A look into the sales of indie games on Wii U and 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 8 Comments


tinyBuild’s Mike Rose held a panel at GDC 2015 today titled “The Turning Tide: Independent Game Sales in 2015”. During the session, Rose touched on the performance of indie titles across a variety of platforms, including the eShop.
On Wii U, it seems that the lowest number developers can expect lies between 300 and 1,000 units. This would be a game that receives poor reviews, lacks marketing, or is exclusive to the platform. The best-case scenario allows games to see sales at around 60,000 copies, with most revenue coming from other platforms.
The situation is apparently much brighter on 3DS. The low-end of the spectrum falls between 1,000 and 5,000 units (poorly rated, no marketing), while the high-end is 50,000 to 200,000 copies (big exposure from Nintendo, multi-platform).
Rose also mentioned in his same talk that developers who ported their games to 3DS and received Japanese localization saw sales that exceeded expectations. Those who ported titles to Wii U via Unity felt it was worth it since the process was relatively easy.
No More Heroes devs reflect on the game’s creation
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
In an issue published towards the end of last year, EDGE included an article that provided insight into the development of No More Heroes (see what was said about the series’ future here). That piece has now been published online in full. Creator Suda51, battle programmer Toru Hironaka, and senior character artist Takashi Kasahara shared the No More Heroes commentary.
We’ve rounded up some of the interesting comments from EDGE’s article below. You’ll also find a few pieces of art. For the full piece, head on over to GamesRadar.
More: Goichi Suda, interview, No More Heroes, Suda51, Takashi Kasahara, top, Toru Hironaka
Mario Kart 8’s next DLC in the final stages of development
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
A message posted to the Japanese Miiverse community provides a brief update on Mario Kart 8’s downloadable content. Development of the second DLC batch is now in the final stages, which makes sense given that it’s targeted for launch in May. Those in Japan can also use this link to purchase DLC from mariokart.tv.
More: DLC, Mario Kart 8
OlliOlli trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Videos | 1 Comment
More: Curve Studios, OlliOlli, Roll7
Kung-Fu Heroes Wii U Virtual Console trailer (Europe)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Europe, Virtual Console
Flying Dragon: The Secret Scroll Wii U Virtual Console trailer (Europe)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
A look at the cancelled DJ Hero: After Party
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Zoë Mode, in partnership with Activision, was once working on DJ Hero: After Party. The game was slated for Wii, PlayStation 3, and Xbox 360.
DJ Hero: After Party was intended to be “an alternative approach to the formula”, according to Unseen64. A developer who worked on the project said that it “had a very different vibe to it than the other games”, with a more ” relaxed and laid back” vibe.
For whatever reason, Activision did not go further with DJ Hero: After Party and rejected the pitch in October 2009. However, the publisher held on to their concepts – some of which were used in DJ Hero 2.
More: Activision, DJ Hero: After Party, Zoë Mode
Nashi-jiru Busha! Funassyi vs. Dragons trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Famitsu’s most wanted games (3/1/15)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 9 Comments
It’s time for the latest Famitsu’s most wanted games chart! Highlights include Bravely Second at #2, Theatrhythm Dragon Quest at #5, and Xenoblade Chronicles X at #6.
Head past the break for the full chart. All votes were cast between February 11 and February 18.
More: Famitsu, Famitsu's most wanted
Aonuma talks Majora’s Mask – Majora and Termina name origins, lots more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 11 Comments
This month’s issue of Nintendo Dream has a rather large interview with Eiji Aonuma, longtime producer of the Zelda series. While the Japanese magazine asked Aonuma about a variety of topics, Majora’s Mask was the main focus. Aonuma talked about the origins of the Majora and Termina names, the Mirror Shield’s connection to a mask owned by the Happy Mask Salesman, and more.
Head past the break for our full translation. The discussion is definitely interesting!