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– Pilot Konki through 20 missions spanning 5 different environments
– Top-down shooter with creative use of the Wii Remote’s infrared pointer capabilities used to pilot your ship
– Pick up items and upgrades to enhance controls and chances of accomplishing your mission
– Four person multiplayer matches locally on your home console
– Compete for best times with online leaderboards

CHICAGO – Nov. 13, 2008
The fate of the heavens is in your hands in Evasive Space, YUKE’S Company of America and High Voltage Software’s latest space action title for Nintendo’s WiiWare™ service announced today, set to launch this coming January. Capturing the casual pick up and play nature of past WiiWare favorites combined with the creative use of the Wii Remote™’s infrared pointer, pilot your rocket ship on a wildly dangerous interplanetary mission to save the stars.

You’ll be guiding Konki on timed and collection-based missions through 20 stages of mazes and obstacles in five different environments spanning treacherous terrain including asteroid belts, planetary rings, astro-caves, and large space stations. Hazards surround your ship at every move – enemy fire, asteroids, black holes, tight corridors – while ship upgrades tempt you at every turn. Compete with up to three of your friends in local multiplayer matches that will determine which pilot has the quickest and most skilled navigation abilities…

London (13th November 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that THE LEGEND OF KAGE™ 2 will be available across Europe and all PAL territories tomorrow, exclusively for the Nintendo DS™ handheld system.

The hit arcade game is back! THE LEGEND OF KAGE 2’s nerve shredding brand of Ninja action is set to take over both screens of the Nintendo DS, engulfing players in a whirlwind of flashing katana, screaming shuriken and breathtaking mid-air combat.

Glendale, CA – November 13, 2008 – Ignition Entertainment Ltd., a UTV Enterprise, a worldwide publisher and developer of videogames, in conjunction with Marvelous Interactive Inc. and developer Killaware, announced today that Lux-Pain for Nintendo DS™, the all-new text-based adventure game, will set its “eye” on North America in March 2009.

Showcasing the work of hot Japanese animator Robin Kishiwada, whose credits include cover illustrations for Eureka Seven series, Lux-Pain features music composed by Kenji Ito, well-known for the music in SaGa, Mana, and Culdcept series’, and Yasuyuki Suzuki, of Operation Logic Bomb, Tail of the Sun, and Space Invaders Extreme fame.

Japanese software sales (11/3 – 11/9)

Posted on 8 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment | 0 Likes

01. [NDS] Hoshi no Kirby: Ultra Super Deluxe (Nintendo) 266,000 / NEW
02. [NDS] Rhythm Tengoku Gold (Nintendo) 40,000 / 1,129,000
03. [NDS] Wagamama Fashion Girls Mode (Nintendo) 37,000 / 154,000
04. [NDS] Pokémon Platinum (Pokémon) 37,000 / 1,890,000

05. [PS3] Grand Theft Auto IV (Capcom) 36,000 / 169,000
06. [NDS] Valkyrie Profile: Toga o Seoumono (Square Enix) 32,000 / 112,000
07. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 19,000 / 44,000
08. [NDS] Personal Trainer: Walking (Nintendo) 18,000 / 45,000
09. [PS3] Gran Turismo 5 Prologue Spec III (SCE) 17,000 / 52,000
10. [PS3] LittleBigPlanet (SCE) 17,000 / 69,000


EA reveals EA Sports active

Posted on 8 years ago by (@NE_Brian) in News, Wii | 0 comments | 0 Likes

– due out March 2009
– $60
– Wii exclusive
– uses a A.I. trainer
– running, boxing, and more
– EA Active Soccer version ‘down the road’, and more versions to come
– balance board not required, but supported
– includes peripheral that attaches Wiimote to your body
– endorsed by Bob Greene, Oprah’s trainer
– regular software updates
– more peripherals planned for new exercises
– packed-in nutrition book
– custom 30-day workout
– music player
– true 1:1 motion (says trailer)
– 2 straps included in box
– EA Trax program or EA’s Artwerk label music may come in the future


Following the success of Mega Man 9 and its classic style, Capcom was ready to discuss Mega Man X9 in the 16-bit style.

“16 bit style eh? Retro but not as retro as 8-bit. Neat idea and I’m not sure what Infaune-san is cooking up on that front at the moment. I think we’re still waiting to see what the trailing sales of MM9 look like before we evaluate any other projects of that nature.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development

Don’t rule out World of Goo on the DS

Posted on 8 years ago by (@NE_Brian) in DS, News, Wii | 1 Comment | 0 Likes

“XBLA and PSN will probably not happen, we just don’t think the controls would feel right. Mouse is great and so is the Wii remote. The DS would be a good platform for the game from a controls standpoint but the processor is not nearly strong enough for the physics simulation. We might be able to do a simplified version of the game, but we have no plans for that right now.” – Ron Carmel, 2D Boy

It might be interesting to see how World of Goo would work on the DS, but I personally believe it might be a better decision to move on to a brand new project. The physics part of World of Goo is one of the aspects that makes the game very entertaining.


Update: According to Square Enix PR, the game has actually not been canceled! Expect to hear an official statement sometime soon.

One of the rumors in the latest edition of EGM notes that Square Enix is “quietly canceling” Final Fantasy Crystal Chronicles: The Crystal Bearers for Wii. The Crystal Bearers was one of the first titles announced for Wii, though very little information has been heard over the past few months. The game was also absent from this year’s TGS showing. Square Enix plans on releasing Final Fantasy Crystal Chronicles: Echoes of Time, which may be the company’s way of replacing The Crystal Bearers.