Daily Pokémon stage now live on Pokémon Shuffle, starts with Rotom
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS eShop, News | 5 Comments
Nintendo’s free-to-play game, Pokémon Shuffle, now has its first Daily Pokémon stage LIVE and is starting out with Frost Rotom. Hurry and check in to the event now as it’ll end tomorrow!
More: event, Pokemon Shuffle
Rodea the Sky Soldier off-screen 3DS gameplay
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, Videos | 1 Comment
More: gameplay, Rodea: The Sky Soldier
Japanese Xenoblade Chronicles 3D boxart
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, Images, News | 4 Comments
More: boxart, Japan, Monolith Soft, Xenoblade Chronicles
Satoru Iwata confirms port strike is reason for shipment woes in US
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, General Nintendo, News | 18 Comments
A translation coming from Nintendo’s recent investor Q&A meeting shows the President of Nintendo, Satoru Iwata, admitting that the port strike on the west coast of America has had an impact on shipments regarding amiibo and the New Nintendo 3DS XL.
This would explain the amount of delays, shortages and vague dates we’ve been getting since amiibo first launched alongside Super Smash Bros. for Wii U back on November 21st, 2014, which is the only time there’s been a solid date on an amiibo release in the US. Video games, on the other hand, haven’t been impacted in this strike, as “games are light and can be flown to America”, Iwata says.
Let’s just hope this doesn’t go on for much longer so both the consumers and Nintendo can go about amiibo and any future products stress free.
The Q&A meeting is currently available in Japanese here
More: Amiibo, Meeting, Satoru Iwata
New Pokkén Tournament trailer shows a variety of stages and Pokémon in battle
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in News, Videos | 3 Comments
More: arcade, Bandai Namco Games, Japan, Pokemon, Pokken
Twenty minutes of Pokemon Shuffle
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, 3DS eShop, Videos | 0 comments
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Dragon Ball Z: Extreme Butōden announced for 3DS in Japan
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in 3DS, News | 7 Comments
According to a leak of the April issue of V Jump magazine in Japan, it seems that Bandai Namco Games will be revealing a brand new 2D-fighter Dragon Ball Z game heading to 3DS this summer. It will feature over 100 fighters that can be used in both one-on-one and team battles.
According to a post by AnimeNewsNetwork:
Players can employ “Ultimate Arts” finishing moves, and the game will feature unique layouts and stages. With “Z Assist,” Bulma and Chichi (among other characters) will provide support to players via Bulma’s inventions from Capsule and Chichi’s fury (which fills the screen with a giant speech balloon of her venting).
Extreme Butouden is a follow up to Dragon Ball Kai: Ultimate But?den, which was released on the Nintendo DS back in 2011, and unfortunately never saw a release outside of Japan.
More: Bandai Namco Games, Japan
Zelda on Wii U has “as large of a world as can be realized”, Eiji Aonuma says
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in Interviews, News, Wii U | 23 Comments
Recently speaking with Gamereactor Magazine, Eiji Aonuma delved a bit into the sheer mass of the newest installment of Zelda currently in development for Wii U:
A huge, seamlessly unfolding world is something that can’t be achieved if the hardware isn’t advanced enough. Ever since we made the very first generation of Legend of Zelda games though, we’ve had as large a world as can be realised with the hardware, so you could say it was inevitable that we’ve now done the same with the new Wii U title.
When I first showed off the new Zelda game on the Wii U, it seemed everyone was very excited and started proclaiming that a Zelda game had at last become open world! Zelda games have always allowed you to roam and explore a huge world.
What’s changed now is that the hardware has progressed to the point that you can now explore this vast world seamlessly; the underpinning of the game hasn’t changed.
Continuing with the interview, Aonuma also talks a little bit about the implementation of the Wii U Gamepad:
Recently, I’ve taken to relying on the map on my smart phone when I’m out walking in a place I’m not familiar with. A map isn’t something you keep tucked away in your bag, it’s by holding it in your hand and being able to constantly check it as you move forward step by step that gives you that sense of adventure.
You can read the rest of the interview in the new issue of Gamereactor Magazine, which is out today.
Zelda on Wii U is expected to come out sometime in 2015.
More: Eiji Aonuma, Legend of Zelda Wii U
Pokémon Style app released in Japan
Posted on 9 years ago by Dennis Gagliardotto(@LyonHart_) in News | 1 Comment
From Serebii:
A new app has been released in Japan. This app is the Pokémon Style App and is out from today on Android platforms and will be released at a later date on iOS. This free app gives you special wallpapers and icons for your phone and comes with updates on the second and fourth week of each month on Thursdays. The designs it gives range from Free to 200¥. It currently has a Pikachu design available for free and has designs based on merchandise at the Pokémon Center. A free Marshtomp design is set to be given on February 26th and three designs, Hoenn starters, Evee, Xerneas/Yvetal, are being sold for half price, 100¥ until February 25th
Check out more screenshots for the app below: