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Zelda producer Eiji Aonuma has been monitoring feedback about Hyrule Warriors on Miiverse. There’s one thing in particular that seems to have caught his eye.

Aonuma mentioned to Nintendo Life that players have been showing great enthusiasm for Hyrule Warriors’ cut-scenes. This has left him “a little conflicted”, and he wants to ensure that the new Zelda game for Wii U “can hold its own in that aspect against Hyrule Warriors”.

Aonuma’s full comments:

Spikey Walls has been approved by Nintendo for release in North America, according to RCMADIAX. Details regarding launch will be shared sometime next week.

RCMADIAX said on Twitter today:


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Slightly Mad Studios has finally responded directly as to why the Wii U version of Project CARS was delayed.

In an interview with Eurogamer, creative director Andy Tudor explained that the team simply requires “a little more time” in order to ensure that “it’s of the same standard of all the other games.” Slightly Mad also wants to meet the high expectations of fans.

As far as the actual game is concerned, Project CARS is said to look “phenomenal” on Wii U. Tudor also praised Nintendo’s console, stating that it’s “quite good.”

Head past the break for all of Tudor’s comments.

Italian retailer Gamestart is listing a new 3DS XL bundle for Europe.

A package featuring Luigi’s Mansion 2 is apparently on the way, which includes a black 3DS XL. This is apparently set for release on October 3.

Also rumored is a pink 2DS with Tomodachi Life. A packaging shot isn’t available at this time.

Until Nintendo makes official announcements, consider these two bundles unconfirmed for the time being.

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It’s largely thanks to Shigeru Miyamoto that Hyrule Warriors turned out the way it did.

Zelda producer Eiji Aonuma, speaking with Nintendo Life, said that the project was originally going to be “closer to a Zelda game than a Dynasty Warriors game”. But Miyamoto “up-ended the tea table” and advised the team to go in the opposite direction.

According to Aonuma:

At first, when Hayashi-san approached me, he wanted to make this title closer to a Zelda game than a Dynasty Warriors game — that extended to having boss battles in the dungeons and [having] certain characters in the game. However, Mr. Miyamoto came along and up-ended the tea table, saying, “No, that should not be the case. What we’re doing here is grafting Zelda onto the Dynasty Warriors experience.” It was a reversal of the original proposal from Hayashi-san, which was adding elements of Dynasty Warriors onto the Zelda franchise. It ended up being the other way around based on Miyamoto’s direction.

Yosuke Hayashi also said the following when asked further regarding the challenge of blending the two franchises together:

This relates a bit to when Mr. Miyamoto stepped in to overturn the tea table. It was really trying to strike that balance of making a game that Zelda fans will enjoy that is different from a typical Zelda game, that has enough elements that people will enjoy but also not losing Zelda fans. We ourselves are Zelda fans as well, so we had to ask ourselves the question of what is it that makes a Zelda game, and how many of those elements do we need to include. Up until the very end, we kept adding different elements to the game until we struck a balance that we were happy with.

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Happy birthday, Satoru Shibata! Shibata, the president of Nintendo of Europe, celebrated his big day yesterday. And he did so in style… by participating in a competition.


Online multiplayer is no longer in the works for Unepic’s Wii U version, according to the game’s developer.

Creator Francisco Téllez de Meneses confirmed on Miiverse:

Testing networks and uploading versions are far too difficult and slow processes to do. I have my limitations and I dare not doing it. Apologizes!

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Spike Chunsoft is re-releasing Attack on Titan: The Last Wings of Mankind in Japan.

The highlight of the new version is online co-op. Players will be able to work together through the Internet, and there will also be limited text chat functionality as well as rankings.

Aside from online play, Spike Chunsoft is adding in new stages like the ruined fortress and outside the wall, missions such as reaching objectives via horse wagon, and other new elements.

Other additions/improvements include:

– Adds over 20 voices for both new characters and characters that already appeared in the original version
– The Titans have new behaviors
– Team has fine-tuned the 3D maneuver gear’s motions, the game’s difficulty levels, and other aspects
– The pre-mission lobby has been revamped
– The interface has been improved

Those who own the original Attack on Titan: The Last Wings of Mankind can purchase an “upgrade kit” for 2,160 yen on the eShop. Save data will transfer over to the new edition. The packaged retail and download versions will both cost 5,378 yen.

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