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Teenage Mutant Ninja Turtles: The Cowabunga Collection

This week’s UK software sales are as follows:

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Ultra Kaiju Monster Rancher English

It’s time for the latest Famitsu’s most wanted games chart. This week, Ultra Kaiju Monster Rancher makes its first appearance.

Head past the break for the full chart. All votes were cast between August 18 and August 24.

Ooblets gameplay

Following the release on Switch this week, Ooblets has received a new batch of gameplay on Switch. 25 minutes of footage is available.

Find information about the title in the following overview:

Below are the latest Nintendo products that can be currently pre-ordered at retailers:

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Teenage Mutant Ninja Turtles: The Cowabunga Collection interview

Switch owners have many choices when it comes to collections, but the console just received one of its best packages yet with Teenage Mutant Ninja Turtles: The Cowabunga Collection. There’s a lot to keep fans busy thanks to the thirteen titles that are available, but on top of that, there are features like online play for some games, the ability to save anytime and rewind, development art and sketches. and historic media content.

To learn more about the making of Teenage Mutant Ninja Turtles: The Cowabunga Collection, we caught up with Konami senior producer Charles Murakami and Digital Eclipse editorial director Chris Kohler. You can read our full discussion below.

SD Gundam Battle Alliance review

System: Switch
Release Date: August 25, 2022
Developer: Artdink
Publisher: Bandai Namco

The SD (Super Deformed) Gundam spinoff franchise has never achieved the same renown as its parent franchise outside of Japan – where at one point it actually eclipsed the popularity of the main franchise in terms of sales for a brief time – but has nonetheless managed to establish itself as a presence in its own right over the years, and has spawned several video games. SD Gundam Battle Alliance marks the third SD Gundam title to release on the Switch, but the first to release on the console in the west. Was it worth the wait?

Sonic Origins how it came to be

Two of the primary developers behind Sonic Origins have briefly discussed how the release came together. Producer Nobuya Ohashi, along with director Katsuyuki Shigihara, chatted with Japanese magazine Famitsu in a recent interview.

With Ohashi, he started out by explaining that SEGA had renewed interest in focusing on the Sonic IP, but things picked up even further after the popularity of the first Sonic the Hedgehog movie. He said:

Touch controls were a staple of many handheld Monster Hunter entries, which left many fans wondering why the control options weren’t quite as expansive in Monster Hunter Rise. In a recent interview with Nintendo Dream, Monster Hunter Rise director Yasunori Ichinose explained that as the Switch is a hybrid console, control choices largely stemmed from the fact the team had to develop with both handheld and docked play in mind.

Below is a translation of Ichinose’s full explanation, as well as other tidbits he shared about developing the game on Capcom’s proprietary RE Engine.

Vesper: Zero Light Edition physical

Strictly Limited Games has revealed plans for a physical release of Vesper: Zero Light Edition on Switch.

Two versions are in the works. There’ll be a standard edition as usual, along with a “Special Limited Edition”. With the latter, fans will receive the game on a cartridge with an exclusive and limited cover sheet, special box, manual, companion book titled “The Age of Zero Light” that shows background art and details the backstory of Zero Light through every log found in the game, original soundtrack, five magnetic buttons, a double-sided poster featuring main visuals of the game, and a fluorescent character window sticker featuring art of the main character Seven in front of a backdrop of the game’s artwork.

Pac-Man World Re-Pac review

System: Switch
Release Date: August 26, 2022
Developer: Bandai Namco / NOW Production
Publisher: Bandai Namco

It’s not a stretch to say that almost everyone who plays video games is at least aware of Pac-Man; the puck-shaped pellet muncher is perhaps one of the most iconic gaming protagonists of all time. So, while it shouldn’t be a surprise that of course he featured in his own series of 3D platformers in the late 90’s and early 2000s – those games were a dime a dozen back then – it was a bit of a left-field announcement when Bandai Namco revealed that the original Pac-Man World would be getting a remake. It’s a solid 3D adventure that has its fans, sure, but it didn’t leave a substantial impact on the genre in the same way that Mario, Crash and Spyro did. Sometimes, though, a game doesn’t need to innovate to be a good time, and Pac-Man World Re-Pac is a perfect example of how tight, responsive platforming and a dollop of arcade-fueled nostalgia can be a timeless, satisfying combination.


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