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It’s no secret that The Legend of Zelda: Breath of the Wild is a massive project. But its scope is so huge that Nintendo has its largest team ever working on the game.

That’s something producer Eiji Aonuma shared in an interview with GameSpot. He largely talked about that during the discussion, but also gave an interesting answer about seeing and doing everything in the game.

Head past the break for Aonuma’s comments. Definitely check out GameSpot’s piece here as well.

GameSpot has posted another couple of minutes of footage from Bloodstained: Ritual of the Night. Check it out below.

Missed any of the Nintendo Treehouse stream yesterday? No worries! Nintendo has now put up the full eight hours in its entirety. We’ve included it below.

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Warner Bros. has sent out a bunch of screenshots showing the content on the way to LEGO Dimensions including Mission Impossible and more. We have them below.

IGN recently published an article about Zelda: Breath of the Wild which contains comments from producer Eiji Aonuma. Aonuma spoke about the world and how getting lost can be fun, rupees’ role, the subtitle, the special arrow shown in 2014, and Link’s green tunic.

We’ve rounded up Aonuma’s comments below. You can read IGN’s full piece here.

On how Nintendo approached the idea of filling such a large space…

“We talked a little bit about the idea of density, how dense to make this big world.” – Aonuma

– The team realized that filling the vast landscape with things to do and explore would be a lot of work
– As the team experienced moving around on horseback or climbing up to a high place to paraglide down, they realized that their desire to see what’s ahead of the next horizon grew
– At the same time, the team realized some moments should be subtle as you explore

“We realized that it’s OK if there’s pocket of emptiness.” – Aonuma

Pokken Tournament will be experiencing another round of maintenance tomorrow. The game’s online services will be down for a couple of hours.

Here’s when it’s taking place:

– 10 PM PT – 12 AM PT
– 1 AM ET – 3 AM ET
– 6 AM in the UK – 8 AM in the UK
– 7 AM in Europe – 9 AM in Europe

Source

The folks at Gamexplain interviewed Paper Mario: Color Splash co-producer Risa Tabata about the game. You can watch the full interview below, but we’ve also highlighted some of the more notable bits of information.

-Idea for the game started formulating right after Sticker Star was released
-Based ideas around the Wii U
-Completing the story should be around 30 hours, but completing everything in the game would be much longer
-There will be control options to allow for using buttons rather than the touchscreen
-No special Miiverse functions (outside of regular sharing screenshots and posting)
-Not including RPG elements because the Mario and Luigi games already cover the RPG genre
-Defeating enemies will drop item that lets you increase your maximum paint capacity
-Open to making an HD remaster of a Paper Mario game if they hear enough demand
-Want to figure out different paper-based themes for making future games

Earlier today, IGN hosted a LEGO Dimensions to show off new content coming to the game. Check out the recording below.

GameSpot has posted a video with another 15 minutes of LEGO Star Wars: The Force Awakens footage. View it below.

Nintendo showed off a variety of games for the Wii U and Nintendo 3DS systems during its Nintendo Treehouse: Live at E3 broadcast today, including a new game in the Mario Party series, an original action-adventure RPG IP for Nintendo 3DS, a sequel to Nintendo eShop hit BOXBOY! and the surprise launch of Rhythm Heaven Megamix.

Here’s a quick recap of just a few of today’s highlights. For even more details on upcoming games, visit http://e3.nintendo.com/videos to watch individual Treehouse: Live segments and more.

Pokémon GO Plus: The Pokémon GO Plus accessory can connect via Bluetooth Low Energy technology with any smartphone that has the Pokémon GO application installed, and provides an easy and convenient way to catch Pokémon and collect items (accessory must be in proximity of smartphone). Once the accessory is synced with a smartphone, Pokémon GO Plus notifies the player about events in the game, such as the appearance of a Pokémon nearby, using an LED display and vibration. Players can catch Pokémon or collect items by pressing the button on the Pokémon GO Plus without looking at their smartphone. Pokémon GO Plus will launch in late July in North America, and is currently available for pre-order at select retailers at a suggested price of $34.99.

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