Pokemon X/Y – Fancy Pattern Vivillon distribution – screenshots and official announcement
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Currently, about 90 million Pokémon have been traded worldwide, and to celebrate the landmark of 100 million Pokémon trades via the Global Trade Station (GTS), a new Fancy Pattern Vivillon will become available to players.
Vivillon is a unique Pokémon in that the patterns and colours on its wings typically vary based on the real-world region in which a player lives. Because of this characteristic, players around the world have been exchanging Vivillon via the GTS to collect all of the regional patterns.
More: Pokemon X, Pokemon Y, press release
Tomodachi Life with Lily & special musical guest, Debby Ryan
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Debby Ryan, Tomodachi Life
Mario Kart 8 – UK gameplay launch ad
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: commercial, Mario Kart 8, UK
Video: Conan O’Brien reviews Watch Dogs
Posted on 11 years ago by Brian(@NE_Brian) in Random, Videos, Wii U | 5 Comments
More: Conan O'Brien, Ubisoft, Watch Dogs
Pokemon Omega Ruby/Alpha Sapphire pre-orders open
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Amazon is now taking pre-orders for the recently-announced Pokemon 3DS remakes. You can reserve Omega Ruby here or Alpha Sapphire here
.
At the moment, Amazon is the only major retailer we’ve come across with retailers. Nothing from GameStop or Best Buy yet, though we’ll keep you updated in our weekly pre-order post.
Sea Green 2DS system available June 6
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Nintendo will launch the Sea Green 2DS system on June 6, Nintendo announced today. Pricing is set at $129.99.
The Sea Green 2DS features a white front and back with sea green accents on the directional pad, face buttons and stylus.
Source: Nintendo PR
Transformers: Rise of the Dark Spark – Bruticus vignette
Posted on 11 years ago by Brian(@NE_Brian) in News | 0 comments
Dieselstormers reaches funding goal on Kickstarter
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Dieselstormers has been successfully funded on Kickstarter with less than a day remaining. Thanks to fan support, the campaign managed to raise over $50,000. Black Forest Games intends to bring Dieselstormers to Wii U, so an eShop release will happen sometime in the future.
Zelda: The Minish Cap hitting the European Wii U Virtual Console next week
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
The Legend of Zelda: The Minish Cap will be available on the European Wii U Virtual Console next week, Nintendo has announced. The game is slated for May 29.
Nintendo tweeted out the news just a few moments ago:
The Legend of #Zelda: The Minish Cap arrives on #WiiU Virtual Console on 29th May! Vaati must be stopped! #GBA pic.twitter.com/6yA04c1k9D
— Nintendo UK (@NintendoUK) May 23, 2014
A look at the Tokyo Game Show 2014 main visual
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Computer Entertainment Supplier’s Association has unveiled Tokyo Game Show 2014’s main visual. Ippei Gyoubu, who has been involved with the expo since 2010, created the illustration.
The main visual is said to encompass the keywords “change” and “transformation” of TGS 2014’s theme: Changing Games: “The Transformation of Fun”.
Gyoubu said of the image:
“I created this year’s main visual by visualizing the “emergence” based on the keyword “change/transformation” in the theme. A caterpillar becomes a chrysalis, breaks down its body and
reconstructs itself to be born as a completely different creature. In a gaming world, technological
innovation has evolved in the last 10 years and now that we’ve passed through the revolutions such
as internet, social media and smartphone, I feel that we’ve come close to the time of the birth of a
completely new world with all those revolutions blending well. I created this visual based on that
feeling. This main visual expresses the ambiguity of whether the visual is a reflection of the metal or not, it’s a flat graphic or not, it’s stereoscopic or planar, and she’s a human or a robot.”