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More Medabots 9 details

Posted on 9 years ago by (@NE_Brian) in 3DS, News | 0 comments

Additional details about Medabots 9 hace surfaced from Famitsu. You can find them rounded up below, courtesy of Project Rising Beetle’s translation.

– Game begins with Tenma trapped
– Through the help of a Medarot he doesn’t recognize, he’s able to free himself
– He notices an older man also leaving while on his way out
– A few days later, Tenma is invited to a school meeting where the same mysterious man is seen
– Your Medarot are the enemy in this game
– Mio and her Medarot, Lapis, as well as Kunigiku and his partner Sango are other characters
– Shinto Kamichi and Horuma Rin are returning for character and robot designs
– Script written by Masaki Wachi
– Over 300 Medarot
– 3-on-3 battle system will be included
– 80% done

Medabots 9 launches in Japan on December 24. Pricing is set at 5,800 yen for the Kabuto and Kuwagata. Those who pick up an early copy will receive a soundtrack CD.

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After a Japan-only Haikyu!! title last year, a second 3DS title is in development for the beloved sports manga. Via a translated Weekly Shonen Jump scan, we see the player will create their own fantasy volleyball team to take on the road and vie for first place. Here, an entirely new story line is on display with the player as character.

No release or localization information is available at this time.

A few new 3DS themes are out now in Japan. These include ones based on BlazBlue and Jump Hero.

Here’s the full list:

BlazBlue Λ-No.11-
BlazBlue Celica=A=Mercury
Jump Hero Devil Appeared!

Each one of these themes are being sold for 100 yen.

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A couple of Japanese Zelda: Tri Force Heroes commercials have now hit Nintendo’s Japanese YouTube page. View them below.

A 3DS theme based on the Game Gear came to Japan back in February. In the near future, this will be made available in the west as well.

SEGA posted the following on Twitter a short while ago:


I imagine we’ll be seeing the theme within the next few weeks! We’ll let you know if the other SEGA themes are releasing overseas.

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This week’s issue of Famitsu shares the first details about Shin Megami Tensei IV Final. Additionally, the magazine contains an interview with producer Kazuyuki Yamai.

Yamai first talked about how the project came to be:

“We were wondering if there was anything we could do that’s characteristic of Maniax [makers of the enhanced version of Nocturne with Dante, and also Shin Megami Tensei IV] and as we investigated on what could be done, we realized that we just wanted to make a completely new title, and the development started there. ‘Let’s use this occasion to make everything clear’ – those are the thoughts that went into this title, and that’s why we put ‘Final’ in it.”

There are two major points for Shin Megami Tensei IV Final. The first is the necessary “reality” that shows mankind at their limited state while the other is having players step into its ambiguously told story. The latter is because it’ll be a simple RPG in terms of gameplay. The theme is about “should I bond with, or kill them all?”

Amazon Japan posted the boxart for SEGA 3D Reprint Archives 1+2 Double Pack. We’ve attached it above.

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Famitsu has more coverage of Project X Zone 2 this week. The magazine officially confirms the addition of Ingrid, Ryo, and Estelle, which were previously leaked through Korean screenshots. We also have the latest confirmations regarding enemies and characters appearing in event scenes.

Here’s the full listing from Famitsu:

Solo units

Ingrid (Street Fighter Alpha 3 MAX)
Ryo (Shenmue)
Estelle (Tales of Vesperia)

Enemies

M. Bison (Street Fighter)
Pyron (Darkstalkers)
Black Hayato (Star Gladiator)
Ranmaru (Sakura Wars)
T-elos (Xenosaga)
Metal Face (Xenoblade Chronicles)

Characters in event scenes

Ada Wong (Resident Evil 6)
Miles Edgeworth (Ace Attorney)
Garigliano (Resonance of Fate)
Tarosuke (Shadow Land)
Tiki (Fire Emblem Awakening)

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This week’s Famitsu review scores are as follows:

Forza 6 (XBO) – 8/9/9/9
7th Dragon III Code: VFD (3DS) – 9/8/9/8
Destiny: The Taken King (PS4/PS3) – 9/8/8/9
Geki Jigen Tag Blanc + Neptune Vs. Zombie Gundan (PSV) – 7/7/8/7
Earth Wars (PS4/XBO) – 7/7/7/7

Yesterday, Famitsu revealed that Atlus is developing Shin Megami Tensei IV Final for 3DS. First details about the game have since leaked out of this week’s issue.

Here’s what we know thus far:

General

– Takes place in Tokyo
– Year 203X
– In order to avoid destruction from the war against the gods that suddenly broke out 25 years prior, thick bedrock was made to cover the sky
– This also prevented any contact with those outside
– It wasn’t long until the battle ended, and the people of Tokyo began to fight and murder others for the little amount of supplies and resources that remained
– The people have become ruled over by the angels and demons that stood atop the food chain
– Masashi Doi is working on character designs
– See the likes of Merkabah, Lucifer, and others, including Medusa from the previous game, in their refined forms
– 90% complete

Protagonist (CV: Hiro Shimono)

– Has been spending his days as an apprentice of an organization called the Inhumanity Hunter
– While out on a mission, he takes a surprise attack from a demon, and dies

Mysterious Demon (CV: Shuichi Ikeda)

– Wanders the underworld after the protagonist dies and forms a contract with him
– The protagonist is given a new life and the ability to summon demons

Asahi (CV: Seike Tomoko)

– 15-year-old girl and childhood friend of the protagonist
– Part of the Inhumanity Hunter organization

Navarre (CV: Shintaro Oohata)

– Same Navarre from Shin Megami Tensei IV
– After losing his life for something petty, he meets the protagonist when he wasn’t able to properly go to the afterlife
– Currently has the form of a green body

That’s all thus far! We’ll let you know if any other notable information comes in.

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