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Spike Chunsoft released some new information on their upcoming Way of the Samurai spin-off Katanakami today, detailing the intricacies of the game’s combat system, as well as some new screenshots. You can find both below (credit for the translation goes to Gematsu):

The Basics of Battle and Drawing / Sheathing Your Sword

Battles follow a basic pattern of “attacker,” “receiver,” and “breaker.” Attackers have light and heavy attacks; receivers can evade and guard; and breakers can use kick and throw techniques to break the enemy’s guard, which are effective against enemies with strengthened defenses.

The concept of “drawing” and “sheathing” your sword also exists. While having your sword drawn means you can consistently attack, your movement speed is also lowered. And while having your sword sheathed means it is more difficult to attack, by keeping your sword at bay for a short time, you can activate a “buff.” Buffs strengthen your sword attacks, as well as allow you to unleash a powerful, widespread attack called a “bam.”

A Variety of Combat Styles with Nine Stances and Over 100 Swords

Your stance will change depending on the sword you have equipped. There are a total of nine stances, and each changes up the action and grants specific effects to the player. For example, the “middle guard stance” reduces damage received from the enemy, while the “side stance” increases your chance of a critical attack. These are the sorts of variegated battle styles players can enjoy.

The techniques you can use will also differ depending on the sword equipped, and there are over 100 swords to obtain. Discover your favorite sword while collecting as many as you can.

Two Special Actions: “Katana Time” and “Kiwami”

By defeating enemies in dungeons, mysterious “orbs” will appear. By collecting these orbs will build up your “Orb Gauge,” allowing you to activate “Katana Time.” When Katana Time is activated, you will be granted various effects such as non-diminishing vitality and sword durability, increased movement speed, and no blow-back from enemy attacks. The Orb Gauge can be filled three times, and when you reach the third stage, you can release your ultimate “ougi” attack, which differs based on the stance.

By timely defending against an enemy’s attack or step-dodging to create an opening, and then attacking, you can unleash a powerful blow called a “Kiwami” attack. If there are is an enemy nearby after defeating an enemy with a Kiwami attack, you can attack at the right timing to activate a “Consecutive Kiwami.” If you manage to defeat the enemy, you can repeatedly activate Consecutive Kiwami attacks.

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Here are the UK software sales for this past week:

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No new in-game events in Fire Emblem Heroes today, however Intelligent Systems published a new event calendar today, showcasing upcoming events up through early December.

In addition to the various ongoing log-in bonuses, Pokemon Masters is also giving away 60 gems to all players to celebrate the upcoming launch of Pokemon Sword & Shield next week. The gems can be claimed by logging in once between today and January 8.

Also, the developers published the third development blog, sharing some information about upcoming events and improvements coming to the game. You can read the full message here or via the in-game notice.

The latest version of Kill la Kill: IF, version 1.10, is now available. Here are the full patch notes:

  • New Content
    • Added new playable character, “Nudist Beach D.T.R.”
      • Playable in all versus modes and Gallery mode.
    • Added a notification upon matching with an opponent in the Ranked Match lobby.
    • Added an opponent search filter for [Any Skill Level].
  • Balance changes
    • Changed the algorithm on certain ways ranking orders are displayed.
    • Fixes to the voice library.
    • Fixed Story Mode’s score calculating system.
    • Fixed issues concerning the double K.O. in Versus Mode.
    • Fixed the IA behavior of the CPU controlled opponents.
    • Adjusted the amounts of gallery points in each Mode.
    • Fixed an issue concerning the random Stage select in case of rematches in Free Battle Mode.
    • All character actions are now the same as of PS4 and Steam version 1.04.

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Jumanji: The Video Game, a tie-in with the latest movie in the franchise, is out today on Nintendo Switch. Bandai Namco, who are publishing the game, released a launch trailer today:

Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy – Deluxe Edition has made its way onto the Switch and is out today. To celebrate the occasion, Nintendo released a launch trailer for the game:

A couple of hours ago, Nintendo surprised us by releasing a new first-party published game on the Japanese eShop called The Stretchers. The game was actually developed by Tarsier Studios, whose previous work includes Little Nightmares. The game is now also available on the European eShop. Here’s the English launch trailer:

Atlus just released another character trailer for Persona 5 Scramble. This one introduces Sophia, a new playable character that joins the Phantom Thieves:

Persona 5 Scramble: The Phantom Strikers will be released on February 20, 2020 in Japan.

In the Nindies Showcase presentation back in March, one of the most talked-about titles which was announced back then was The Red Lantern, a rogue-lite narrative game about sled dogs. The game was initially supposed to be released sometime this year; unfortunately that won’t be the case anymore. Developer Timberline Studio announced on Twitter that the game has been pushed back to 2020.

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