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bayonetta 3 release date

Original: Nintendo and PlatinumGames have set a final release date for Bayonetta 3. The game will launch on October 28, the two sides revealed today.

Here are the latest details:

Teenage Mutant Ninja Turtles: Shredder's Revenge sales

Teenage Mutant Ninja Turtles: Shredder’s Revenge has revealed a sales milestone, with the game moving over one million units. That goes for copies sold across all platforms.

“TMNT: Shredder’s Revenge is the game I dreamed of working on ever since I began watching the original cartoon and funneling coins into the TMNT arcade cabinets as a kid,” said Dotemu CEO Cyrille Imbert. “We are immensely grateful to Nickelodeon for the opportunity to honor an era of TMNT that profoundly impacted the lives of everyone at Dotemu, and to our friends at Tribute Games for expertly capturing the classic thrill of the Turtles’ battles with the Foot Clan in a new experience that feels completely fresh and exciting to play.”

Bayonetta 3 Naive Angel Mode

PlatinumGames has revealed more information about Bayonetta 3, and we now have word that the game will include a Naive Angel Mode.

Bayonetta has always been a mature series. But with this new feature, PlatinumGames says “more people can fully enjoy it” and “you can play right in the living room without having to worry about what’s on screen.” When the option is on, characters will show a little less skin as they’ll be more covered up. It goes without saying, but this is completely optional.

bayonetta 1 switch physical release

Nintendo has revealed that the original Bayonetta will be receiving a standard physical release on Switch. The company says that there’ll be a “limited number” that will be offered for pre-order “via select retailers” as well as at launch through the My Nintendo Store.

Bayonetta 1 technically has a physical release on Switch already. However, it was only provided as part of the Japanese collector’s edition which was bundled with Bayonetta 2.

Nintendo has decided to share another Xenoblades Chronicles 3 music track for this week, this time choosing to feature the area theme “Millick Meadows”. This is the song that will play in the area of the same name, Millick Meadows, one of the first areas you’ll explore in the game.

You can listen to the song below:

In today’s episode of “Impossible Switch Ports: The Podcast,” join your hosts Nick, Nicholas and Dennis as they discuss Robocop: Rouge City, an ambitious first-person-shooter based on the original 1987 blockbuster film that’s heading to Switch (somehow) next year. We’ll also discuss the Nintendo fan who paid $40,000 to ask company leadership about the future of F-Zero (yes, really). Then, stick around for conversation about limited edition Switch consoles, the future of E3, and more!

Our show is available on most major streaming platforms, including SpotifyApple PodcastsGoogle PodcastsAmazon Music and Audible, or you can check out the video version below. Direct downloads are available here.

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Kirby's Dream Buffet

Kirby’s Dream Buffet is coming to Switch, Nintendo just announced. It will launch this summer.

According to Nintendo, Kirby’s Dream Buffet “finds Kirbys rolling through a smorgasbord of food-themed stages in four rounds of frantic multiplayer fun. Players will race each other through these delicious obstacle courses to collect strawberries as Kirby grows, bumping other players off the stage and using familiar Copy Abilities – or Copy Food Abilities, as they are called in this game – to thwart the competition.”

xenoblade complex

We are just a couple of weeks away from the release of Xenoblade Chronicles 3, which feels a little bit surreal considering that the game was announced in February of this year.

As expected, a lot of people are trying to get into the series before the third entry comes out, and some will probably hear about how the series is complex and not always super friendly to beginners. Although it is undeniable that Xenoblade can be complicated sometimes, I get the impression that when the discourse is so focused on the series complexity, there’s a chance that we are scaring some future fans.

Taking that into consideration, I decided to make a video talking about the overall appeal of the series and why fans love it so much despite the complexity. Feel free to check out the video down below.

birth game preview

Sometimes the premise of a game is just so bonkers that it simply demands to be played. Birth – an upcoming point-and-click puzzler created by indie developer Madison Karrh – is officially described on Steam as tasking players with “constructing a creature from spare bones & organs found around the city in order to quell your loneliness.” It seemed super intriguing, and so I was excited to have the opportunity to speak with Karrh at Summer Game Fest about her game, a project she’s been developing solo for over two years.

Immediately, I was struck by just aesthetically similar Birth is to the popular Rusty Lake series of point-and-click games – and I mean that as a compliment. Karrh said that those games were a huge inspiration for her, which makes sense as the two share a lot in common at a mechanical level as well. But Birth is a very personal game for Karrh, and she started working on it as an expression of the complicated emotions she experienced after moving to a new city.

Mario + Rabbids Sparks of Hope Nintendo

In an interview with Nintendo Everything, Mario + Rabbids Sparks of Hope producer Xavier Manzanares spoke about the team’s relationship with Big N.

Just like with the first game and Donkey Kong Adventure DLC, the company has an “advisory role” and Mario creator Shigeru Miyamoto “is testing the builds”. Manzanares also noted that the bonds between the two sides are “stronger” now. That’s what allowed for elements like the hybrid between Lumas and Rabbids as well as having Bowser playable.


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