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Last night, Nintendo revealed that Devil’s Third is heading to Japan on August 4. That was followed by a release date announcement of August 28 for Europe. North America is now the only piece of the puzzle that’s missing.

If GameFly is to be believed, Devil’s Third is also coming to North America on August 28. We’ll need an confirmation from Nintendo before we can take this out of rumor territory, but the one thing I can say is that this retailer has proven accurate in the past. In any case, I wouldn’t be at all surprised to see official news during E3 next week.

Source, Via

The Bloodstained: Ritual of the Night Kickstarter refuses to slow down. Once again, another stretch goal has been cleared. Bloodstained: Ritual of the Night has now surpassed $4 million, meaning the game will be receiving an online challenge mode.

Here’s what this feature will offer:

– Team up with a friend online in both co-op and versus modes
– Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
– Battle extra-powerful bosses which drop rare items

Just over two days remain in the Bloodstained: Ritual of the Night Kickstarter. You can give the campaign a look here.

Armature Studio is responsible for bringing Bloodstained: Ritual of the Night to Wii U. This means that the company will be working with Unreal Engine 4 in its port for Nintendo’s console. It’s a pretty big deal, as Bloodstained may end up as one of the first titles to be running on Unreal Engine 4 on Wii U.

Armature has now announced that, following Bloodstained’s launch, the team will share the Unreal Engine 4 code it’s using on Wii U. Other developers will be able to access this at no extra cost. Maybe it will pave the way for further Unreal Engine 4-made games on Wii U.

Armature wrote in a Bloodstained Kickstarter update:

“Hi Bloodstained backers – Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they’re not officially supported platforms, it’s going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.

Since the community got these platforms off the ground, we figure that it’s best to let the community have them back when we’re done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”

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AlphaBeatic has gone live with a new interview featuring Nintendo Canada general manager Pierre-Paul Trepanier. There’s a lot of talk specific to Canda, but the whole interview has some neat insights as a whole.

Trepanier talked Wii U and 3DS sales, Splatoon’s performance thus far, and even teased some “interesting partnerships” that we’ll apparently be hearing about soon.

We’ve posted a good portion of the Q&A below. There are a few more questions and answers on AlphaBeatic here.

Rodea: The Sky Soldier’s overseas release won’t be launching in September as originally announced. NIS America has delayed the game about a month, and it will now ship in October.

Rodea: The Sky Soldier is due out in North America on October 13. The European launch is scheduled for October 16.

Along with today’s updated release date, NIS America announced a launch edition for the 3DS version of Rodea: The Sky Soldier in North America. This features a collector’s box and original soundtrack. As previously announced, those who pick up an initial copy of Rodea on Wii U will receive the original Wii title as a bonus.

Source: NIS America PR

Update: Bumped to the top. Nintendo has shared an update on Twitter and confirmed that all problems have been resolved.


Nintendo took to its Japanese Twitter account a short while ago and commented on the Wii U’s latest update.

Earlier in the week, Wii U firmware version 5.4.0 was made available. We hadn’t heard of any issues, but Nintendo mentioned on its Twitter account that users may be encountering error 108-0065. Nintendo of America’s support site indicates that the problem may appear while downloading a system update, and it can occur if the update times out.

Nintendo is already on the case, and hopes to have the issues resolved soon. The company apologized for the inconvenience, and advises Wii U owners to simply wait until things have been fixed.

Interestingly, we haven’t heard about any problems in North America or Europe yet. Could these issues only be affecting Japan at present?

Source

Little Orbit has announced its lineup for E3 2015. The publisher will have four titles on display, including Adventure Time: Finn and Jake Investigations, Monster High New Ghoul In School, Barbie and Her Sisters Puppy Rescue, and Kung Fu Panda: Showdown of Legendary Legends.

Head past the break to read up on overviews of each of these games.

Amazon has a slight discount on Captain Toad: Treasure Tracker. It’s been priced at $40 since launch, but the retailer has the title for only $32.60. You’ll be saving $7.39 with a purchase. Those who are interested can find the Amazon listing here.

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This week’s issue of Famitsu is now available. In the latest issue, a few Nintendo-related games are covered. That includes Dragon Quest VIII, Fire Emblem If, Nobunaga’s Ambition 2 3DS, Return to PopoloCrois: A Story of Seasons Fairytale, Romance of the Three Kingdoms 2 3DS, and Yoshi’s Woolly World. Scans of each game can be found in the gallery below.

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GameSpot published a new interview yesterday regarding Sonic Boom: Fire & Ice. The site spoke with SEGA producer Omar Woodley and PR representative Aaron Weber about the new 3DS game and beyond. That includes talk about why Sonic Boom is skipping Wii U this year, appealing to both Sonic fanbases, and more.

Read on below for the full Q&A. Be sure to check out GameSpot’s full article here as well.


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