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NintendoWorldReport has published a new preview for Splatoon, which contains a bunch of details about the game’s Hero Mode (single-player). You can find the information rounded up below.

– As previously mentioned, you’ll be battling against the evil forces of the Octarians
– Octarians have snatched all of the Zapfish they could find in the area
– Zapfish are needed for electricity
– First few levels are basic
– In these levels, you shoot ink in your humanoid form and then switch to your squid form to move quickly through the level
– The campaign differs in what you need to accomplish
– Outwit various octopi troops
– Levels are made up of small islands that you hop between using launch pads
– Each level has a unique setup that challenges your skills and introduces new elements
– Floating Sponge Garden: has platforming and enemies to fight, but you also shoot ink at sponges to let them grow to huge proportions
– This lets you traverse the stage in brand new ways
– Propeller: when ink is shot at it, the device moves in different directions
– You can raise the propeller far above your enemies and inflict an immediate attack from above if your timing is right
– Timing is another important part of single-player
– “Inkraill Skyscape”: hop on various rails in your squid form and perform timed jumps to land on higher platform
– “Inkvisible Avenues”: platforms are almost impossible to see without ink guiding the way
– Your Inkling can only withstand three splats before you get booted to the overworld
– Checkpoints are scattered throughout levels
– Some levels are apparently very difficult – notably bomb drop levels
– In these, an enemy from above will constantly drop ink tornados around you in an attempt to destroy you
– “Flooder Junkyard”: gigantic robots try to spray the field completely in their color
– When the robots spot you, they’ll come after you with a full assault
– Octostamp boss: gigantic cube that tries to squash you as soon as he sees you
– Climb the sides of his body to start an assault on the tentacle that pops out and free the Zapfish inside
– Octowhirl boss: will fly straight towards you; trap him in a huge pile of ink to nail him down and once again hit the octopus tentacle three times
– One level has you scaling skyscrapers while another is in a galaxy-like setting rife with moving platforms

Source

Game Informer has detailed two new Toy Box games for Disney Infinity 3.0: Speedway and Toy Box Takeover. Information about each can be found below. Be sure to check out Game Informer’s full articles in the source links!

Speedway

– Avalanche wanted to improve driving
– Speedway: racing-focused Toy Box game
– Like Mario Kart, but with Disney Infinity’s deep roster of characters, vehicles, and tracks
– Sumo Digital working on racing aspects
– Sumo Digital’s involvement began when Disney Interactive John Vignocchi ran into Sumo’s Sean Millard at GDC and professed his appreciation for Sonic & Sega All-Stars racing
– Sumo tweaked the driving controls to tighten them up and make them feel more consistent with a quality kart racer
– The team is “aiming for it be as much fun and as pick-up-and-play as Mario Kart”
– Tweaks/changes are implemented throughout Disney Infinity 3.0, not just Speedway
– Race in Frozen, Wreck-it Ralph, and a few Star Wars track
– One track is set inside of the Monsters, Inc. door factory
– Millard had to be convinced of its inclusion, as he wasn’t sure how well it could work
– The track has thousands of hanging doors from the original film framing the racing action and creating plenty of rails the cars can jump on and slide along
– Speedway Toy Box will be sold as a separate, stand-alone game on a disc sometime after the release of Disney Infinity 3.0
– Will need the initial 3.0 starter set to play

Toy Box Takeover

– Previously called Villain Takeover
– Takes inspiration from top-down dungeon crawlers like Diablo
– Trying to learn from the mistakes with Disney Infinity 2.0’s Escape from the Kyln Toy Box game
– Take on more enemies
– Battle continuously without interruption
– In Toy Box Takeover, The Incredibles’ Syndrome gets his hands on an Infinity Wand, the tool players use to create their own worlds
– Syndrome starts pulling together worlds and iconic villains that span Infinity’s myriad franchises, including Star Wars, Pixar, and modern and classic Disney
– New enemy variants specifically for Takeover
– Need to stay clear of The Void
– The Void: an unstoppable, slow-moving force that creeps up behind you, destroying everything in its path – including enemies
– Sidekicks can help you
– Sidekicks have been dramatically overhauled from the previous games
– They help you fight or act as support
– Upgrade sidekick stats and equipment in and outside of Takeover

Source 1, Source 2

Nintendo shared Splatoon’s first North American commercial last week, and now the company has uploaded a second. That one is included below.

