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The latest Japanese hardware sales from Famitsu are as follows:

Immortals Fenyx Rising - The Lost Gods DLC

Immortals Fenyx Rising has gained The Lost Gods as its third and final major piece of DLC. We have a new launch trailer for it below.

Balan Wonderworld

This month’s EDGE review scores are as follows:

Tandem: A Tale of Shadows

Hatinh Interactive and Monochrome debuted a new story trailer today for Tandem: A Tale of Shadows, an upcoming puzzle-platformer for Switch.

Here’s an introduction to the game:

Atelier Mysterious Trilogy Deluxe Pack

Koei Tecmo and Gust have issued a new launch trailer for Atelier Mysterious Trilogy Deluxe Pack. Get a look at the video below.

Atelier Mysterious Trilogy Deluxe Pack launches for Switch on April 22. It includes Atelier Sophie: The Alchemist of the Mysterious Book DX, Atelier Firis: The Alchemist and the Mysterious Journey DX, and Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX.

Samurai Shodown - Hibiki Takane

SNK has provided a status update on the next DLC character for Samurai Shodown. Hibiki Takane will join the game on April 28 as part of Season Pass 3, the company announced today.

Here’s a trailer:

Nintendo uploaded a new commercial to continue promoting Super Mario 3D World + Bowser’s Fury in Japan. We’ve attached it below.

Super Mario 3D World + Bowser’s Fury is available worldwide on Switch.

Dull Grey

The visual novel Dull Grey is making its way to Switch next month, Sometimes You and Provodnik Games have announced. A release is planned for May 4.

We have the following overview and trailer from Sometimes You:

Pokemon Crystal

This week’s 3DS eShop charts are as follows:

More:

Samurai Gunn 2

It’s been a few years since Samurai Gunn 2 was announced for Switch. The project still has quite a bit of development remaining as the team is pursuing Early Access on Steam. On the bright side, we’ve received a status update.

Lead developer Beau Blyth says that “Samurai Gunn 2 is extremely fun to play right now, and has all of the main modes and features we want in the finished game. We want to get our community playing, having a blast with friends, and giving us feedback. We believe we can make a better game by seeing what people enjoy the most and doubling down on that.”


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