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Nintendo filed for the trademark on October 30, 2009 and the listing was discovered in the Japanese trademark database recently. The question is, will anything come of it?


Thanks to Jonah S for the news tip!


This data is based on Famitsu numbers…

01 . [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Square Enix) – 4.038.990 / 4.038.990
02 . [NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) – 3.021.701 / 3.021.701
03 . [NDS] Friend Collection (Nintendo) – 1.709.209 / 1.709.209
04 . [WII] Wii Sports Resort (Nintendo) – 1.355.478 / 1.355.478
05 . [WII] Wii Fit Plus (Nintendo) – 942.128 / 942.128
06 . [WII] Monster Hunter 3 (Capcom) – 939.707 / 939.707
07 . [WII] New Super Mario Bros. Wii (Nintendo) – 936.734 / 936.734

08 . [PSP] Monster Hunter Freedom Unite (PSP the Best) (Capcom) – 886.898 / 1.086.015
09 . [NDS] Mario & Luigi: Bowser’s Inside Story (Nintendo) – 663.484 / 663.484
10 . [NDS] Inazuma Eleven 2: Threat of the Invaders – Fire / Blizzard (Level 5) – 659.104 / 659.104

And here’s what the chart looks like without titles from Nintendo…

01 . [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Square Enix) – 4.038.990 / 4.038.990 (until 29/11/09)
02 . [WII] Monster Hunter 3 (Capcom) – 939.707 / 939.707 (until 08/11/09)

03 . [PSP] Monster Hunter Freedom Unite (PSP the Best) (Capcom) – 886.898 / 1.086.015 (until 29/11/09)
04 . [NDS] Inazuma Eleven 2: Threat of the Invaders – Fire / Blizzard (Level 5) – 659.104 / 659.104 (until 29/11/09)
05 . [PS3] Yakuza 3 (Sega) – 499.436 / 499.436 (until 12/07/09)
06 . [NDS] Kingdom Hearts: 358/2 Days (Square Enix) – 495.751 / 495.751 (until 26/07/09)
07 . [PS3] Resident Evil 5 (Capcom) – 482.291 / 482.291 (until 12/07/09)
08 . [PSP] Dynasty Warriors: Strikeforce (Koei) – 383.600 / 383.600 (until 12/07/09)
09 . [PS3] World Soccer Winning Eleven 2010 (Konami) – 321.722 / 321.722 (until 29/11/09)
10 . [PSP] Tales of the World: Radiant Mythology 2 (Namco Bandai) – 317.543 / 317.543 (until 12/07/09)


Lack of Wii achievements

– Craig’s editorial is “Wii Need Achievements”
– Craig says the first contribution to this generation was the Wiimote, then the achievement system
– Get everything recognized with achievements in one account
– If the Wii had an achievement system, Daemon admits he’d play it more
– Achievements add an extra incentive to play games
– Downside to the achievement system is that some of them are dumb, encouraged to do dumb things
– Achievements can sometimes entice people to play games they would usually not play
– Disney has something like an achievement system, Jack says if Disney can do it, Nintendo should be able to
– Many Wii games have individual achievements (example: Wii Sports Resort stamps, which is a good start)
– Some Wii fans are against the idea of achievements


Game Info:

System: Nintendo DS
Category: Puzzle RPG/Adventure
Players: 1-2
Release Date: December 1, 2009
Publisher: Ubisoft
Developer: Capybara Games


Nintendo Week 12/14
The Legend of Zelda: Spirit Tracks Trailer 2
DSiWare Lineup 12/14 update
FFCC: The Crystal Bearers Info video
Just Dance Info Video
Shaun White Snowboarding: World Stage Racing Events
Rabbids Go Home – Failed Attempts – UFO
Rubik’s Puzzle Galaxy: Rush Info
Diatomic Info
Stunt Cars Info
My Zoo Info
Castle Of Magic Info
The Secret Saturdays: Beasts of the 5th Sun Launch Video
Ringling Brothers and Barnum & Bailey TV Spot 1

Demos (Expire 12/20)

Disney The Princess and the Frog
James Cameron’s Avatar: The Game
Bakugan Battle Brawlers
Cooking Mama 3: Shop and Chpo
Mario and Sonic at the Olympic Winter Gaames – Alpine Skiing
James Patterson Women’s Murder Club: Games of Passion
Naruto Shippuden: Ninja Destiny 2
Imagine Teacher: Class Trip


Stunt Cars – 258 blocks
Moki Moki – 116 blocks
Rubik’s Puzzle Galaxy: Rush – 112 blocks
Diatomic – 106 blocks


Earthworm Jim 2 – 36 blocks
Blaster Master – 16 blocks


Littlest Pet Shop – 114 blocks
Yummy Yummy Cooking Jam – 96 blocks
Bejeweled Twist – 95 blocks
Miami Nights – 82 blocks
Master of Illusion Express: Matchmaker – 21 blocks

SAN FRANCISCO, Calif. — Dec 12, 2009 — The Star Wars® Saga continues in 2010 with Star Wars: The Force Unleashed II, a sequel to the blockbuster videogame developed by LucasArts.

Released in 2008, Star Wars: The Force Unleashed remains the fastest-selling Star Wars game ever, with sales of nearly seven million units worldwide. The action game garnered numerous accolades including the WGA Award for outstanding achievement in writing for videogames.

Check out this blurb from a press release sent out today…

“TRON: Evolution is an action/adventure game being created for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows PC.”

When the trailer for Tron: Evolution was premiered during the Video Game Awards, I was almost positive that the title would at least be in development for the Wii. Usually, companies like to promote their movie by releasing numerous game tie-ins. As it turns out, however, it’s not coming to any Nintendo system according to this press release from Disney.

A little bit of this we’ve heard from Eiji Aonuma before, but some of his quotes are new…

“You may be under the impression that we are still only in the early stages of development – [but] in fact we are well into the making of the game… Our team has been working on making the building blocks regarding the action – the scenarios, dungeon-making and so on. We are well underway. I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising. [The team has] already got a very solid response [from MotionPlus].

I actually didn’t know that Zelda Wii was fairly far in development. To me, it sounded like the team was messing around with a few ideas, concepts, and tech demos but didn’t have anything substantial when it came to the true game. But obviously I thought wrong!