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Activision and FreeStyle Games will be updating Guitar Hero Live with plenty of new songs after launch. However, the game will feature an initial set list, which has now been shared by Rolling Stone.

On release day, the following songs will be available in Guitar Hero Live:

The Black Keys – “Gold on the Ceiling”
Blitz Kids – “Sometimes”
Ed Sheeran – “Sing”
Fall Out Boy – “My Songs Know What You Did in the Dark (Light Em Up)”
Gary Clark, Jr. – “Don’t Owe You a Thang”
Green Day – “Nuclear Family”
The Killers – “When You Were Young”
The Lumineers – “Ho Hey”
My Chemical Romance – “Na Na Na”
Pierce the Veil – “King for a Day (feat. Kellin Quinn)”
The Rolling Stones – “Paint it Black”
Skrillex – “Bangarang”
The War on Drugs – “Under the Pressure”
Black Veil Brides – “In The End”
Rage Against the Machine – “Guerrilla Radio”
Judas Priest – “Breaking the Law”
Pantera – “Cowboys From Hell”
Sleigh Bells – “Bitter Rivals”
System of a Down – “Chop Suey!”
Alter Bridge – “Cry of Achilles”
Alt-J – “Left Hand Free”
Broken Bells – “Leave It Alone”
Red Hot Chili Peppers – “Higher Ground”
The Pretty Reckless – “Going to Hell”

Guitar Hero Live will launch on Wii U this fall.

Source

Nintendo published a new wave of Yoshi’s Woolly World screenshots and art today. You can find the full set below.

It’s probably going to be one of those days when a ton of footage comes in for Splatoon. We’ll be posting all videos here throughout the next several hours.

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Nintendo passed along a handful of new details about Yoshi’s Woolly World today.

First, we now know that the game features over 50 levels. Each one is sprinkled with “surprises and hidden collectibles.”

Speaking of collectibles, there are a ton of them in Yoshi’s Woolly World. Here’s a recap of each:

– Hearts: restore Yoshi’s life gauge
– Stamp Patches: unlock stamps for Miiverse
– Smiley Flowers: increase the chances of unlocking a bonus game
– Beads: can be saved up to purchase Power Badges between levels, which when activated allow – for example – Yoshi to unleash powered-up Ground Pounds, or even be able to play alongside woolly canine companion Poochy
– Wonder Wools: find all five in every level, unlock uniquely-patterned Yoshis (over 50); use one of these styles by visiting Yoshi Hut on Craft Island

Nintendo’s official overview of the story in Yoshi’s Woolly World is as follows:

Once upon a time in Craft Island, a paradise located in the middle of Handmade Ocean, the peaceful lives of different-patterned Yoshis are rudely disrupted by the dastardly Kamek, who has kidnapped Yoshis by turning them into balls of yarn using his magic. Having escaped the surprise attack by this notorious villain, Yoshi must set out on an adventure spanning various Worlds, with beautiful landscapes ranging from lush woolly meadows to fluffy mountain peaks. And at the end of it all…well, Yoshi might encounter an even fiercer villain behind this pesky plot…

Some levels in Yoshi’s Woolly World will feature transformations. The character can turn into “a fast-swimming Mermaid Yoshi, a quick-firing Sky Pop Yoshi aeroplane, and even a Moto Yoshi, where Yoshi turns into a high-speed motorbike.”

Yoshi’s Woolly World launches in Europe on June 26, and this fall in North America.

Source: Nintendo PR

Update 2: Bumped to the top. Added a second boss video after the break.


Update: And another video!


Another Splatoon video has come in showing the Octostomp boss fight in Hero Mode. View it below.

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Update: Another video!


The folks over at GameXplain have posted Splatoon’s story mode intro/opening cut-scene. That can be found below. Additionally, you can get a look at the splash screen when loading from the Wii U menu above.

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