top Archives - Page 20 of 781 - Nintendo Everything

Submit a news tip


Just like with the NES Classic Edition, Nintendo is producing a series of interviews centered around the games included in the Super NES Classic Edition. First up: Star Fox 2. Shigeru Miyamoto, Takaya Imamura, and Tsuyoshi Watanabe were all brought in for the discussion.

All three developers talked about the creation of Star Fox 2, why it was cancelled, and bringing it back for the SNES Classic Edition. They also spoke about making the original controller for the SNES, among other topics.

Continue on below for the full interview.

The new Salmon Run mode in Splatoon 2 can be played locally at any time with friends. Online, however, is another story. Nintendo has set times in place throughout the week when the mode is available.

As part of a chat with Rolling Stone, designer Jordan Amaro (a rare western developer working at Nintendo in Japan) commented on why Salmon Run isn’t always playable online. Here’s what he had to say about the subject:

I’m not allowed to speak on it, because I’m not the game director. What I can say, and what I think can be said, is that there are lots of reasons. You have to trust us that if you could play Salmon Run online anytime, that would result in a worse experience for you and everybody.

The latest Japanese hardware sales from Media Create are as follows:

Switch – 50,074
PS4 – 21,419
New 3DS LL – 12,332
New 2DS LL – 11,515
PS4 Pro – 4,965
Vita – 3,975
2DS – 1,935
New 3DS – 486
Wii U – 116
PS3 – 85
Xbox One – 78

For comparison’s sake, here are the hardware numbers from last week:

Switch – 69,654
PS4 – 20,433
New 3DS LL – 11,470
New 2DS LL – 11,173
PS4 Pro – 4,225
Vita – 4,080
2DS – 2,137
New 3DS – 430
Wii U – 117
PS3 – 83
Xbox One – 63

And here are the software charts:

The first Syberia is coming to Switch on October 20, Microids announced today. That date applies to both North America and Europe.

Here’s an overview of Syberia:

Kate Walker, a young New York lawyer, is dispatched to deal with the sale of a former automaton factory hidden in the French Alps. She never thought that this task, as simple as it seemed, would change her life forever. She quickly embarked on a journey into the confines of Eastern Europe, accompanied by a very peculiar automaton named Oscar. Together they discover incredible places, filled with colorful characters, before meeting Hans Voralberg: the genius inventor, following the trails of the last mammoths found on the mythical island of Syberia, which also happens to be the last piece of the puzzle to conclude the sale and the mission of Kate.

In today’s announcement, Microids highlighted how Switch will allow players to experience Syberia in their living room thanks to TV mode or on the move in portable mode.

Source: Microids PR

There’s one last noteworthy excerpt from Bloomberg’s interview with Pokemon CEO Tsunekazu Ishihara. As part of the discussion, Ishihara spoke about he initially doubted Switch’s success, and even told Nintendo as such.

Ishihara added that he “came to realize the key to a successful game is quite simple: software with absolute quality leads sales of hardware.” He did acknowledge Switch’s early success, but Ishihara feels that it needs to take another step to reach a wider audience. While the potential is there, “one shouldn’t overestimate its potential.”

Ishihara’s full words:

Aside from Pokemon GO, Switch was another topic Bloomberg brought up during its interview with Pokemon CEO Tsunekazu Ishihara. Ishihara kept quiet for the most part about the upcoming game for Nintendo’s console, but spoke about the system in more general terms.

Ishihara said that Switch provides an opportunity to create something “that goes deeper and with a higher level of expression.” Playing on an HD TV also affords “a whole different world with graphics and sound.” Ishihara also wouldn’t rule out releasing accessories.
Ishihara shared the following:

Recently, Bloomberg spoke with Pokemon CEO Tsunekazu Ishihara. Pokemon GO, Niantic’s big mobile game, was one topic of conversation.

Ishihara commented on what lies ahead, including new features like trading and battling between players. He also weighed in on how players’ locations could come into play and dealing with social problems.

Here’s a roundup of what Ishihara shared:

After many years, No More Heroes finally has a new entry in the series with Travis Strikes Again. It may not be No More Heroes 3, but it’s a entirely substantial addition to the franchise that fans have been craving for many years.

During an interview with VideoGameChooChoo, director Suda51 clarified what sort of game Travis Strikes Again is, noting:

“Well again, it’s not a direct sequel to No More Heroes 2, though they are directly related and take place in the same universe. Travis Strikes Again: No More Heroes takes place seven years after the events of No More Heroes 2. As you’ve probably noticed it’s ‘Travis Strikes Again: No More Heroes’, so ‘No More Heroes’ is more a subtitle, there’s not a number on it. This isn’t a direct sequel and it’s not No More Heroes 3, but it does address some of the things that happened in No More Heroes 1 and 2. While it is sort of a continuation of that stuff, it is not a direct sequel partially because No More Heroes is about one assassin against other assassins, and this isn’t like that. This isn’t exactly a spin-off, or something like that, and while it’s not a direct sequel it is something of a stepping stone on the road to No More Heroes 3. So the way I’d like people to think of this game is like the beginning of a new battle for Travis, a new series within the series.”

Suda51 was further asked if he intends to follow up in the future with a numbered sequel. He said this was a case, before adding: “If this succeeds I definitely want to put out a 3 someday.”


A new system update has just gone live for Switch. Version 3.0.2. is out now for all users.

According to Nintendo, online play has been added in Argentina, Brazil, Chile, Colombia, and Peru. The feature is available for free until the paid online service launches in 2018. “General system stability improvements to enhance the user’s experience” have also been implemented.

The previous update for Switch was at the very end of July. It addressed an issue with the display of the remaining battery charge.


Fresh details about Fire Emblem Warriors have leaked out of Famitsu. We’re able to learn about certain features and modes like being able to change classes, a new skill system and Emblem Shop, plus a new History Mode.

Here’s the full roundup:

– Class change confirmed
– This can be done by using Master Seal item
– Shion/Rowan (and Lianna) can promote from Lord to Master Lord
– Game will have a skills system
– Can equip up to three skills
– Skills are unlocked by bonding with other characters
– Emblem Shop system in the game
– This apparently involves using materials and permanent stat boosts
– History Mode is separate from Story Mode
– It retells the original story of each Fire Emblem game featured
– In History Mode, move characters on a 2D grid like the original SRPG
– When ally adjacent to enemy, battle will trigger
– Famitsu shows that Validar will appear as an enemy NPC
– Scenes in History Mode will also be fully voiced
– One History Mode map shown in Famitsu is from Shadow Dragon

Famitsu revealed earlier today that Male Corrin and Sakura are in Fire Emblem Warriors. We should have new scans tomorrow.


Page 20 of 781« First...10...1819202122...304050...Last »