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General Nintendo

Earlier today, Telegraph published an interview with Nintendo’s legendary video game creator Shigeru Miyamoto. Much of what Miyamoto had to say focused on the Pikmin Short Movies, but there was time for a few other topics as well.

First, when it comes to what other companies are doing, Miyamoto remarked:

“What the other companies are doing makes business sense. But it’s boring. The same games appear on every system. At Nintendo we want an environment where game creators can collaborate and think of ideas for games that could have never happened before.”

And when asked about virtual reality, Miyamoto stated:

“I have nothing to tell you about Nintendo’s involvement in virtual reality. We have nothing to announce yet.”

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Nintendo has teamed up with Loot Crate for a limited-time amiibo distribution. Those who sign up for an “amiibo Subscription Service” will receive 10 pre-selected amiibo separated into three special Loot Crate shipments throughout the holiday season.

Mario, Pikachu, Donkey Kong, Fox and Yoshi are included in the shipments. The other five figures will be revealed through Loot Crate soon.

Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing, said of today’s news:

Following the most recent Nintendo Direct, an official website opened for the Pikmin Short Movies. You can feel free to access the page right here.

The site contains an overview of the Pikmin Short Movies, a trailer, and even a message from Miyamoto. Miyamoto’s message doesn’t contain anything mind-blowing, but it’s a neat little thing to see. View the message in full below.

If you’re interested in amiibo and are considering picking up a figure or two, you may want to put in a pre-order – or make a purchase at launch. Nintendo is counting on the first amiibo shipments to sell out pretty fast.

“We’re expecting this first wave to disappear really quickly,” Nintendo’s Gil Ruta told The Detroit News. “We’re encouraging people to pre-order theirs or be the first in line.”

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Everything we’ve seen thus far of amiibo has been limited to first-party content. However, Nintendo is now looking into ways its third-party partners can integrate figures into their games.

Nintendo of America licensing manager Damon Baker told IGN:

“We’re having those conversations and we’re still early on because amiibo isn’t even going to launch until later this month. We’re excited to see how that pans out but there’s a ton of interest from our third-party partners and we’re looking at what makes sense in terms of business models and levels of integration. There are really creative ideas that are coming through and we are working towards some opportunities for next year.”

Marketing director David Wharton also said:

“Think about our implementation for our products, it’s really developer-centric. It’s really about opening up new capabilities and new ways of extending the value of games and bringing the functionality into games. As a company we’re interested in as many different creative explorations of that functionality. Exactly what that’s going to be in the future, not only for third-party but first-party, that story has yet to be written. We’ve got a couple of examples of how it’s going to look today — but imagine the future, the sky is the limit.”

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Based on recent comments from Shigeru Miyamoto, it sounds like we can look forward to another Pikmin game in the future.

Last week, Miyamoto mentioned the Pikmin shorts and Pikmin 3 demo, which just released yesterday. He said that these types of campaigns “will lay the groundwork for the next iteration of ‘Pikmin’ in the future.”

Miyamoto stated:

If I am allowed to do a little bit of PR here, we released a series of short films called “Pikmin Short Movies” on October 25 at the Tokyo International Film Festival. If you have not seen it yet, I hope you will check out the information on the Internet. The short film is only about 20 minutes, but this is our very first animated movie that uses “Pikmin” as its theme. We’re planning to make this 3D movie available on Nintendo 3DS and make the HD version of the movie available on Wii U in the near future. At the same time, we have also prepared a demo version of “Pikmin 3” so anyone who hasn’t played Pikmin can experience its unique joy. Continually launching campaigns after the release of software will lay the groundwork for the next iteration of “Pikmin” in the future. And needless to say, we want it to be one of the motivations for potential consumers to purchase Wii U. We are making a variety of different efforts.

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Nintendo president Satoru Iwata opened up about what Nintendo’s plans are for smart devices during the company’s financial results briefing last week. We covered some of this a few days ago, such as the Mii-focused app. In any case, read on below for Iwata’s comments in full.

Basically, Nintendo’s utilization of smart devices means to “make a stronger bond with our consumers through the use of smart devices,” instead of to “do business directly on smart devices.” We are continuously considering what we should do and what we can do to achieve that goal. Although this is not directly related to the application (for smart devices) you are referring to, even now if you access Nintendo’s Japanese website from a smart device, it is not in a layout for smart devices. It is rather embarrassing that we are so behind on this compatibility, but we plan to optimize our Japanese website for smart devices within 2014. In addition, we opened a website called “Play Nintendo” in the U.S. this month that introduces Nintendo characters to children and their parents, assuming that many of them will access it from their smart devices. This website is available at play.nintendo.com (please use the newest browser), so please take a look if you are interested. This service is currently only available in the U.S., but Mr. Miyamoto and I would like to make this kind of service available on a global scale.


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