[Review] Bakugan: Champions of Vestroia
Posted on 4 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch | 0 comments
System: Switch
Release date: November 3, 2020
Developer: WayForward
Publisher: Warner Bros. Interactive Entertainment
The last time Bakugan saw any sort of video game outside of mobile devices was back in 2011 with Rise of the Resistance on DS. Almost nine years later, to the dot, the series is back with Champions of Vestroia. I don’t think Bakugan ever had that sort of grip or longevity something like Yu-Gi-Oh! or even Beyblade has, but it’s gathered enough of a following to warrant continued support of the property so many years later, especially now with the new Switch game. The anime continues on with Bakugan: Armored Aliance following a sort of “reboot” with Battle Planet prior to that, so Champions of Vestroia just adds to a big push from SEGA Toys and Spin Master for the series to return to the forefront where it once sat as Property of the Year in 2009.
Pikmin 3 Deluxe sales on Switch were 18.5% lower than Wii U original in the UK
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Pikmin 3 Deluxe debuted around the world towards the end of last week on Switch. While we don’t have concrete data, GamesIndustry does have an interesting tidbit about the game’s performance.
The site is reporting that physical launch sales for Pikmin 3 Deluxe on Switch were 18.5 percent lower than the Wii U original. Keep in mind that digital data isn’t included, and we do know that eShop sales are stronger these days.
Pikmin 3 Deluxe ended up at #7 in its first week on the UK charts. We have the full top 40 here.
More: Pikmin 3 Deluxe, sales, top
[Nintendo Everything Podcast] – episode #103 – Nintendo Direct? Super Moe!
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
This week on Nintendo Everything Podcast, we’ve got so much to say about the excellent Nintendo Direct, No More Heroes, Cloud gaming on the Switch, Bravely Default II, the Hyrule Warriors demo, and more. This Direct was basically made for Oni Dino. Galen has some theories on Nintendo’s new plans for mid-generation reform with Cloud gaming. Also, that Hyrule Warriors gameplay is surprisingly complex; come for our early impressions. Later on, we answer some listener mail where we talk about video games inspiring or impacting us as an art form.
We’ve recently created a podcast discord for listeners to chill, chat, and make friends. Check out links and timestamps below and come hang out.
If you’re enjoying NEP, please consider giving us a 5-star review on Apple Podcasts and share us with a friend. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening to our Nintendo podcast!
[Let’s Talk] Nintendo Direct Mini: Partner Showcase – October 2020 reactions
Posted on 4 years ago by Brian(@NE_Brian) in Let's Talk, Switch | 0 comments
There are only a couple of months remaining in 2020, but Nintendo still had one final Nintendo Direct Mini: Partner Showcase in store for the year. Another presentation aired on Wednesday.
The Nintendo Direct Mini had a few announcements, surprise releases, and more. In terms of what’s entirely new, No More Heroes 1 and 2 were finally announced – and immediately released – for Switch. Speaking of surprise launches, Part Time UFO dropped on the Switch eShop, as did Control Ultimate Edition – Cloud Version. Other new announcements included Story of Seasons: Pioneers of Olive Town, Hitman 3 – Cloud Version, Griftlands: Nintendo Switch Edition, and Surviving the Aftermath. There were a few game updates as well, including first proper gameplay of No More Heroes III, a final release date for Bravely Default II, and a new look at Hyrule Warriors: Age of Calamity – complete with a demo. We have a full recap announcement outlining everything that was shown here.
How did you ultimately feel about this week’s presentation and everything that was shown? How would you rank it compared to the other Nintendo Direct Mini: Partner Showcases from this year? Let us know in the comments below.
Ruined King: A League of Legends Story announced for Switch
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Riot Forge today confirmed that Ruined King: A League of Legends Story is coming to Switch. It’s being developed by Airship Syndicate, the team behind Battle Chasers: Nightwar and Darksiders Genesis.
Ruined King: A League of Legends Story is a single-player turn-based RPG featuring the baddest of Bilgewater. You’ll be able to play as Miss Fortune, Illaoi, Braum, Yasuo, Ahri, or Pyke and venture into the ever-creeping Black Mist.
Here’s the full announcement, along with a trailer:
Former Nintendo UK general manager says hardcore gamers in the team initially “poo-pooed” Nintendogs
Posted on 4 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Nintendogs is one of Nintendo’s most successful DS games having sold over 20 million units. The journey to get there wasn’t easy though. Even within Nintendo’s internally, there were doubts as to whether the game would actually succeed.
David Yarnton, former Nintendo UK general manager, told GamesIndustry that “a lot of the hardcore gamers in our team poo-pooed it.” Once they got some hands-on time though, it didn’t take long for them to be “converted”.
Yarnton said:
More: David Yarnton, interview, Nintendogs, top
Sakurai on Minecraft in Smash Bros. Ultimate, making Steve complex, breaking Twitter
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News, Switch | 0 comments
In his 651st column for Famitsu, Super Smash Bros. Ultimate director Masahiro Sakurai discussed the new DLC for Minecraft’s Steve. Sakurai apparently had several challenges with implementing the fighter – despite the popularity of the character, he did not want Steve to be a watered-down addition to the roster. Though he kept it vague, Sakurai also stated the music for Minecraft gave the team quite the headache.
Check below for the column’s full translation by Nintendo Everything’s Oni Dino.
Remedy says Control wouldn’t exist on Switch without cloud tech, port was “not possible”
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Control wouldn’t be possible on Switch without cloud streaming technology, according to Remedy Entertainment communications director Thomas Puha.
Puha told Nintendo Life that the team did “some due diligence on what it would take to produce a Switch port with an external partner, but deemed it not possible for a variety of reasons.” There were a number of factors at play, including technical, finance, and personnel roadblocks.
Puha explained:
Retro Studios reportedly plans to move into new headquarters by next summer, hires veteran GTA producer
Posted on 4 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Data published by US sales intelligence firm Intelligence360 has revealed that Metroid Prime 4 developer Retro Studios intends to move into a new headquarters by next summer. The company is investing $500,000 in the custom 40,000 square feet office.
In other news, Marisa Palumbo joined Retro Studios earlier this month. Palumbo previously spent close to a decade at Rockstar Games having worked in production and as a producer on Grand Theft Auto IV and V, L.A. Noire, Max Payne 3, Red Dead Redemption, and Manhunt 2. More recently, she was with Blizzard’s Overwatch team for six years.
More: Retro Studios, top
WayForward to publish 13AM Games’ Dawn of the Monsters, confirmed for Switch
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
WayForward has announced that it has picked up Dawn of the Monsters for publishing. It’s being developed by 13AM Games, the studio behind Runbow. WayForward “will provide creative support and handle digital publishing, distribution, and marketing duties in North America and Europe.”
It’s also been confirmed that Dawn of the Monsters will release on Switch. The project is scheduled for a late 2021 launch.
Here’s an overview of the game: