Club Nintendo Japan getting Smash Bros. soundtrack
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 3 Comments
?????????????? for Nintendo 3DS / Wii U??????????????????????????????????????CD?2??????????#NintendoDirectJP pic.twitter.com/1ivAQIRBek
— ??????? (@Nintendo) August 29, 2014
The Smash Bros. soundtrack will be free to those who purchase the new games for Wii U/3DS.
Super Smash Bros. for Wii U/3DS – Shulk trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 42 Comments
Update: Here’s the English version:
Shulk officially confirmed for the new Smash Bros.
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
Nintendo has officially announced the next character for the newest Smash Bros. – Shulk. The character was shown in a brand new trailer in today’s Japanese Nintendo Direct featuring other classic characters from the Big N. You can find the debut trailer here.
Nintendo 3DS Direct live stream (8/29/14, Japan)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Videos | 0 comments
Today’s presentation will go live at 7 AM ET / 4 AM PT (an hour from now). If anything noteworthy happens, you can definitely expect new posts on the site.
More: Japan, Nintendo Direct, top
Super Smash Bros. for Wii U screenshot (8/29/14)
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 1 Comment
The latest Super Smash Bros. for Wii U screenshot from Masahiro Sakurai has now gone live. View it below:
Sakurai on the need to appeal to all types of gamers, new Smash Bros. “more interesting” than the others
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, GameCube, News, Wii, Wii U | 57 Comments
This month’s issue of EDGE features interviews with a number of different developers, including Super Smash Bros. director Masahiro Sakurai. Among other things, Sakurai was asked to comment on how tournament players tend to focus on Melee as opposed to Brawl, and what will be done to ensure that something similar doesn’t happen this time around.
Sakurai answered with a very lengthy response that can only be summarized in so many words. Many of his comments addressed the need to appeal to both casual and inexperienced gamers.
He also mentioned, “Although the pace of the game had to be lowered compared to Melee in order to achieve this balance, we have managed to keep the dynamism because we didn’t have to gear towards novice players like we did with Brawl. In fact, we recreated all characters almost from scratch. Also, I feel on a personal level that this game is more interesting than the three previous games in the series.”
Head past the break for all of Sakurai’s comments. Believe us when we say there are plenty of them!
Sonic Boom: Shattered Crystal PAX Prime 2014 trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 2 Comments
Gone Home heading to Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 18 Comments
The hit indie title Gone Home is heading to Wii U, according to Nintendo’s Damon Baker. Baker shared the news during a presentation at Unite 2014 last week. Gone Home along with several games will be hitting the eShop in the near future.
More: Gone Home, indie, The Fullbright Company, top
Koei Tecmo wonders if female Link should have been included in Hyrule Warriors
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 18 Comments
As previously mentioned, Koei Tecmo considered including a female Link character in Hyrule Warriors known as “Linkle”. This scrapped character was shown for the first time in the game’s Japanese art book.
It now sounds like Koei Tecmo is having – at least partially – second thoughts about not including Linkle in Hyrule Warriors. The company posted the following on the title’s Twitter account earlier today:
“Linkle (tentative name) was a rejected story character featured in the art book, but it looks like she got a quite lot of attention… maybe we should have included her in the main story…”
More: Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja, top
Aonuma wants to take fan reaction into account while developing Zelda Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 31 Comments
Zelda producer Eiji Aonuma made some comments during interviews at E3 which initially suggested that the character featured in the new game for Wii U could be female. Eventually though, his remarks were clarified.
Aonuma spoke about the situation with EDGE this month and told the magazine, “this reaction from the fans is something I would like to take into consideration as we proceed with development”. He was quick to clarify, however: “that doesn’t mean that we are going to change the main character to a girl.”
Check out Aonuma’s full comments below: