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General Nintendo

This information comes from Nintendo of America president Reggie Fils-Aime…

“Making people smile is in our DNA. We are a company that’s all about entertainment.”

Reggie also said that when the team was planning this year’s Digital Event, lots of conversations were had with Shigeru Miyamoto due to his involvement with Star Fox Zero and Super Mario Maker.

“One of the things that he shared was that in his youth, he used to make puppets. So that led to a series of brainstorms and it lead to our little collaboration with Henson studios and creating the Nintendo muppets. It was a very fun collaboration.”

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The quotes below come from Scott Moffitt, executive vice president of sales and marketing at Nintendo of America, who spoke with GamesBeat…

On the surprises he’s seen now that the conferences have aired…

Scott Moffitt: From a Nintendo standpoint, our goal this year, our objective, was to showcase how we can leverage the power and imagination of our developers to transform how people are playing on our platforms. With iconic franchises like Mario, like Star Fox, or new franchises like Amiibo, you combine that with the imagination of our developers and you get magic.

What emerges are games like Star Fox, a new and exciting version of Star Fox that fans haven’t seen before. It has walker capabilities, two-screen gameplay, the drone capability. That’s an exciting game that fans reacted well to and they’re looking forward to it. It’ll be a big seller this holiday.

You take Amiibo. We’re transforming what consumers have come to expect in the world of toys-to-life. We’ll be the first with Amiibo Cards in Animal Crossing and Happy Home Designer. You’ll see how you can leverage smart cards, Amiibo Cards with the same NFC read-write capability. You can use that to energize or re-imagine a game like Animal Crossing that people have loved in the past.

On how it seemed like a lot of information that could be conveyed through cards, as opposed to toys…

Moffitt: They’re going to be easy for consumers to trade. We’ve announced 100 of them coming so far. There’s a great breadth of cards out there for fans to buy and to collect and trade. You’ll be able to do great things with them. There are special cards and regular cards. You can save your home design to that card and then bring it to someone else’s game. That’s an interesting application of the technology. We’re transforming what people have come to expect in Amiibo.

With Super Mario Maker, we had a great reaction. It’s a game we’ve shown before, but now it’s on the precipice of coming to market. We’re all about showing things that will be playable this year. We have 14 total games that we’re launching between now and the end of the year. That’s a lot of exciting content for fans – eight on Wii U, six on 3DS. The imagination of creativity, the transforming power of all those franchises, is spectacular.

With Super Mario Marker, for the first time, gamers are going to be able to play game designer and design their own levels and challenge others to complete their level. They can play other people’s levels. Celebrities, fans, YouTubers—you may have levels posted by people from all walks of life — kids, adults, pros, non-pros. We think people are going to have a lot of fun building imaginative and creative gameplay of their own with Mario. It’s transforming what people expect. You have a 30-year-old franchise in Super Mario, and now it’s re-imagined with user-generated creations.


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Have you ever wondered how Nintendo came up with the concept of Poochy? For those unaware, this dog often appears in the Yoshi games.

During a Treehouse Live @ E3 2015 segment for Yoshi’s Woolly World, Nintendo’s Takahashi Tezuka stated that Poochy’s inspiration came from a dog that he owned. This dog had the same name, funnily enough.

Tezuka’s involvement is certainly heavy in Yoshi’s Woolly Word, especially from an audio standpoint. He actually learned how to play guitar specifically for the game. He then made sure to create new music for all of the levels.

Image source


Two new 8-bit Mario amiibo are launching in conjunction with Super Mario Maker. In the UK, we’ve learned that one of them will only be sold as part of a limited edition bundle.

Here’s a post from the amiibo UK Facebook page confirming the news:

To celebrate the 30th anniversary of Super Mario Bros. these two amiibo will be released on 11 September, one of them as part of a limited edition Super Mario Maker bundle. Tap these amiibo to add a Big Mushroom power-up to your course and add a retro visual filter to the game!

Source, Via

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The Nintendo Treehouse Live @ E3 2015 festivities continue today with another lengthy stream. Games confirmed to be shown include Yoshi’s Woolly World, FAST Racing Neo, and Xenoblade Chronicles X.

The stream will kick off at 12:55 PM ET / 9:55 PM PT / 5:55 PM in the UK / 6:55 PM in Europe. We’ve attached an embed below.

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