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According to a report from The Wall Street Journal, Disney is working on Marvel and Star Wars figurines for Disney Infinity. A timeframe for their release was not provided.

The Wall Street Journal also claims that Disney’s interactive-media unit will be laying off “several hundred people”. You can find more in The Wall Street Journal’s article here.

It’s not unexpected for developers to abandon a few ideas while making games. For Retro Studios, the team was able to take some elements abandoned for Donkey Kong Country Returns and implement them into its direct sequel, Donkey Kong Country: Tropical Freeze.

One feature scrapped from Returns but included in Tropical Freeze is the game’s dynamic 3D camera. Retro was forced to cut the idea due to a lack of time, but managed to save it for the Wii U title.

Retro Studios president Michael Kelbaugh told ONM this month:

“As a game developer, I’ve felt that you always leave something on the drawing board that you wish you could have got in and you’re always tormented by the thought, ‘Wouldn’t it be cool if we have included…?’ I really believe, however, that those thoughts inspire future games and ideas that you use on the next game. For example, the dynamic 3D camera we used in Tropical Freeze was something we wanted to work into Donkey Kong Country Returns. We didn’t have the time, so we implemented it into Tropical Freeze instead.”

Thanks to joclo for the tip.

Source

Nintendo’s latest investor briefing is about to begin. And, per usual, analyst David Gibson is tweeting live from the event. We’re rounding up all of the bits shared at the conference below.

