintendo Downloads are as follows:

Wii U Download

The Bridge – €9.99 / £8.99 / CHF 14.00
ZaciSa: Defense of the Crayon Dimensions! – €1.49 / £1.14 / CHF 2.10 until 27/08/2015. Regular price €2.99 / £2.29 / CHF 4.20

Wii U Virtual Console

Wario: Master of Disguise – €9.99 / £8.99 / CHF 14.00

3DS Download

3D Gunstar Heroes – €4.99 / £4.49 / CHF 7.00
Cube Creator 3D – €7.50 / £5.25 / CHF 7.75

3DS Demos

Hatsune Miku: Project Mirai DX
I Love My Cats Demo

eShop Sales

Wii U

Rock Zombie – €3.99 / £3.59 / CHF 5.60 until 17/09/2015, 22:59 UTC. Regular price €6.99 / £6.29 / CHF 9.80
99Moves – €1.49 / £1.34 / CHF 2.10 until 17/09/2015, 22:59 UTC. Regular price €2.49 / £2.29 / CHF 3.50
Abyss – €1.49 / £1.34 / CHF 2.10 until 17/09/2015, 22:59 UTC. Regular price €1.99 / £1.79 / CHF 2.80

3DS

Aqua Moto Racing 3D – €5.59 / £4.99 / CHF 7.80 until 03/09/2015, 22:59 UTC. Regular price €7.99 / £7.19 / CHF 11.19
Real Heroes: Firefighter 3D – €6.99 / £6.29 / CHF 9.80 until 03/09/2015, 22:59 UTC. Regular price €9.99 / £8.99 / CHF 14.00
Snow Moto Racing 3D – €5.59 / £4.99 / CHF 7.80 until 03/09/2015, 22:59 UTC. Regular price €7.99 / £7.19 / CHF 11.19
2 Fast 4 Gnomz – €2.99 / £2.69 / CHF 4.20 until 17/09/2015, 22:59 UTC. Regular price €4.99 / £4.49 / CHF 7.00

Permanent Price Drop

€2.69 / £1.99 / CHF 2.99 – was €3.99 / £3.20 / CHF 4.80

Source: Nintendo PR

After a bit of a hiatus with Just a Chat, Daan are I are back to discuss the latest week of Nintendo news. That includes Super Mario Maker, Splatoon, Runbow, and more.



Stuff:

Brian’s Twitter
Daan’s Twitter

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Let’s Talk #19: Thoughts thus far about Super Mario Maker

Super Mario Maker is very close to launch. In just four weeks, it will finally release around the world.

Despite being just a month away, we’re still learning new things about the game. Earlier this week Nintendo revealed that players can create their own sound effects. We also received confirmation that Super Mario Maker will be compatible with over 50 amiibo. You have to wonder if there are any other surprises in store, even if they’re on the small side.

Based on everything we know about Super Mario Maker, how are you feeling about it at this point? Are you planning on picking it up on day one? Has your mindset at all changed since the initial reveal? Let us know in the comments below!


Highlights from last week’s topic: What are you playing? – August 2015

James Parry

I’m currently working through my backlog before we’re hit with 2 games per month for the rest of the year. Right now I am playing Spirit Tracks (such an underrated game) and after that probably Professor Layton and Pandora’s Box (Diabolical Box in the US).

That should occupy me to the end of my holiday, which afterwards I’ll pick up Splatoon again and anticipate Nintendo’s September releases (Mario Maker, Happy Home Designer and many, many Amiibos). RIP my wallet!

LittleLynn

Been so busy with work stuff, that I haven’t been playing much. Or at least nothing that requires too much commitment. Like, I’ve been playing a fair bit of Pokemon Shuffle, Binding of Isaac: Rebirth, Dragon Fantasy, and the occasional Smash Bros 3DS, mostly because they’re all easier for me to play in relatively short stints.

I’m also like halfway through Fire Emblem: The Sacred Stones (for the first time). I’m loving it too, but I feel like it requires longer play sessions, so I haven’t been playing it AS frequently as the others I mentioned.

Joe

Bought Child Of Light during its sale, so I’ll be playing that if I can get my wife away from it. Also plan on getting Wind Waker HD as a gift for my wife on her birthday. So I’ll start that, if I can get my wife away from it…

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In a recent issue of Famitsu, the magazine caught up with several of the developers behind Splatoon. The lineup included producer Hisashi Nogami, art director Seita Inoue, and designer Keisuke Nishimori. Toru Minegishi and Yuki Tsuji, who worked on the game’s sound, were also in the discussion.

