Aonuma on Zelda: Breath of the Wild – full Gamekult interview translation
A bunch of French interviews with Zelda producer Eiji Aonuma popped over the past few days pertaining to Breath of the Wild. One of these was with Gamekult. While we published a summary at the time, we now have a complete translation thanks to the hard work done by Nintendo Everything reader Kyrio.
With the translation, there’s a better understanding as to what Aonuma said about certain subjects, such as testing done for the game. We also have his comments about topics like coming to an agreement with Shigeru Miyamoto about the essence of Zelda. Honestly, this is one of the more interesting interviews with Aonuma in quite some time, so it’s definitely worth a read.
Continue on below for our full translation.
Has-Been Heroes will have support for HD Rumble
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 3 Comments
Has-Been Heroes will support HD Rumble on Switch, according to Nintendo’s website. An overview of the game says that various features of the system are included “from the controller’s innovative HD Rumble to the ability to seamlessly go from console to portable while never stopping the adventure.”
Has-Been Heroes is set for release on March 28. A more detailed overview of the title can be found with the full overview below.
HORI will be releasing Switch branded microSD cards
Posted on 2 years ago by Fernando in News, Switch | 54 Comments
HORI will be releasing a bunch of Switch accessories, and it seems that they will also make their own microSD cards for the new Nintendo system. These new cards will have the Switch logo on them to assure consumers of their compatibility.
Cards will come in two formats: 16 GB and 32 GB. Japan will have both on launch day (March 3).
Has-Been Heroes dated for March 28
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
Another Switch game has received a concrete release date. On March 28, Has-Been Heroes from Trine developer Frozenbyte will be available.
Has-Been Heroes will be sold both physically and digitally. However, GameStop is selling the retail version exclusively.
Tons of Japanese devs share thoughts about this month’s Switch presentation, system itself
Posted on 2 years ago by Brian(@NE_Brian) in News, Switch | 161 Comments
This week, Famitsu spoke with 45 different Japanese developers about Switch. Representatives from various companies were asked to share their thoughts about the Nintendo Switch Presentation 2017 as well as the system itself.
There weren’t any major revelations, but some interesting comments were shared in the magazine. We now have some of the highlights from game makers such as Koei Tecmo, Square Enix, Capcom, and more. Interest is even shown from the likes of Idea Factory / Compile Heart.
Continue on below for our translation.
A look at the inside of the Switch dock
Posted on 2 years ago by Brian(@NE_Brian) in Images, Switch | 80 Comments
Plenty of images have appeared up over the past couple of weeks showing the Switch dock. Of course, that’s what you connect the system to in order to play games on the television.
What does the dock look like inside? Thanks to Game Usagi, we now have a clear photo. Have a look at it above.
Nintendo Minute – “Nintendo Switch Surprise”
Posted on 2 years ago by Brian(@NE_Brian) in General Nintendo, Switch, Videos | 3 Comments
This week’s episode of Nintendo Minute has gone live. In today’s episode, Kit and Krysta surprise a few friends with Switch. Watch the full video below.
More: Nintendo Minute
SMG Studio looking into obtaining a Switch dev kit, wants to bring over Death Squared
Death Squared may have a future on Switch. Destructoid asked Ashley Ringrose of SMG Studios about porting the project to Nintendo’s new system, to which Ringrose said he’d love to. Ringrose also called Nintendo players “their fanbase.”
SMG Studios has a Wii U dev kit, but by the time the team received it, the console was on its way out. They’re now looking into obtaining a Switch dev kit. Bringing over Death Squared wouldn’t pose much of a challenge since it’s being made in Unity.
As for the actual game, Death Squared “is a cooperative puzzle game where user-controlled bots attempt to reach separate exits without accidentally killing each other, putting friendships and problem-solving skills to the ultimate test”. The premise is that “bots must escape a laboratory without unwittingly triggering traps and sending a companion to the scrapyard in the sky. Both characters must reach their respective portals to complete a stage.”
We’ve included a trailer for Death Squared below.
Aonuma and Miyamoto on Breath of the Wild – development, sidequests, freedom, more
Jirard Khalil, otherwise known as The Completionist, has put up his own interview with Eiji Aonuma and Shigeru Miyamoto about Zelda: Breath of the Wild. The two touched on topics like development, sidequests, and the freedom the game allows. Watch the full interview below.
New Zelda: Breath of the Wild concept art (1/27/17)
Nintendo has shared a new piece of concept art from The Legend of Zelda: Breath of the Wild. The image, pictured above, may look familiar. The building was previously shown in Zelda’s trailer from December.