– 11.61m Pokemon XY sold in 9months, 3.52m for Animal Crossing: New Leaf, 2.57m for Luigi’s Mansion: Dark Moon, 2.18m for Zelda: A Link Between Worlds
– 1.94m for Super Mario 3D World, 1.74m for New Super Mario Bros. U, 1.51m for New Super Luigi U, 1.24m for Wii Party U, and 1.15m for Zelda: Wind Waker HD
– Mario Kart Wii still sells 1m in the 9 month period, sales reach 35.26m life-to-date
– Iwata’s focus today: won’t change how hardware and software combined is the strategy, won’t put games on other platforms, but company has learned lessons from past
– Nintendo will continue R&D on hardware in the future
– Need to identify new opportunity and create new market
– President Iwata apologizes for the big cut in its full-year guidance, bows for three seconds
– Iwata isn’t pessimistic about the game console outlook
– No change to game console being the center of its strategy
– Iwata insists the company will not be abandoning its hardware business
– Iwata says Wii U’s weakness is the GamePad, recognition is low
– Price cut isn’t an option for Wii U
– People think GamePad is an accessory for Wii
– Iwata concedes adapting to change is necessary, but he highlights the company has gone through drastic changes in its 125-year history, starting from Hanafuda cards to now game consoles
– Nintendo needs to put a balance between what it’s going to continue doing and the drastic change it needs to undergo
– GamePad needs titles to take advantage of the controller
– GamePad is Nintendo’s highest priority
– Nintendo will NFC titles at E3
– Plan highspeed startup
– Iwata says he needs to revamp its marketing for this year’s holiday season
– Iwata says the company has overcome technological hurdles to making virtual consoles
– GamePad profile to be increased
– Mario Kart 8 to be released in May
– Iwata says he’ll make sure this won’t be just a one-off boost in momentum
– Fast start up of GamePad designed so can play without TV quickly
– Iwata wants to change the definition of the platform, previously it’s been devices-based, 3DS and Wii U are not compatible and users separate
– Nintendo Network ID is important, also used for future handheld and console, will now include smart device, but won’t put Nintendo games on smartphones
– Nintendo will “actively” use smart devices to “make connections with customers”
– Will use smart devices as a catalyst to encourage customers to use its Nintendo platforms
– Won’t optimize software for smart devices, thinking of launching service sometime this year, an on demand service
– Service is ID based and not device based, account relationship with customer, more users play game the lower the price
– If play with friends then perhaps lower price
– Will experiment with this model on Wii U, changing attitude to licensing IP and will seek partner to expand exposure
– Nintendo may not be releasing its popular franchise on other platforms, but Iwata says the company will license Nintendo game character rights to new partners
– In emerging markets plan to push into in 2015, want to establish user relationship, understand prices need to be lower
– Mr. Iwata now going into how Nintendo is going to expand into new fields. He looks back the past 10 years of his tenure, saying he’s had some success in expanding the gamer population by bringing Wii and DS to people who may not have played games in the past before.
– Iwata defines entertainment as improving quality of life (QOL) in the next 10yrs is to improve this, first area is health, want to find blue ocean
– QOL could do wearable devices but wants to leapfrog that to non wearable devices by Nintendo, want to propose healthy structure for day2day
– Thinks there will be synergies between games platform and QOL platform
– Iwata focusing on quality of life through entertainment for the next decade; key world is health, Nintendo is trying out something completely new: non-wearables to monitor your health.
– QOL platform will roll out in April 2015, integrated with games, business plan details in 2014, business impact in fiscal year March 2016
– For those of you wondering what non-wearables are, Nintendo will unveil the details of its new business during 2014 and launch it for the fiscal year through March 2016. Mr. Iwata’s speech is now over. And now the Q&A session is starting.
– Smart device service application is not designed to make money, but as communication to users, act as a channel to users
– Smart device service just advertising is not enough, it needs to be fun and engaging, connect with what people are talking good about
– Iwata says he’s not aiming for short term revenue boost but the smartphone service app is aimed at building a bridge with customers and bringing more information on Nintendo. But he admits it’s hard for people to use the apps on a regular basis if it’s just for marketing purpose.
– Nintendo is increasing its investment to overcome weakness but not intention to continue current investment into next fiscal year
– Marketing will rise as proportion roof revenue but type will change and especially for smart devices
– Iwata says the big boost in capital spending plan is for Nintendo to tackle areas that it’s not good with. So where is Nintendo’s soft spot? That’s a secret, Mr. Iwata says with a grin.
– 3DS will be driver for next fiscal year, Wii U will not provide big profit but software titles will drive restoration
– License character IP= will now be more flexible, won’t license everything, consider competitiveness or if undermine then not do
– Already in discussion for licensing arrangements, no budget set, make profit in not so distant future
– Miyamoto saying WiiU impacted by lack of key franchises, think is resolved, games are not boring, strong reviews for 3D World
– It is single player that is weak and communication about games, reviews have been very strong
– Think franchises can be upgraded in more stable manner working with external developers
– Answering another analyst’s question on how the company plans to return to profitability, Mr. Iwata says the DS will be the main driver for profit for the next fiscal year and the firm will focus on more efficient marketing. Expectations also high for two popular games lined up: Mario Kart and Super Smash Bros.
– To another question that was a bit too long to recap here, Mr. Iwata says he’s never considered quitting. “My conviction and passion have not been shaken,” he says, though adding he took the pay cut because he did feel he does need to take responsibility.
– Admits Nintendo land was not sell explanatory, admits WiiU had vacuum as year, it’s not about volume but quality that’s important
– Iwata’s admits WiiU had vacuum last year
– 3DS dominates in Japan so 3rd party want to develop for, overseas console dominates with developers focused on console and not portable
– But thinks with 3DS having 10m installed base developers are more interested, WiiU rebound will see 3rd party follow
– On the response of software makers, Mr. Iwata says there is still strong support from makers of content that is popular with Nintendo’s main customer base of children and families, but enthusiasm is lower among other software makers. For now, Nintendo will focus on increasing its user platform so that more software makers can come on board, Mr. Iwata says.
– Iwata – next time propose hardware will utilize what has been done on Wii U, cannot have console and portable separate systems, they are brother/sister
– Nomura analyst now asking why Nintendo revamped its organizational structure to merge consoles and portable devices. Mr. Iwata says there was a huge technological gap in developing consoles and portable games in the past since portable devices run on batteries, but technological advances have narrowed the architectural difference between the two. He adds he doesn’t know yet whether the two hardware will be merged in the future, but the two will become more like “brothers.”
– On licensing: says won’t do further San Rio model, prefer to not follow another’s model, might be able to get sticker or wallpaper on smartphone
– Would consider cancel stock, when say non-wearable means something not just have in living room, but want to remain mysterious now on this
– Mr. Iwata says he won’t deny the possibility of carrying out M&As by using the shares the company will buy back, saying its business is facing a transition point. But he says there’s no specific deal that is moving forward that he can talk about for today.
– For those of you wondering what “non-wearables” for health means, here’s the one clue he’s giving out for today: it’s not necessarily something you will use in the living room.
– Iwata: is sharing philosophy with another company and aligning with them, cannot do alone.
– On the possibility of tie-ups, Mr. Iwata says Nintendo can’t do everything on its own and will be “flexible” in considering its options. But he says there’s something that Nintendo will stick to: the creation of products that are unique and not comparable to anything else. “We’d like to work with other companies where necessary while maintaining our unique identity,” he says.
– Wii U sales while weak in USA or UK they were strong in France and currently studying why that was the case
– Iwata: saying entertainment needs to give surprise, this is bigger with hardware and software together, Nintendo integrated has more options
– Integrated can amplify surprise for consumers, hence more of an advantage, not want to give profit target yet
– Responding to a reporter’s question as to why sales were weak overseas while relatively strong in Japan, Mr. Iwata says the company’s marketing got divided between pushing for 3DS and Wii U console and in the end both never “exploded.” “This was the worst year-end shopping season since I became president. We need to rebuild as soon as possible,” he says.
– another discussion of why Nintendo is keeping both the console and software. “By combining the hardware and software, we can amplify our strength,” Mr. Iwata insists.
– Internally call free to play as free to start, just because can make money doesn’t mean have to put games on smart phones
– Want to present entertainment in a different way on smart phones, session over and most leave.

