No changing Link’s name in Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 53 Comments
Past Zelda games have allowed players to give Link any sort of name they desired. In Breath of the Wild though, the character’s name is set. During a chat with German YouTuber lookslikeLink, Zelda producer Eiji Aonuma confirmed that you won’t be able to change Link’s name. That’s because he wants players themselves to feel like they’re becoming Link.
Aonuma was also asked if Breath of the Wild ended up the way he imagined it. To that, he said the game turned out just the way he imagined it from the beginning. Aonuma found it difficult to stop working on the project since the team continued to put more content into the world to explore. He hopes that players will have enjoy discovering all the things in the game for themselves.
Aonuma on how Nintendo approached making dungeons in Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 22 Comments
The Legend of Zelda: Breath of the Wild is taking a much different approach to dungeons. Whereas dungeons continued to increase in scope over the past few entries in the series, Nintendo has decided to turn things down a notch this time around.
Zelda producer Eiji Aonuma told Game Informer this month:
“Way back in the day, dungeons weren’t all that big. They were rather small. But around Twilight Princess, they started getting bigger. We tried to cram in a lot of surprises for the player, or a lot of emotions, meeting other characters, or injecting story elements into it. But then we kind of realized, do dungeons really need to be that big? Do we have to cram that much stuff into it? We quickly realized that a lot of the fun was actually in getting to the dungeon, and so we focused on getting to the dungeon in this game. We wanted to create an environment where it is fun to find the dungeon in this large world.”
Puyo Puyo Tetris launches in April, new trailer shows off different modes
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
Puyo Puyo Tetris will launch in the Americas on April 25 and Europe on April 28, SEGA announced today.
As previously mentioned, the game will be sold digitally for $30 and physically for $40. The latter option, available in “limited quantities”, is a special release with two Puyo Puyo and Tetris-themed keychains.
View a new trailer for Puyo Puyo Tetris below along with an overview of the game’s modes.
– Versus – Players compete head-to-head in either Puyo Puyo or Tetris to fight in the puzzle fight of their life.
– Swap – Players’ abilities are put to the ultimate test when they compete on both Puyo Puyo and Tetris boards, which switch back and forth at set intervals.
– Fusion – A true hybrid game where players compete with Puyos and Tetriminos together on the same board, requiring deft, on-the-fly thinking to become victorious.
– Big Bang – It’s a race to the finish as players compete against each other to clear unique challenge boards as quickly as possible to win.
– Party – Players compete on Puyo or Tetris boards, but the puzzles feature special items that when activated either help players or harm their opponents.
Source: SEGA PR
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E3 will be open to the public for the first time ever this year
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 18 Comments
The Entertainment Software Association is making a big change to E3 this year. For the first time ever, the expo will be open to the public.
15,000 tickets will be available to all when tickets go on sale next Monday. Tickets will be priced at $250, though an early bird discount will bring it down to $150. Attendees will have access to the show floor, panel discussions, and other events from Tuesday through Thursday of E3 week. Geoff Keighley will be involved, and will offer access to special benefits associated with Keighley’s own E3 programming, such as developer interviews among other things.
E3 2017 will take place between June 13 and June 15.
Media Create sales (1/30/17 – 2/5/17)
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 2 Comments
The latest Japanese hardware sales from Media Create are as follows:
PS4 – 26,870
New 3DS LL – 18,891
Vita – 9,626
PS4 Pro – 9,508
2DS – 5,593
New 3DS – 1,617
Wii U – 778
PS3 – 548
Xbox One – 111
For comparison’s sake, here are the hardware numbers from last week:
PS4 – 30,778
New 3DS LL – 17,600
Vita – 10,553
PS4 Pro – 9,893
2DS – 5,806
New 3DS – 1,301
Wii U – 710
PS3 – 579
Xbox One – 231
And here are the software charts:
More: charts, Japan, Media Create, sales, top
English Switch hardware overview video
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 5 Comments
Earlier tonight, a Japanese Switch hardware overview video was shared online. Nintendo has now published the English equivalent, which you can watch below.
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Take-Two planning on supporting Switch “long form”
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 25 Comments
Take-Two is starting off its Switch support with NBA 2K18. However, that seems to be just the start of the company’s overall plans for the platform.
Chatting during its latest financial call, Take-Two head Strauss Zelnick said there are plans to support Switch “long form.” He said:
“We’re excited about Switch we’re supporting Switch with NBA 2K18, we’ve said we’re supporting it long form. We’ve said over and over again that when Nintendo comes to market you never want to count them out. So we’re excited about it, but the only thing we can announce is the basketball title.”
More: Strauss Zelnick, Take-Two, top
First Japanese Switch commercials
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 14 Comments
Nintendo has just sent out its first wave of Japanese commercials for Switch. They feature Zelda: Breath of the Wild, Mario Kart 8, and Splatoon 2. All of the ads are below.
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New Japanese Switch introduction video
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Nintendo has prepared a new introduction video for Switch on its Japanese YouTube page. We’ve posted it below.
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Aonuma – Breath of the Wild is after Ocarina of Time, Zelda’s emotions, using idea from over 20 years ago
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 71 Comments
Game Informer has a big article on Zelda: Breath of the Wild this month. Sprinkled throughout are comments from Eiji Aonuma, producer of the series.
While it may have been expected based on what we’ve seen so far (such as the decayed Temple of Time which pretty much gave it away), Aonuma officially confirms that Breath of the Wild takes place after Ocarina of Time. He also spoke about how Nintendo is approaching the story in general:
“Because we wanted to redefine the whole process, I didn’t want to be chained up by the idea that we had to think about the past titles. But then again, I know there are a lot of fans who are interested, and who are knowledgeable in the Zelda franchise and the history. So by adding little elements here and there, we wanted to give the fans the opportunity to say, ‘Oh, I saw this. Maybe this is how it expands the story,’ or give little hints here and there.”