Smash Bros. Wii U Pyrosphere and Ridley footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
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Smash Bros. Wii U – Smash Tour footage
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Smash Bros. Wii U 8-player Smash footage
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Smash Bros. Wii U – footage of various stages
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Off-screen Smash Bros. Wii U stage builder footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
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Smash Bros. Wii U opening cinematic revealed
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 17 Comments
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Nintendo doesn’t have a parity clause for the eShop
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 11 Comments
Although it was pretty much assumed, Nintendo has now spoken about how it has not implemented any sort of parity clause for the eShop. In other words, indies can freely release their games on other platforms before the Big N’s digital marketplace.
Nintendo’s Ed Valiente said at the Italian Game Developers Summit today:
“There is no exclusivity or parity clause. We understand that small teams can’t work on multiple platforms at once. If you want to release on other platforms first, we’re happy for you to bring it to the platform when you’re ready. Of course, we’d like it on ours at the same time but it’s not a dealbreaker.”
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The Wonderful 101 prototype videos
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
These clips come as part of a new feature from Unseen64. Curious about the development and creation of The Wonderful 101? Then be sure to check out the article here.
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Bayonetta 2 – Nintendo costumes concept art and details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Over in a Japanese PlatinumGames blog post, the studio provides details on the process of bringing the Nintendo costumes to Bayonetta 2. Siliconera translated the information, which we’ve rounded up below.
– Things began when Hideki Kamiya asked the developers at Platinum to design some Princess Peach costumes for Bayonetta
– This was pretty surprising for the designers, as both characters are complete contrasts
– Kamiya felt that the closer they could make it to Peach’s original designs, the better
– They used the same design for Princess Peach’s to make one for Daisy as well, which also comes with a Luigi charm
– Designer is a fan of mecha, so it was the most fun for him designing Samus
– They couldn’t do much change to Link’s costume, which Kamiya was fine with
– Nintendo had to take a final look at things since it’s their characters
– Because of this, the designers at Platinum were careful, and felt that it could be risky to make Link’s outfit look sexy
– This is why they designed it so her chest area would not be as revealing
– Nintendo suggested to have the design show more of her chest
– This really impressed the Platinum designers to hear coming from Nintendo
– After all was said and done, the Platinum Games designers were satisfied with the costume, and felt that they were able to retain some of Bayonetta’s characteristics in it