Source 1, Source 2

Famitsu has shared a listing of the top 100 best-selling games of 2013 for the year in full, based on data obtained from parent company Enterbrain. The results can be found below.

01. [3DS] Pokémon X / Y # (Pokémon Co.) {2013.10.12} (¥4.800) {2013.10.12} – 3.976.829
02. [3DS] Monster Hunter 4 # (Capcom) {2013.09.14} (¥5.990) – 3.293.312
03. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 1.730.182 / 4.017.159
04. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 1.580.067
05. [3DS] Dragon Quest VII: Fighters of Eden (Square Enix) {2013.02.07} (¥6.090) – 1.227.377
06. [3DS] PazuDora Z: Puzzle & Dragons Z (GungHo Online Entertainment) {2013.12.12} (¥4.400) – 1.005.697
07. [3DS] Luigi’s Mansion: Dark Moon (Nintendo) {2013.03.20} (¥4.800) – 982.737
08. [PS3] Grand Theft Auto V (Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 605.882
09. [WIU] New Super Mario Bros. U # (Nintendo) {2012.12.08} (¥5.985) – 584.479 / 965.794
10. [WIU] Wii Party U # (Nintendo) {2013.10.31} (¥4.935) – 518.766
11. [PS3] Metal Gear Rising: Revengeance # (Konami) {2013.02.21} (¥6.980) – 470.597
12. [PS3] JoJo’s Bizarre Adventure: All-Star Battle # (Bandai Namco Games) {2013.08.29} (¥7.980) – 468.652
13. [3DS] New Super Mario Bros. 2 # (Nintendo) {2012.07.28} (¥4.800) – 445.241 / 2.225.734
14. [3DS] Disney Magic Castle: My Happy Life # (Bandai Namco Games) {2013.08.01} (¥5.480) – 427.070
15. [WIU] Super Mario 3D World (Nintendo) {2013.11.21} (¥5.985) – 410.041
16. [PS3] One Piece: Pirate Warriors 2 # (Bandai Namco Games) {2013.03.20} (¥8.190) – 406.324
17. [PS3] Lightning Returns: Final Fantasy XIII (Square Enix) {2013.11.21} (¥7.770) – 404.147
18. [3DS] Mario & Luigi: Dream Team # (Nintendo) {2013.07.18} (¥4.800) – 392.372
19. [PS3] Dynasty Warriors 8 # (Koei Tecmo) {2013.02.28} (¥7.560) – 354.980
20. [PSV] God Eater 2 # (Bandai Namco Games) {2013.11.14} (¥5.980) – 354.498
21. [3DS] Phoenix Wright: Ace Attorney – Dual Destinies (Capcom) {2013.07.25} (¥5.990) – 353.211
22. [WII] Taiko no Tatsujin Wii: Super Deluxe Edition # (Bandai Namco Games) {2012.11.29} (¥5.040) – 323.439 / 632.123
23. [3DS] Youkai Watch (Level 5) {2013.07.11} (¥4.800) – 286.453
24. [PS3] Gran Turismo 6 # (Sony Computer Entertainment) {2013.12.05} (¥6.980) – 282.686
25. [3DS] Dragon Ball Heroes: Ultimate Mission (Bandai Namco Games) {2013.02.28} (¥5.800) – 282.561

This week’s GameStop ad has gone live. There aren’t a ton of highlights this week, though you can save $10 on the Disney Infinity Starter Pack. Young Justice: Legacy is also still available for $10 on 3DS.

Below is this week’s circular in full:

gamestop_ad_jan_29-1gamestop_ad_jan_29-2

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After slashing its forecasts for Wii U and overall business earlier this month, Nintendo has today reported its full fiscal results for Q3 2014.

Through the end of December, total Wii U hardware sales stand at 5.86 million worldwide, compared to the PlayStation 4’s 4.2 million units and Xbox One’s 3.9 million units. Software sales come in at 29.37 units. In order to meet its yearly Wii U hardware forecast, Nintendo must sell 400,000 units in the following quarter.

Other lifetime hardware sales include the Wii at 100.9 million units, 3DS at 42.74 million, and DS at 153.93 million. On the software side of things, Wii has shifted 829.34 million games, while the 3DS and DS have sold 152.29 million and 942.32 million games respectively.

Between April and December 2013, Nintendo moved a total of 2.41 million Wii U consoles. The 3DS performed fairly well having sold 7.43 million units during the same period – 7.43 million units of the XL mode, and another 2.11 million units of the 2DS release.

Other notable tidbits:

– Pokemon X/Y sales: 11.61 million units (as of December 31, for the full year)
– Tomodachi Collection: New Life sales: 1.82 million units
– Animal Crossing: New Leaf sales: 3.52 million units
– Mario & Luigi: Dream Team sales: 2 million units
– Zelda: A Link Between Worlds sales: 2.18 million units
– Zelda: Wind Waker HD, Wii Party U, and Super Mario 3D World sold over one million units each
– Net sales: 499.1 billion yen
– Overseas sales were 340.0 billion yen or 68.1 percent of the total sales
– Gross profit of 149.2 billion yen
– Due to depreciation of the yen against the U.S. dollar and euro, expenses that were initially quoted in foreign currencies grew when converted into yen, with total selling, general and administrative expenses exceeding gross profit, resulting in an operating loss of 1.5 billion yen
– Exchange gains totaling 48.1 billion yen due to depreciation of the yen at the end of this period
compared with the one at the end of the last fiscal year
– Ordinary income was 55.5 billion yen
– Net income was 10.1 billion yen

Source

More: ,

Monster Hunter is seeing its 10th anniversary this year. To celebrate, Capcom released the video above highlighting the series’ previous entries.

Source

This week’s UK software sales are as follows:

