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SteamWorld Dig developer Image & Form has announced a new partnership with Zoink, the studio behind Stick It to the Man. From here on out, Image & Form will market and publish titles for both companies. Note that this is simply a collaboration and the two studios will remain as separate entities.

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In March, Nintendo filed a US patent along with Ambrella and The Pokemon Company for “Information Processing Apparatus, Information Processing System, Information Processing Method and Recording Medium”. The filing was only just made public today.

That application title may sound confusing, but it’s ultimately for a handheld device incorporating NFC/RFID figures and IC cards (smart cards). As you would expect, the device focuses on Pokemon and gaming.

How exactly this patent will be used is currently unknown. For all we know, it could just be a filing that will never be used. Only time will tell…

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The Shigeru Miyamoto-produced “Pikmin Short Movies” will finally debut at the Tokyo International Film Festival next month, Variety reports.

A total of three shorts will be shown:

“The Night Juicer”: Captain Olimar makes his favorite juice
“Treasures in a Bottle”: Pikmin meet a strange treasure
“Occupational Hazards”: an adventure at a construction site

Miyamoto will be holding a presentation with Nobuo Kawakami, chairman of Dwango and producer-trainer at Studio Ghibli.

The Tokyo International Film Festival runs at Roppongi Hills and various venues around the city between October 25 and October 31.

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The composer Sam Dillard, will be releasing an album called Metroid Cinematic and will be an homage to what he calls his all time favorite game Super Metroid. The album will be available on iTunes this October.

Here is a quote form the composer himself about his project;

“The concept is somewhere between a faithful rendition of the classic themes and what a Metroid film might sound like if I worked on it. Since I am really a filmmaker and storyteller at heart, nearly all of my work from the audio to the visual spectrum stems from a sort of movie-oriented direction. So this album is really focused on the idea of telling a story and providing a tangible atmosphere through the music.”

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Club Nintendo members in Japan can get their hands on a 2-disc soundtrack of The Legend of Zelda: A Link Between Worlds. The soundtrack consists of 105 tracks total and cost 250 coins.

Check out an image of the soundtrack above.

Other new Japanese Club Nintendo rewards include a set of Animal Crossing playing cards and Where’s Mario? book.

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The European Club Nintendo will be undergoing maintenance tomorrow. According to Nintendo of Europe’s Twitter account, the service will be unavailable until Thursday.

The full tweet is as follows:


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With the one year anniversary of The Wonderful 101 upon us, director Kamiya has just announced via the Platinum Games blog that they will be releasing a total of 127 tracks via iTunes on September 15.
They will release in two volumes costing $9.99 a piece or you can purchase individulal tracks for $.99
Here are some comments about the soundtrack from Kamiya;

“The sound quality is a step up from the music in the game itself, so even those of you who spent hours in the Sound Test are in for a treat. The theme song for the game, “The Won-Stoppable Wonderful 100”, has also been remastered. The game version of the track was edited to loop endlessly, so we got Hiroshi (lead BGM composer) to go back and give the song a fitting conclusion. The soundtrack is the only place you’ll find this version.”

“To give you some background on the music direction from my perspective as director, I began by explaining to Hiroshi that I wanted to use an orchestral style to capture the feeling of an epic battle. I imagine the initial impression many people have of the game is a bunch of cute characters frolicking around a colorful world. However, my plan from the start was to create a unique feel by having this light-hearted world juxtaposed with the daunting threat of a massive alien invasion. To do this heroic ballad justice, we needed an equally grand orchestra. A cute exterior with an epic and dark heart; you could almost call the game “a wolf in sheep’s clothing”. Of course, having this ferocity extend to the game’s difficulty may have deviated a bit from the plan…”

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During Nintendo’s most recent shareholders meeting in July, Shigeru Miyamoto made a few comments about the games on display at E3.

“This year, the majority of what the other developers exhibited was bloody shooter software that was mainly set in violent surroundings or, in a different sense, realistic and cool worlds,” Miyamoto said at the time. “Because so many software developers are competing in that category, it seemed like most of the titles at the show were of that kind.”

In this month’s issue of EDGE, Miyamoto was asked to follow up on his comments. He stated, “I have not been fully satisfied with the inspirations that I have or that other people in the industry have in general.” Miyamoto also mentioned that industry trends are emphasized over “the creator’s individuality and uniqueness”, and that “the industry has a long way to go.”

Check out all of Miyamoto’s comments below – they’re quite interesting to say the least!

This year’s Tokyo Game Show could set new records for the event. There’s still a couple of weeks to go, but CESA says at least 417 exhibitors and 731 games will be present. That would be 75 more exhibitors and more than double the number of games compared to last year.

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