New Zero Time Dilemma artwork
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Zero Time Dilemma was announced several months back, but information about the game has only been trickling out slowly. Aksys Games and Spike Chunsoft did share another update today thanks to the release of a new piece of art, pictured above.
The image also comes with the following teaser:
ATTENTION PEOPLE OF THE WORLD
It has been more difficult than anticipated to smuggle information out of Dcom regarding the viral Zero Time Dilemma, but we at Crash Keys have finally obtained the most bare bones of details that should prove useful to surviving the coming apocalypse. It is necessary to reveal everything in small doses as to avoid detection, but we can share the first piece now. Stay alert for future communiqués.
Remember, the threat is real.
Hopefully we’ll be getting a more steady stream of Zero Time Dilemma updates in 2016!
Monster Hunter 4 Ultimate – interview with game directors
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Capcom put up an official interview with Monster Hunter 4 Ultimate directors Kaname Fujioka and Yuya Tokuda. Watch it in full below.
Questions asked in the video include (with times during the video):
0:42 Could you give us an overview of the monster design process?
1:43 What was the most challenging monster to develop?
3:00 Which returning monster was the most challenging to bring to the MH4U gameplay engine?
4:09 What was the most fun monster to design?
5:33 Which was the most challenging weapon to balance in MH4U?
7:18 How was the process of balancing the Life Honing feature?
9:07 How did you come up with the Charge Blade’s Guard Point mechanic?
11:07 How did you come up with the specific features to Seregios’s weapons (Auto-Sharpening, Auto-Reload)?
12:47 How did you settle on Mounting as the core feature of MH4U?
And questions that aren’t specific to the game:
14:51 Why is Monoblos only available for hunting in Single-Player quests?
16:15 What is the language the Diva uses while singing?
17:48 How is a flagship monster created, and why is that a necessary feature of the game?
Shin Megami Tensei IV Final introduces three new partner characters
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Famitsu has more coverage of Shin Megami Tensei IV Final this week. In the latest issue, we get a look at three more characters from different factions that will be partner characters. The image above has a first look at “Hallelujah” from the Ashura-kai, “Toki” from Ring of Gaea, and “Gaston” who is a Samurai.
Get a closer look at the three characters in the video below.
We also have these details from the videos:
– Gaston is the one in white
– He is actually Navarre’s younger brother
– Hallelujah (in the yellow jacket) points out that his personality and the way he talks is exactly the same
– Gaston doesn’t take too kindly to those remarks, and denies that he ever had a brother
– He says “no such blood runs in his veins”
– Gaston is shown not trusting Toki, who says that she has the same objective as the others, and has no intention of going against them as an enemy
More: Atlus, Japan, Shin Megami Tensei IV Final
Zelda: Tri Force Heroes version 2.1.0 block size
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Zelda: Tri Force Heroes’ new update, version 2.1.0, went live several hours ago. You’ll need 1,108 blocks of space for the download. That amounts to roughly 138.5MB.
Miiverse gets another update
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 1 Comment
A new Miiverse update went live this week. There aren’t any major additions, but there are a couple of changes.
First, for the Wii U, 3DS, and PC version of Miiverse, users now need to choose a tag when creating a message in the Discussion section. Options include “Hint”, “Question”, “Looking for Teammate”, and more.
Also new to the PC version of Miiverse are links to different game pages on Nintendo’s Japanese website. These pages have basic information about different titles and allow consumers to make purchases. Note that this feature is only live in Japan at the moment.
More: Miiverse, title update
Fire Emblem Fates English gameplay
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 10 Comments
Members of the press recently went hands-on with the English build of Fire Emblem Fates. Check out a few gameplay videos below.
Famitsu review scores (12/22/15)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, 3DS eShop, News, Wii U, Wii U eShop | 13 Comments
This week’s Famitsu review scores are as follows:
Genei Ibun Roku #FE (Wii U) – 8/9/9/8
Runbow (Wii U) – 8/8/8/9
I am Bread (PS4) – 7/8/8/8
Super Science Gear Detective (3DS) – 7/7/8/7
Fat Princess Adventures (PS4) – 7/7/7/7
Alphadia (3DS) – 6/7/8/7
Kamen Rider Ghost: Game de Kaigan!! (3DS) – 6/7/8/7
Dogimegi Inryoku-Chan: Love & Peace (PSV) – 6/7/7/7
Momonga Pinball Adventures (Wii U) – 6/6/7/7
More: Famitsu, Famitsu scores
The Legend of Zelda: Tri Force Heroes update 2.1.0 out now – hero points
Posted on 9 years ago by Matt(@OnePunchMaz) in 3DS, News | 1 Comment
Update: Added in a Miiverse message from Aonuma after the break.
After the big 2.0.0 update earlier this month, another new patch is now available for The Legend of Zelda: Tri Force Heroes. Version 2.1.0 mainly features the introduction of hero points.
Below are the full patch notes:
- Adds a new feature, hero points, that helps with progression through the game
- Collecting hero points adds effects to the Bear Minimum Digs outfit, and you can also receive materials to create outfits you don’t have from the Street Merchant
- Hero points can be obtained by:
- Completing a bonus challenge or a level that you did not select during online play
- Completing a level (regardless of what level or bonus challenge) in Local Play or Download Play
- Introduces additional enhancements to improve the user’s experience and enjoyment
River City Ransom SP in development for 3DS
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
This week’s issue of Famitsu is announcing River City Ransom SP, a new title for 3DS. It’s planned as part of Kunio-kun’s 30th anniversary. Aside from new events, actions, areas, combos and systems, more content will be included compared to the original game.
River City Ransom SP will launch in Japan on April 28 for 4,500 yen. Developing is 65 percent complete.
Japanese 3DS themes (12/21/15)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
This week’s Japanese 3DS themes include Medabots 9 and more. Here’s the full lineup:
Pokemon (x3) – 200 yen each
Medabots 9 (x3) – 200 yen each (available 12/24)
SEGA system themes (x5) – 200 yen each (available 12/23)
selector spread WIXOSS (x3) – 200 yen each
Dobu Rockers – 200 yen
And a video for the last theme: