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Prior to Skylanders SuperChargers’ announcement, Activision allowed members of the media to go hands-on with the title. Nintendo World Report has since published its preview with plenty of the details about the game. Find the information summary below, and the full report here.

– Again, big hook here is vehicles
– Same style of gameplay as previous Skylanders
– 20 figures added to the mix
– 8 are new takes on old characters like Stealth Elf
– 20 vehicles
– Each new figure pairs with a vehicle to make them “supercharged”
– This adds more power to their abilities
– Vehicles are split into land, sea, and air categories
– Land segments feature a racing feel
– Take your race car or motorcycle on long stretches of road, drifting around corners and launching off of huge jumps
– In the sea sections, you’ll be gliding across water in speedboats and hovercrafts
– Also dive down beneath the surface to find secret passages and avoid obstacles
– In the air, fly with jet planes and helicopters in gameplay that seems to resemble Star Fox to an extent
– The vehicle figures have wheels, so you can roll them in real life
– One of the sea toys has a propeller that spins
– Most of the new figures have a physical element to them
– Upgrade vehicles with mods
– These are found in hidden treasure chests throughout the game
– Mods change up their stats and gives them a different look
– One mod for a submarine involves a pool toy add-on named Mr. Squeaks that squeaks in game
– Upgrade your vehicle permanently using gear bits
– Gear bits are in each area
– Straightaway and arenas for the vehicle segments with boss fights and secrets
– They can all be played in two-player co-op, though that takes on a Mario Kart: Double Dash style of multiplayer as one player steers while the other fires weapons
– Same Diablo-lite gameplay as previous Skylanders
– Navigate through different worlds, fight enemies, solve puzzles, power up your Skylanders
– Vicarious Visions is trying to have levels with a central gameplay hook
– Ex: one level has clouds that obscures the world around you; clear those clouds so you can solve puzzles and progress
– Another level: shrink ray that grows and shrinks objects, which opens up other puzzle and combat concepts
– One later stage places you on the back of a dragon that alters the environment as he sways back and forth
– All previous figures work with Skylanders SuperChargers
– That includes last year’s Traps
– Traps only add bonuses like upgraded mod boosts and unique Skystones cards
– New twists on popular mini-games
– Livewire Lock: lock-pick mini-game
– Livewire Lock has players charging up the the little lock gremlin guy
– The card games Skystones comes back as Skystones Overdrive, which adds new cards and gameplay mechanics
– Beenox working on the Wii and 3DS versions
– Wii version is a port of the Wii U game
– 3DS version will be an original version
– Wii U Starter Pack comes with Spitfire, Super Shot Stealth Elf, and the vehicle Hot Streak

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The developers behind Splatoon have commented on the game’s lack of voice chat on numerous occasions. But if that wasn’t enough, producer Hisashi Nogami commented on the situation once again.

Nogami recently mentioned:

We want everyone to play this game from the same point, so that all players – those who haven’t played shooters before, as well as those who have – can enjoy the game. Getting to this though meant going through a selection process for all features that should appear in the game, and as part of this process we decided to leave out voice chat.

We think there are two reasons for wanting to use it: to play strategically, and to know what you opponent is feeling. We designed the game so that it’s still possible to play strategically, while also giving due consideration so that there is no extreme advantage one way or the other. In terms of knowing what your opponent is feeling, we really do understand the fun that can be had with this, but we hope that you will also understand that it can also have a negative effect too.

The latest Japanese hardware sales from Media Create are as follows:

Wii U – 17,713
Vita – 12,517
PS4 – 12,272
New 3DS LL – 11,170
New 3DS – 4,129
PS3 – 3,069
3DS – 1,418
3DS LL – 919
Vita TV – 529
Xbox One – 522

For comparison’s sake, here are the hardware numbers from last week:

PS4 – 12,096
Vita – 11,352
New 3DS LL – 10,134
Wii U – 7,611
New 3DS – 3,609
PS3 – 2,627
3DS LL – 827
3DS – 687
Vita TV – 423
Xbox One – 308

And here are the software charts:

