Dengeki: Splatoon’s sell-through rate at 90% for its second week
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 13 Comments
During its first week, Splatoon experienced one of the highest sell-through rates ever in Japan. That number came in at 97.33 percent, which was a sign that the game was almost impossible to find in all stores.
Splatoon has now been on the market for a second week and has yet to show any signs of slowing down. As stated in a Dengeki report, the shooter sold nearly 70,000 copies with a sell-through rate of 90 percent between June 1 and June 7. Media Create’s information will probably vary just slightly, but this is a sign that consumers are still very much interested in Splatoon.
Japanese Yoshi’s Woolly World introduction video, amiibo overview
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Two new Yoshi’s Woolly World videos have come in from Nintendo’s Japanese YouTube page. Below, you’ll find an introduction video as well as an amiibo overview.
More: Amiibo, Yoshi's Woolly World
More Splatoon Kelp Dome footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 3 Comments
Additional videos have been uploaded to YouTube showing the new Kelp Dome map in Splatoon. You can watch three new ones below.
More: Splatoon
Mighty No. 9 Developer Update
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, News, Wii U | 12 Comments
Comcept and Inti Creates have decided to share a few details about their upcoming multi-platform title, Mighty No.9. Although the new details are light at this time, they have listed out some of the details by console and here is what we know so far:
Wii U
The version available will have GamePad support, but no motion control, amiibo, or Miiverse support. The details for the Classic Controller are unknown yet and are listed as TBC.
3DS
The 3DS version will be 3D enabled, as well as have Touch screen support. However it appears that there will be no SpotPass, StreetPass, or Mii support, and as with the Wii U version no amiibo.
Keep in mind some of these details could change once the game has launched, so we will keep you posted as more information is released.
More: Comcept, Inti Creates, Mighty No. 9
Kelp Dome map now live in Splatoon
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
Nintendo updated Splatoon with a new map today. As of now, players can begin accessing the “Kelp Dome”.
This is just one of several updates that have arrived in Splatoon since launch. Nintendo has added Ranked Battles, Inkbrush and N-Zap ’85 weapons, and the Port Mackerel map.
Check out some footage from the Kelp Dome below.
More: Splatoon
Update: Second comparison – Hyrule Warriors 3DS vs. Wii U video comparison
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 29 Comments
Update: Bumped to the top. Added in another video comparison.
Nintendo World Report put together a new video comparing the 3DS and Wii U versions of Hyrule Warriors. Check it out below.
More: comparison, Hyrule Warriors, Koei Tecmo, Omega Force, Team Ninja
GameFly listing has August 28 release date for Devil’s Third in North America
Posted on 9 years ago by Brian(@NE_Brian) in Rumors, Wii U | 7 Comments
Last night, Nintendo revealed that Devil’s Third is heading to Japan on August 4. That was followed by a release date announcement of August 28 for Europe. North America is now the only piece of the puzzle that’s missing.
If GameFly is to be believed, Devil’s Third is also coming to North America on August 28. We’ll need an confirmation from Nintendo before we can take this out of rumor territory, but the one thing I can say is that this retailer has proven accurate in the past. In any case, I wouldn’t be at all surprised to see official news during E3 next week.
Bloodstained Kickstarter reaches online challenge mode stretch goal
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
The Bloodstained: Ritual of the Night Kickstarter refuses to slow down. Once again, another stretch goal has been cleared. Bloodstained: Ritual of the Night has now surpassed $4 million, meaning the game will be receiving an online challenge mode.
Here’s what this feature will offer:
– Team up with a friend online in both co-op and versus modes
– Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
– Battle extra-powerful bosses which drop rare items
Just over two days remain in the Bloodstained: Ritual of the Night Kickstarter. You can give the campaign a look here.
Armature sharing Unreal Engine 4 Wii U code following Bloodstained’s launch
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 22 Comments
Armature Studio is responsible for bringing Bloodstained: Ritual of the Night to Wii U. This means that the company will be working with Unreal Engine 4 in its port for Nintendo’s console. It’s a pretty big deal, as Bloodstained may end up as one of the first titles to be running on Unreal Engine 4 on Wii U.
Armature has now announced that, following Bloodstained’s launch, the team will share the Unreal Engine 4 code it’s using on Wii U. Other developers will be able to access this at no extra cost. Maybe it will pave the way for further Unreal Engine 4-made games on Wii U.
Armature wrote in a Bloodstained Kickstarter update:
“Hi Bloodstained backers – Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they’re not officially supported platforms, it’s going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.
Since the community got these platforms off the ground, we figure that it’s best to let the community have them back when we’re done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”
Nintendo – Wii U/3DS sales, Splatoon doing very well, “interesting partnerships” on the way
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 18 Comments
AlphaBeatic has gone live with a new interview featuring Nintendo Canada general manager Pierre-Paul Trepanier. There’s a lot of talk specific to Canda, but the whole interview has some neat insights as a whole.
Trepanier talked Wii U and 3DS sales, Splatoon’s performance thus far, and even teased some “interesting partnerships” that we’ll apparently be hearing about soon.
We’ve posted a good portion of the Q&A below. There are a few more questions and answers on AlphaBeatic here.