LEGO Super Mario 64 ? Block unveiled
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The LEGO Super Mario line is continuing with LEGO Super Mario 64 ? Block as its latest addition, the LEGO Group and Nintendo announced today. It will launch on October 1.
The LEGO Super Mario 64 ? Block is based on the classic N64 game and features a large brick-built ? Block that opens to reveal four levels: Peach’s Castle, Bob-omb Battlefield, Cool, Cool Mountain and Lethal Lava Trouble. The brick-built ? Block has 2,064-pieces, and there are various microfigures including Mario, Princess Peach, and King Bob-omb, as well as a Chain Chomp, Big Bully, Mr. I, Lakitu, penguin, baby penguin, and more.
Here’s a video promoting the news:
More: LEGO Super Mario, top
World War Z trailer gives first look at the Switch version
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
We’ve seen World War Z on Switch with screenshots, but not any actual footage. That changes today with a new trailer that’s just come in from Focus Entertainment and Saber Interactive.
World War Z on Switch will offer fast-paced third-person shooter gameplay with swarms of hundreds of zombies. It’s all powered by Saber’s Swarm Engine. Expect to travel to New York, Moscow, Jerusalem and Tokyo on your own or as a squad of up to four players. The game has seven unique classes as well as various weapons, explosives, turrets and traps.
Here’s the full trailer for the Switch version of World War Z:
Shin Megami Tensei V receives new Nahobino trailer
Posted on 3 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Atlus is back with a new trailer for Shin Megami Tensei V that puts the focus on Nahobino.
As fans may know, Nahobino is the main star of the Switch RPG. This is a mighty being that’s formed between the protagonist and Aogami. While the protagonist controls the body, Aogami guides him with his voice. Atlus says Nahobino is neither human nor demon.
More: Atlus, Shin Megami Tensei V, top
Prinny Presents NIS Classics Vol. 2 announced for Switch
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
NIS America has announced Prinny Presents NIS Classics Vol. 2, a new collection for Switch containing Makai Kingdom: Reclaimed and Rebound and ZHP: Unlosing Ranger vs. Darkdeath Evilman.
Both of these games are appearing on a Nintendo platform for the first time. Makai Kingdom originally came to PS2 in 2005 while ZHP: Unlosing Ranger vs. Darkdeath Evilman is a 2010 PSP title.
Here’s some additional information about Prinny Presents NIS Classics Vol. 2:
Metroid Prime Trilogy largely done by four Retro staffers, half of the work was for scan log changes
Posted on 3 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
During the Kiwi Talkz podcast, Metroid Prime senior game designer Mike Wikan touched on Metroid Prime Trilogy, including the insane amount of work that went into the scan logs.
Wikan started out by revealing that it was just a team of four “doing the entire trilogy recompile.” While the controls were adjusted, there were other changes as well – including modifications for the “notoriously difficult” Spider Ball and Boost Ball Guardian bosses. Co-producer Kensuke Tanabe actually led to these battles being tougher than Retro wanted them to be “in the last three days before we went gold.” For Metroid Prime Trilogy, Wikan was able to go back and adjust the difficulty.
More: interview, Metroid Prime Trilogy, Mike Wikan, Retro Studios, top
Kunio-kun no Sangokushi dayo: Zeiin Shuugou! announced for Switch
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Arc System Works is developing Kunio-kun no Sangokushi dayo: Zeiin Shuugou! for Switch and other platforms, Famitsu has confirmed.
The new project is being made in celebration of the series’ 35th anniversary. Last week, Arc System Works teased the game through a countdown. It was then properly unveiled with a teaser trailer, which we have below.
[Review] Sonic Colors: Ultimate
Posted on 3 years ago by Nicholas Serpa in Previews, Reviews, Switch | 0 comments
System: Switch
Release date: September 7, 2021
Developer: SEGA / Blind Squirrel
Publisher: SEGA
By the time the credits rolled during my playthrough of Sonic Colors: Ultimate, a remaster of the well-received 2010 Wii exclusive Sonic Colors, I had been converted from a skeptic into a believer. Beyond dabbling in a few of the 2D games as a kid, I had long been hesitant to dive into a modern 3D Sonic game; this is a franchise with baggage, so much so that not even Sonic Team seems certain how to please its most diehard fans. So I’m thrilled to report that Sonic Colors: Ultimate is not only overwhelmingly fun to play, but also that the Switch is an excellent place to play it.
More: highlight, SEGA, Sonic Colors Ultimate, top
Quick update on our RSS feed and open positions
Posted on 3 years ago by Brian(@NE_Brian) in Site updates | 0 comments
Hello! I have a quick site update to share with you all.
I’m not sure how many of you use RSS feeds these days, but ours was recently updated to include photos. If you use something like Feedly (or any other RSS reader), the featured image for each post should finally appear. A few of you requested this in the past, and since I figured it’d be easy enough to implement, I’ve been slightly reworking our RSS feed over the past few days. Nothing ever comes easy and we had to clear a few unforeseen backend issues, but I believe everything should be running properly now. If this isn’t working for you for whatever reason, shoot us an email and we’ll try to troubleshoot.
I also wanted to provide a quick update regarding the call for open positions back in August. We’ve been making good progress, but I’ll ask everyone for their patience in knocking things out there. There’s been a lot happening as of late between Gamescom, various indie live streams, showcases, and more. That’s been taking up a lot of time, along with my many other daily/weekly responsibilities. I think you all know that it’s extremely rare for me to talk about myself in any way since I always put the focus on Nintendo news, but I’ll just say outright that I’m feeling very exhausted. In any case, I’m hoping to have a final resolution with the open positions within the next couple of weeks or so – we’ll follow up with those that we’ll be moving forward with. Thank you for your patience!
[Interview] Raw Thrills on Cruis’n Blast – how Switch version happened, why it’s exclusive, possibility of online play, more
Posted on 3 years ago by Brian(@NE_Brian) in Interviews, Switch | 0 comments
Ahead of Cruis’n Blast’s launch on Switch this month, we’re publishing a new developer interview with series creator Eugene Jarvis. Jarvis had much to say about putting the racer on the console, including how this new version came to be, why it’s an exclusive, and whether we could see online play supported in the future.
Our full discussion can be read in full below.
More: Cruis'n Blast, Eugene Jarvis, highlight, Raw Thrills, top
Why No More Heroes 3 returns to the open world concept
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
No More Heroes 3 returns to the open world concept introduced with the series’ first entry. In a recent interview, director Suda51 explained about why this feature has come back.
Fans may recall that No More Heroes 2 abandoned the free roaming sections entirely. For No More Heroes 3 though, players now have a sort of open world to explore once again. Suda51 told Gamereactor that he personally missed Santa Destroy, and it was a top request from fans.
Suda51’s full words: