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Some Wii U owners may be unable to connect online with Wii U for the time being. Nintendo is aware of the issues – affecting all network services – which stem from a “server fault”.

A notice posted on Nintendo’s network page reads:


Batman: Arkham Origins was the first title in the series not made by Rocksteady. How does Arkham’s creator feel about the game?

NowGamer first asked Rocksteady producer Dax Ginn if it was surreal seeing another studio develop a new entry in a series. He stated:

“It was certainly pretty interesting, just to see what another team of creatives would do with Batman.”

And about Origins as a game in general, Ginn commented:

“I think they did a really solid job with Arkham Origins. I personally really, really enjoyed it – I think mostly because I’m really good at the combat, having played Arkham games for so long, I got a lot of joy out of it.”

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Could Castlevania and F-Zero be joining the Wii U’s Virtual Console lineup? That’s what these two recent classifications by the Australian government seem to suggest. Neither game was originally released down under, meaning there’s no existing classification to use – unlike Advance Wars, Golden Sun and the other Game Boy Advance titles heading to the service. Given that the publisher is listed as Nintendo in both cases, it looks like Wii U owners will soon be able to play one of the best entries in the Castlevania series, along with that F-Zero game based on the F-Zero anime series based on the F-Zero games. That said, I’d take any hints of future Virtual Console releases with a grain of salt – I’m still waiting on that localisation of The Mysterious Murasame Castle, after all.

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Last year’s Watch Dogs delay allowed the team to pack in extra content. Moreover, many ideas that may have been scrapped or saved for a sequel made their way into the game.

In an interview with CVG, VP of creative Lionel Raynaud said:

“There are always things that you have to keep for the next game. In this case, the extra time allowed us to put a lot of our ideas into the game, so we are happy with that.”

Keep in mind that Ubisoft definitely has extra ideas in store for a potential sequel. Raynaud teased:

“Yes, we have ideas [for a sequel]. Some ideas that we weren’t able to get into the game would not have made a difference, while other, bigger ideas that naturally emerged during development were so different that we felt they would have changed the experience.”

“The consistency that we have achieved with the characters, structure and narrative would have been difficult to maintain if we put in the other ideas that we had. So where we are now is keeping these ideas safe for the next game.”

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