Individual formats

LWTWTitleFormatLabelPublisher
11FIFA 14PS4EA SPORTSELECTRONIC ARTS
42KILLZONE: SHADOW FALLPS4SONY COMPUTER ENT.SONY COMPUTER ENT.
73MINECRAFT: XBOX 360 EDITIONXB360MICROSOFTMICROSOFT
64FIFA 14XB360EA SPORTSELECTRONIC ARTS
55CALL OF DUTY: GHOSTSPS4ACTIVISIONACTIVISION BLIZZARD
106FIFA 14XB ONEEA SPORTSELECTRONIC ARTS
87BATTLEFIELD 4PS4EA GAMESELECTRONIC ARTS
128FIFA 14PS3EA SPORTSELECTRONIC ARTS
29CALL OF DUTY: GHOSTSXB360ACTIVISIONACTIVISION BLIZZARD
910ASSASSIN’S CREED IV: BLACK FLAGXB360UBISOFTUBISOFT
1411ASSASSIN’S CREED IV: BLACK FLAGPS4UBISOFTUBISOFT
1312BATTLEFIELD 4XB ONEEA GAMESELECTRONIC ARTS
313GRAND THEFT AUTO VXB360ROCKSTARTAKE 2
1514FORZA MOTORSPORT 5XB ONEMICROSOFTMICROSOFT
1915FOOTBALL MANAGER 2014PCSEGASEGA
1716BATTLEFIELD 4XB360EA GAMESELECTRONIC ARTS
2417LEGO MARVEL SUPER HEROESXB360WARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
2018CALL OF DUTY: GHOSTSXB ONEACTIVISIONACTIVISION BLIZZARD
2319LEGO MARVEL SUPER HEROESPS4WARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
2620ALIENS: COLONIAL MARINESXB360SEGASEGA
2521DEAD RISING 3XB ONEMICROSOFTMICROSOFT
1822ASSASSIN’S CREED IV: BLACK FLAGPS3UBISOFTUBISOFT
1123GRAND THEFT AUTO VPS3ROCKSTARTAKE 2
24MARIO PARTY: ISLAND TOUR3DSNINTENDONINTENDO
2225NEED FOR SPEED: RIVALSPS4EA GAMESELECTRONIC ARTS
2126JUST DANCE 2014WIIUBISOFTUBISOFT
3127BATTLEFIELD 4PS3EA GAMESELECTRONIC ARTS
3028KNACKPS4SONY COMPUTER ENT.SONY COMPUTER ENT.
2729NEED FOR SPEED: RIVALSXB360EA GAMESELECTRONIC ARTS
1630CALL OF DUTY: GHOSTSPS3ACTIVISIONACTIVISION BLIZZARD
2931RYSE: SON OF ROMEXB ONEMICROSOFTMICROSOFT
3332ASSASSIN’S CREED IV: BLACK FLAGXB ONEUBISOFTUBISOFT
3233GEARS OF WAR: JUDGMENTXB360MICROSOFTMICROSOFT
3634ALIENS: COLONIAL MARINESPS3SEGASEGA
2835GRAN TURISMO 6PS3SONY COMPUTER ENT.SONY COMPUTER ENT.
3436WWE 2K14XB3602K SPORTSTAKE 2
3837POKEMON X3DSNINTENDONINTENDO
4038SAINTS ROW IVXB360DEEP SILVERKOCH MEDIA
3939POKEMON Y3DSNINTENDONINTENDO
40LEGO MARVEL SUPER HEROESPS3WARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE

 

