Everyday Today’s MENU for EMIYA Family update out now (version 1.3.0)
Posted on 3 years ago by Ervin in News, Switch eShop | 0 comments
A new update is now available for Everyday Today’s MENU for EMIYA Family. Check out what changed as translated by Perfectly Nintendo below.
Pop Flamer is this week’s Arcade Archives game on Switch
Posted on 3 years ago by Ervin in News, Switch eShop | 0 comments
Publisher Hamster has been bringing classic arcade titles every week to the Switch eShop through its Arcade Archives collection. Arriving this week is the maze shooter game Pop Flamer. Here are some details and an overview of the game from International Arcade Museum:
More: Arcade Archives, Hamster
Mario Kart Tour – Sydney Tour trailer
Posted on 3 years ago by Elias in Mobile, News | 0 comments
A venture through the land down under is the next Tour on the docket for players of Mario Kart Tour. A new kangaroo-themed Yoshi joins the adorable Koala Baby Mario on the pavement this time, so be sure to check out the trailer below to preview the courses and see the racers in action. Haven’t tried the game yet? Check out an overview after the break!
More: DeNA, Mario Kart Tour
Famitsu review scores – September 8, 2021
Posted on 3 years ago by Elias in News, Switch, Switch eShop | 0 comments
This week’s Famitsu review scores are as follows:
More: Famitsu, Famitsu scores
Pokemon Cafe Mix update out now (version 1.100.0)
Posted on 3 years ago by Elias in Mobile, News | 0 comments
A new update for Pokemon Cafe Mix has arrived. Check out the patch notes below, as well as an overview of the game after the break!
- Release date: September 7th 2021 (North America) / September 8th 2021 (Europe, Japan)
- Platform: Switch / Mobile
- File size (Mobile): 12MB
- Patch notes:
- New orders are now available!
- Additional notes: none
More: Pokemon Cafe Mix, title update
Apple Knight gameplay
Posted on 3 years ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
We recently heard that Apple Knight is incoming for Switch, and new gameplay has now come in. The title will be ready to go later this week – specifically September 9.
Here’s a brief overview of the game:
More: Apple Knight, Limitless
3D platformer Misc. A Tiny Tale announced for Switch
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Tinyware Games announced today that Misc. A Tiny Tale, its upcoming 3D platformer, is on the way to Switch. A release is planned for 2022.
Misc. A Tiny Tale intends to pay tribute to 3D platformers of old. Players can look forward to “a heartfelt adventure with Buddy and Bagboy, two tiny robots made from miscellaneous items.” Along the way you’ll come across a variety of quirky characters as you collect cogs and items to help other bots. You can collect cogs to unlock new chapters, take on underground platforming challenges, put on different costumes, and spend nuts at the “CanDo” stores.
More: Misc. A Tiny Tale, Tinyware Games
Super Smash Bros. Ultimate celebrating GameCube’s 20th anniversary
Posted on 3 years ago by Brian(@NE_Brian) in GameCube, News, Switch | 0 comments
Super Smash Bros. Ultimate will soon be hosting a new Spirit Board event in celebration of the GameCube’s 20th anniversary.
During the event, spirits related to the console will appear. You’ll earn more gold than usual by defeating them in battle.
Upcoming Japanese eShop releases – September 16, 2021
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Nintendo has updated the Japanese release schedule on its platforms for the week of September 16, 2021. Here’s a look at the upcoming digital download schedule:
More: Japan
Metroid Prime Trilogy largely done by four Retro staffers, half of the work was for scan log changes
Posted on 3 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
During the Kiwi Talkz podcast, Metroid Prime senior game designer Mike Wikan touched on Metroid Prime Trilogy, including the insane amount of work that went into the scan logs.
Wikan started out by revealing that it was just a team of four “doing the entire trilogy recompile.” While the controls were adjusted, there were other changes as well – including modifications for the “notoriously difficult” Spider Ball and Boost Ball Guardian bosses. Co-producer Kensuke Tanabe actually led to these battles being tougher than Retro wanted them to be “in the last three days before we went gold.” For Metroid Prime Trilogy, Wikan was able to go back and adjust the difficulty.