1. [WIU] Splatoon – 144,818 / NEW
2. [3DS] Hatsune Miku: Project Mirai DX – 41,442 / NEW
3. [PS4] The Witcher 3: Wild Hunt – 22,454 / 89,839
4. [PSV] Minecraft: PlayStation Vita Edition – 12,449 / 179,625
5. [WIU] Mario Kart 8 – 11,654 / 1,006,719
6. [PSV] Cross Ange: Tenshi to Ryuu no Rondo tr. – 11,215 / NEW
7. [3DS] Downtown Nekketsu Jidaigeki – 9,444 / NEW
8. [3DS] Puzzle & Dragons: Super Mario Bros. Edition – 8,920 / 252,479
9. [3DS] Assassination Classroom: Grand Siege on Kurosensei – 6,620 / 75,242
10. [PSV] Nobunaga no Yabou Tendou with Power-Up Kit – 6,360 / NEW
11. [3DS] Girls Mode 3 – 6,282 / 140,808
12. [XBO] Psycho-Pass: Sentaku Naki Koufuku – 4,593 / NEW
13. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 4,501 / 2,631,071
14. [PSV] Possession Magenta – 4,172 / NEW
15. [3DS] Super Smash Bros. for 3DS – 3,507 / 2,237,443
16. [PS4] Final Fantasy X/X-2 HD Remaster – 2,994 / 24,498
17. [3DS] Dragon Ball Heroes: Ultimate Mission 2 – 2,858 / 207,938
18. [WIU] Mario Party 10 – 2,607 / 146,290
19. [PS4] Earth Defense Force 4.1 The Shadow of New Despair – 2,554 / 45,143
20. [3DS] Animal Crossing: New Leaf – 2,526 / 3,977,777

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A few new screenshots have come in for Dragon Ball Z: Extreme Butoden. The full set can be found in the gallery below.

This month’s EDGE review scores are as follows:

The Witcher III: Wild Hunt – 8
Kerbal Space Program – 9
Project CARS – 8
Swords & Soldiers II – 7
Crypt of the Necrodancer – 9
Invisible, Inc – 8
Sunset – 9
Puzzle & Dragons Z – 5

Source

Activision sent out the first Skylanders SuperChargers assets today. Along with the Starter Pack image posted above, you’ll also find the first screenshots below.

Capcom released a demo for The Great Ace Attorney on the Japanese 3DS eShop today. Footage from the download is posted below.

Source

With various leaks that have surrounding the new Skylanders, it was quite clear that Activision would be making an announcement in the very near future. The publisher took the opportunity to do just that today, and has now made “Skylanders SuperChargers” official.

Here’s the full breakdown:

At the helm of powerful, tricked-out land, sea and sky vehicles, Portal Masters can engage in a high-octane action-adventure videogame like never before. Kids can speed across Skylands’ roads in vehicular combat, race down roaring rapids and engage in aerial dogfights as they barrel-roll through enemy swarms for the first time. Developed by Vicarious Visions, Skylanders SuperChargers offers a rich story-driven gameplay experience, filled with vehicle-based and on-foot adventures, combat, puzzles, mini games, activities and platforming, set within a variety of all-new compelling environments.

Skylanders SuperChargers features a brand-new class of heroes, called SuperChargers who are distinct with fresh moves, powerful attacks and all-new weapons. These SuperChargers also have special in-game abilities that help Portal Masters fight Kaos. Twenty new SuperChargers character toys and 20 new vehicle toys will be available.

Players will have the ability to customize all vehicles in-game with super cool modifications and upgradeable weapons. For the ultimate gameplay experience, players can pair a SuperCharger Skylander with its signature vehicle to create a SuperCharged combination, unlocking an exclusive mod that revs up the performance of both the vehicle and character. Not only are the vehicles playable in the game, but also many feature moving parts, making them fun to play with outside of the game. Additionally, Skylanders SuperChargers supports all 300+ Skylanders toys from previous games, enabling all Skylanders characters to pilot land, sea or sky-based vehicles.

The game’s storyline focuses on Kaos’ latest attempt to rule Skylands. In his efforts to take down the Skylanders, Kaos has unleashed his most sinister weapon ever – a massive “Doomstation of Ultimate Doomstruction” capable of eating the sky itself! Fortunately, Master Eon has seen the warning signs and assembled a special team of Skylanders to pilot an unstoppable fleet of land, sea and sky vehicles with the power to travel through the reign of destruction to stop Kaos!

Just like previous entries in the Skylanders franchise, Skylanders SuperChargers is heading to Wii U, 3DS, and Wii. A Starter Pack will be sold for $74.99, which comes with two new Skylanders characters, a first-of-its kind Skylanders vehicle, newly designed Portal of Power+, and the full game.

Skylanders SuperChargers launches on September 20 in North America, September 24 in Australia/New Zealand, and September 25 in Europe. Check out the first trailer below.

Source: Activision PR

Eclipse Games has been hard at work on its dual stick shooter Tachyon Project. It’s heading to the Xbox One in July, but there are plans for other platforms, including Wii U.

In an interview with Gosu-Tech, Eclipse Games’ Eduardo Jimenez confirmed the upcoming Wii U version. It’s expected to hit the console in January or February 2016, as the team is waiting for Unity 5 to become fully available on Nintendo’s console.

Source

A bunch of new 3DS themes are out now in Japan. These include ones based on BlazBlue and more.

Here’s the full list:

Assassination Classroom – 200 yen
ClariS (x3) – 200 yen each
Koakkuma and Akkuma – 100 yen
Chain Blaster – 50 yen
Funky Kato – 200 yen
BlazBlue (x2) – 100 yen each
Paradise Exile (x3) – 150 yen each

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