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This information comes from Xbox boss Phil Spencer…

“I don’t know yet. I’m guessing no. And this is a collaborative relationship between Nintendo and I; they don’t have Achievements on their platform. If they want us to, I would love to be able to do it… The relationship with Nintendo is incredibly strong. We obviously did the Mario mash-up pack into Minecraft; that doesn’t happen that often.”

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Here’s a surprise: the handheld versions of Mighty No. 9 are still on the way. And if everything goes according to plan, the game will be on 3DS before year’s end or earlier.

A message was sent out to Kickstarter backers today with the news. In the message, the team explained that the porting process to portables was put on hold “due to the other versions being delayed and the recent adjustment we had in comcept” – that being Level-5’s acquisition of the company. Everything is said to be “back on track now,” with the porting process restarted in May.

Head past the break for the full message.

This information comes from Nintendo of America president Reggie Fils-Aime…

On Virtual Console for Switch…

“We know that our fans, our players, want access to all of our digital content, we know that. What we’re working through is, ‘okay, what’s going to be the best way to make that happen, to make that available?’ Certainly, we recognize there’s an appetite for all of our great legacy content.”

On My Nintendo…

“From the Nintendo of America standpoint, we have it as a priority to make My Nintendo much more meaningful moving forward.”

Nintendo, in partnership with NES Remix developer indieszero, have announced Sushi Striker: The Way of Sushido for 3DS. The game will be released next year. Trailer is below.

Monster Hunter XX - Nintendo Switch

Monster Hunter XX may end up being a Japanese-only title – at least for the time being. GameSpot got in touch with the company directly to ask about any plans for a western release. Unfortunately, Capcom said it has no plans to localize the game. If that ever changes, we’ll definitely let you know.

Monster Hunter XX originally came out on 3DS last year. If you’re interested in the upcoming Switch release though, importing could be an option for some as the system is region-free.

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Glixel has a massive interview up with Nintendo of America president Reggie Fils-Aime. We’ve included some of the excerpts below, but there’s much more here.

When Nintendo unveiled Metroid: Samus Returns for 3DS yesterday, a special version of the game was announced. In North America, the Metroid: Samus Returns Special Edition comes with a copy of the game, sound selection CD, and a reversible title-sheet insert.

Europe will be getting the same package, but with extra goodies included. Nintendo is packing in a download code for the original Game Boy game Metroid II: Return of Samus on the eShop, a SteelBook, gold “S” pin badge, a Morph Ball 3D keyring, and a 40-page artbook.

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A couple of years ago, Shigeru Miyamoto stated that Pikmin 4 was “very close to completion.” However, we’ve yet to see the game at all, and some have been concerned that Hey! Pikmin was the project he was referring to.

Eurogamer caught up with Miyamoto at E3 this week and asked for an update on Pikmin 4. There’s no need to fear, as Pikmin 4 and Hey! Pikmin are separate.

Regarding Pikmin 4, Miyamoto teased: “I’ve been told not to share anything about this from PR, but I can tell you it is progressing.” Nintendo also told the site separately, “We can confirm that Pikmin 4 is in development but that is all we can confirm at present.”

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This information comes from Nintendo’s Yoshio Sakamoto…

“It’s the same game. … All of the fundamental design is the same … in that the basic map structure is all based off the Metroid II map. Basically what we’ve done is we’ve used this new technology that we have at our fingertips to just polish up what was already there and to improve upon it. Maybe the thing that felt so different was that it was in full color.”

On whether Samus Returns is getting the same expansion as Zero Mission…

“I believe that yes you can go ahead and look forward to some of those same experiences that you had with Zero Mission.”

On whether we’ll get an additional layer of back story like Zero Mission…

“[In] this game there’s a lot of background, there’s a lot of lore involved in this title. But it’s not like a novel or something. It incorporates the lore, but it’s not integral to the gameplay experience. It’s in the background more than in the foreground. There is definitely information for the players to get that revolves around sort of the larger storyline.”


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