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Nintendo of America president Reggie Fils-Aime spoke about a few different topics in a recent interview.

First, regarding the initial wave of Amiibo figures, he stated:

“We wanted to make sure that the breadth of characters we had for the initial ‘amiibo’ line-up supported the fan favorites, as well as showcase the variety of people Nintendo speaks to — from kids to adults. For example, you’ve got a character like Marth from the ‘Fire Emblem’ series. We thought exposing Marth to a wider collection of consumers through ‘amiibo’ made a ton of sense, but, of course, we had to have Mario, Princess Peach and Donkey Kong in that initial line-up, as well.”

Sonic Boom: Rise of Lyric will make use of all Wii U and Wii controllers in multiplayer/co-op, according to producer Stephen Frost.

Frost confirmed on Twitter today:


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The wait for the 3DS Homebrew Channel will continue on. Smealum, the project’s coder, has decided to delay its launch due to the upcoming release of New 3DS. He now hopes to enable homebrew on all 3DS systems, and potentially take advantage of New 3DS’ added power as well.

Smealum wrote on Twitter:

“I’ve worked way too long and hard on this to throw it away. This exploit is our best chance to get a look at the new 3DS coming out in one month. Using this as an entrypoint … gives us a fighting chance to defeat whatever new shit might be in there.”

The 3DS Homebrew Channel doesn’t have an estimated release date, though Smealum doesn’t expect the delay to carry into 2015.

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The OFLC has rated Natsume’s Medabots: Rokusho. It’s likely a sign of an upcoming release on the Wii U eShop given the game’s GBA origins. If we hear something official about a Virtual Console release, we’ll be sure to let you know.

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The image above comes straight from a listing on the Japanese 3DS eShop. Might it reveal the starting roster for Smash Bros. 3DS? It shows every character announced thus far with the exception of Lucina. Only time will tell!

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The next Cooking Mama has been announced for 3DS, and it’s coming to Japan in just a few months.

As the title suggests, Cooking Mama: My Sweets Shop has players working in a sweets shop and serving customers. There are 60 different types of sweets, though players can also make variations according to their liking. Sweets can be decorated with different combinations as well. In addition to making sweets, you can also arrange them in the shop.

Cooking Mama: My Sweets Shop launches in Japan on November 6 for 4,968 yen. Those who play the game at the Tokyo Game Show can receive an A5 size sticker present.

Dengeki recently caught up with Motohide Eshiro, the producer of Ace Attorney 5. Eshiro spoke about the game’s difficulty, the possibility of an anime or even a drama series, where the Ace Attorney future lies after The Great Ace Attorney launches, and more.

The folks over at Court Records translated some of the tidbits from Dengeki’s interview. You can find them below.

– A lot of fans reacted positive to Apollo’s role in the game
– Some people thought the game was too easy and they’ll keep that in mind for future games
– Eshiro was overwhelmed when Apollo ranked first in the NicoNico GS character election (dates from August 2013). Also glad that characters like Blackquill and Fulbright ranked in high.
– Eshiro likes case 2 (he likes the creepy and mysterious atmosphere) and case 3.
– Yamazaki likes the last case
– Eshiro knows a lot of fans want an anime, but such a project costs a lot of time, and they just never managed to get the timing right for something like that. And just an anime would be boring, so he would like to do something special with it if they were to produce one.
– Personally, Eshiro would want to do a late night TV drama series, because he thinks the format fits GS well.
– The interviewer suggests a GS concert, to which Eshiro said he would think about it (laugh)
– Yamazaki would like to do something like a real-life game (i.e. escape the room games).
– GS5 is not the end of the GS series, DGS is coming and they’ll want to do even more after that.

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