All formats

LWTWTitleDeveloperLabelPublisher
11FIFA 14EA CANADAEA SPORTSELECTRONIC ARTS
22CALL OF DUTY: GHOSTSINFINITY WARDACTIVISIONACTIVISION BLIZZARD
33BATTLEFIELD 4DIGITAL ILLUSIONSEA GAMESELECTRONIC ARTS
44ASSASSIN’S CREED IV: BLACK FLAGUBISOFT (MONTREAL)UBISOFTUBISOFT
65LEGO MARVEL SUPER HEROESTRAVELLER’S TALESWARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
86KILLZONE: SHADOW FALLGUERRILLA GAMESSONY COMPUTER ENT.SONY COMPUTER ENT.
77NEED FOR SPEED: RIVALSGHOST GAMESEA GAMESELECTRONIC ARTS
98MINECRAFT: XBOX 360 EDITION4J STUDIOSMICROSOFTMICROSOFT
59GRAND THEFT AUTO VROCKSTAR NORTHROCKSTARTAKE 2
1010ALIENS: COLONIAL MARINESGEARBOX SOFTWARESEGASEGA
1111JUST DANCE 2014UBISOFT (FRANCE)UBISOFTUBISOFT
1212FORZA MOTORSPORT 5TURN 10 STUDIOSMICROSOFTMICROSOFT
1413FOOTBALL MANAGER 2014SPORTS INTERACTIVESEGASEGA
1514WWE 2K14YUKE’S2K SPORTSTAKE 2
1315BATMAN: ARKHAM ORIGINSWB GAMES MONTREALWARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
1916NBA 2K14VISUAL CONCEPTS2K SPORTSTAKE 2
1817DEAD RISING 3CAPCOM VANCOUVERMICROSOFTMICROSOFT
18MARIO PARTY: ISLAND TOURND CUBENINTENDONINTENDO
2619LEGO BATMAN 2: DC SUPER HEROESTRAVELLER’S TALESWARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
1620DEAD ISLAND: RIPTIDETECHLANDDEEP SILVERKOCH MEDIA
2721KNACKSONY COMPUTER ENT.SONY COMPUTER ENT.SONY COMPUTER ENT.
2322LEGO THE LORD OF THE RINGSTRAVELLER’S TALESWARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
2223DISNEY INFINITYAVALANCHE SOFTWAREDISNEY INFINITYDISNEY INTERACTIVE STUDIOS
2124MAX PAYNE 3ROCKSTAR VANCOUVERROCKSTARTAKE 2
2425SAINTS ROW IVDEEP SILVER VOLITIONDEEP SILVERKOCH MEDIA
1726TOMB RAIDERCRYSTAL DYNAMICSSQUARE ENIXSQUARE ENIX EUROPE
2527RYSE: SON OF ROMECRYTEKMICROSOFTMICROSOFT
2828SKYLANDERS SWAP FORCEBEENOXSKYLANDERSACTIVISION BLIZZARD
2929GRID 2CODEMASTERSCODEMASTERSCODEMASTERS
3030GEARS OF WAR: JUDGMENTEPIC GAMES/PEOPLE CAN FLYMICROSOFTMICROSOFT
2031GRAN TURISMO 6POLYPHONY DIGITALSONY COMPUTER ENT.SONY COMPUTER ENT.
3332SONIC & ALL STARS RACING TRANSFORMEDSUMO DIGITALSEGASEGA
3133POKEMON XGAME FREAKNINTENDONINTENDO
3234POKEMON YGAME FREAKNINTENDONINTENDO
35INJUSTICE: GODS AMONG US ULTIMATE ED.HIGH VOLTAGEWARNER BROS. INTERACTIVEWARNER BROS. INTERACTIVE
3836THE ELDER SCROLLS V: SKYRIM – LEGENDARYBETHESDABETHESDA SOFTWORKSBETHESDA SOFTWORKS
37SUPER MARIO 3D WORLDNINTENDONINTENDONINTENDO
3638THE LEGEND OF ZELDA: LINK BETWEEN WORLDSNINTENDONINTENDONINTENDO
39MADDEN NFL 25EA TIBURONEA SPORTSELECTRONIC ARTS
3540ANIMAL CROSSING: NEW LEAFNINTENDONINTENDONINTENDO

Source 1, Source 2

Disney Infinity continues to sell quite well. In the US last month, the game sold another 550,000 units.

A total of 3 million starter packs have now been sold.

Jimmy Pitaro, president of Disney Interactive, told The New York Times, “We believe we’ve set the stage for Infinity to be an enduring video game platform.”

Source

Call of Duty: Ghosts #1 Top-Selling Next Gen Title; Call of Duty #1 Franchise for the Last Five Years

Skylanders #1 Kids Video Game Franchise for Second Consecutive Year; Takes #3 Spot for Overall Video Game Franchise in 2013

SANTA MONICA, Calif.–(BUSINESS WIRE)– Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), announced today that Call of Duty® and Skylanders® continue to top U.S. NPD charts for 2013. Call of Duty: Ghosts was the #1 best-selling title overall in December, and the #1 best-selling next gen title of 2013 on both Xbox One and PlayStation 4; Call of Duty was the #1 franchise for the fifth year in a row in both software units and dollars in the U.S., according to the NPD Group¹. Additionally, Skylanders SWAP Force was the #2 best-selling title overall in December; Skylanders was the #1 best-selling kids video game franchise of 2013 in the U.S. for the second consecutive year, and the #3 video game franchise overall for the year in the U.S., according to the NPD Group and including toys and accessories2.

“Call of Duty: Ghosts is the #1 best-selling next gen launch title on both Xbox One and PS4, and for the second year in a row Skylanders was the #1 top-selling kids video game franchise,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “This consumer response to both Call of Duty: Ghosts and Skylanders speaks to the deep connection both franchises have made with fans, which fuels our commitment to delivering great games time and again.”


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