We’ve been poking through Famitsu’s interview again, and came across a few more interesting excerpts. We now have those ready to share.

During the interview, Famitsu asks if things like the characters’ “heads tall” ratio were firmly decided when characters were still rabbits. The developers were basically asked about body proportions and how big the head was going to be compared to the body as a whole.

Inoue and Nogami replied:

Inoue: “That wasn’t changed to an extent. As this is an action game, if you don’t make the action easy to see to a certain degree, it feels out of touch, so it was decided to have big legs and hands.”

Nogami: “There was also a reason to have a low ‘heads tall’ ratio. You can tell when a character is covered in ink from an attack because the head is big. It isn’t so just to make them look cute.”

Another topic brought up during the interview was the design points of the Inkling boy and girl. Inoue mentioned that they wanted to make elements such as the eyes and tentacles easily visible, but the form and silhouette were given a great deal of attention.

A few days ago, Nintendo shared a few tidbits about its sales performance in the U.S. last month. But the company didn’t have much to say regarding Wii U hardware sales. While Nintendo is remaining quiet on that front, we now have a sales figure for the console thanks to creamsugar, who often leaks NPD data.

Wii U managed to sell roughly 46,000 units in the U.S. during the month of July. That would be a slight decline compared to May’s estimate of 70,000 units.

According to Nintendo, Wii U software sales increased by 10 percent through the first seven months of the year compared to the same period in 2014 in large part due to the success of Splatoon. The Big N also said that 3DS hardware sales are up by close to 35 percent.

Source

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Back in July 2013, Toyo Keizai Online conducted an interview with Satoru Iwata. But there was one part of the discussion that was never published.

At one point of the interview, Toyo Keizai Online asked Iwata about the game he likes the most. These comments have now finally made their way online for all to see.

Here’s what Iwata shared at the time:

“Ummm… that’s a difficult question. I was a game developer myself, so I have special attachment to all the products that I was deeply involved in as a programmer or a producer, whether it’s “Kirby Super Star (known in Japan as Hoshino no Kirby)”, “Earthbound (MOTHER 2)”, or “Super Smash Bros. (Dairanto Smash Brothers)”. So it’s pretty hard to name only one.”

“I look at all these games that I produced at very close range, as if they were my children, so to say. The proximity of my perception therefore differs from other people. When I was developing them, I was working almost every day (all night long) till I saw the sun rising over Mt. Fuji. So when I think about them, the memories of those creative endeavors come flashing back altogether as one set?about how I came up with the original concept, what I was thinking at the time to shape it into a tangible form, what portion of these thoughts actually reached the customers and what didn’t, and what kind of struggles and dramatic events I went through during the development process?you know, things like that. These emotions clearly separate my way pf perceiving them from any other person who can get fascinated in these games strictly as one of many ordinary players.”

A few photos have come in showing some of the amiibo costumes included in Super Mario Maker. Hit up the gallery below for a look at Rosalina, Toon Link, Pac-Man, and Mega Man.

Source

Atlus has revealed The Legend of Legacy Launch Edition. Pre-orders and a limited number of launch copies will include the following items:

– A large, collectible outer box
– A glossy hardcover, 40-page artbook by acclaimed illustrator Tomomi Kobayashi (SaGa series)
– 10-track Soundtrack CD of game music from composer Masashi Hamauzu (SaGa, Final Fantasy XIII)

The Legend of Legacy is due out on October 13 in North America. Pricing is set at $39.99 / CA$49.99. Along with retail, the game will be released on the eShop.

Head past the break for an overview of The Legend of Legacy.

NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of July 2015. The results can be found below.

1. Lego: Jurassic World (360, 3DS, PS3, Xbox One, Wii U, PS4, Vita)
2. Batman: Arkham Knight (PS4, Xbox One, PC)
3. Minecraft (360, PS3 ,Xbox One, PS4)
4. Grand Theft Auto V (PS4, Xbox One, 360, PS3, PC)
5. Rory Mcilroy PGA Tour (PS4, Xbox One)
6. The Elder Scrolls Online: Tamriel Unlimited (Xbox One, PS4, PC)
7. Destiny (Xbox One, PS4, 360, PS3)
8. Mortal Kombat X (PS4, Xbox One)
9. FIFA 15 (PS4, 360, Xbox One, PS3, Wii, Vita, 3DS)
10. Call of Duty: Advanced Warfare (PS4, Xbox One, 360, PS3, PC)

Source

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