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This month’s GamesTM review scores are as follows:

Mario Kart 8 – 9
Trials Fusion – 8
The Amazing Spider-Man 2 – 2
Child of Light – 8
2014 FIFA World Cup Brazil – 7
Daylight – 3
BlazBlue: Chrono Phantasma – 8
Octodad: Dadliest Catch – 7
Broken Sword 5: The Serpent’s Curse – Episode 2 – 9
Dynasty Warriors 8 Xtreme Legends – 7
Moebius: Empire Rising – 5
Ether One – 8
Kirby Triple Deluxe – 7
JoJo’s Bizarre Adventure: All-Star Battle – 6
Mario Golf: World Tour – 7
Soulcalibur: Lost Swords – 5
Don Bradman Cricket 14 – 6
NES Remix 2 – 7
Nintendo Pocket Football Club – 5
Short Peace: Ranko Tsukigime’s Longest Day – 7
Demon Gaze – 7

Thanks to joclo for the tip.

The official Nintendo mini-site for 1001 Spikes was recently updated, dating the game ‘s Wii U release for June 3. Publisher and developer Nicalis Inc. are yet to release an official announcement regarding the date, but this means we could potentially have the game very soon.

Source, via

Mutant Mudds’ 3DS update has finally been submitted to Nintendo, Renegade Kid has confirmed.

The upcoming patch will add 20 deluxe ghost levels to the game. Essentially, it will bring things in line with the Wii U version.

Renegade Kid co-founder Jools Watsham shared today’s news on Twitter:


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Consumers will be able to begin purchasing the Photos with Mario eShops cards on May 28th. The $10 vouchers will come in the form of Mario, Princess Peach, and Goomba forms. If you’re interested in using the app without buying eShop cards, you can print out the AR photos here.

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A new batch of Azure Striker Gunvolt details have popped up online. You can find them rounded up below, as translated by Siliconera.

General

– Once again, the game’s story focuses on the concept of “psychic powers”
– Psychic powers are basically mutant abilities
– In the near future, people possessing these psychic powers emerged
– People initially feared them
– The conglomerate Sumeragi Group took it upon themselves to supervise them and maintain peace
– Sumeragi are actually running a concentration camp for psychics
– Here, they experiment on their psychic prisoners
– The organization QUILL was created to combat the Sumeragi Group
– QUILL is a subdivision of a foreign human rights organization that is dedicated to protecting psychics, and Gunvolt himself is part of this group

Asimov

– One of QUILL’s founding members
– Team leader
– Skilled marksman
– Uses a sniper rifle
– Displays no emotion while on the job, but his passion for QUILL’s cause is well known among those that look up to him
– Rescued Gunvolt from a Sumeragi facility where he underwent terrible experiments
– Thought of as a teacher and father by Gunvolt

Gino

– “life of the party” at QUILL
– Loves anime, manga, games
– Tends to crack frivolous jokes at other people’s expense
– Cares for Gunvolt even after he leaves QUILL

Monica

– Operations officer at QUILL
– No psychic powers
– She’s sort an older sister to both GV and Gino
– Has a clumsy side to her, despite normally being a serious and highly capable officer
– Has a deep admiration for Asimov

Sumeragi

– Powerful conglomerate that is composed of power companies
– Sole supplier of the nation’s energy needs
– Also involved in media, space development and military technology
– Have a great influence over politics as well

Shiden

– Sumeragi lieutenant
– Has a small army of psychics and soldiers serving under him
– Leading a project that would give Sumeragi total control over all psychics
– Speaks in riddles and has a tendency to look down on others
– Thought of as the most powerful among the Sumeragi psychics

Source

Yacht Club Games’ Nick Wozniak has commented on the possibility of future Shovel Knight games.

Making a new entry – as said by the studio before – is something that the team would “love to do”. Yacht Club could explore more titles based on the 8-bit theme, though a new entry with a 16-bit style “or even a Shovel Knight 64” are also possible.

Wozniak told Red Bull:

“We don’t have any plans set in stone but we would absolutely love to do another Shovel Knight. It would make a lot of sense to do one or two more in the 8-bit style, but we would also love to do a Super Shovel Knight done in a 16-bit style. Or even a Shovel Knight 64!”

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