Monster Hunter Frontier G will allow players to chat in two ways on Wii U.
Players only need to press the ZL/ZR buttons to bring up a touch screen keyboard on the GamePad. But as 4Gamer points out, you will need to be careful when confronting a monster since the it’s displayed on the controller’s entire screen. That’s where having the full world on the TV comes in handy.
There will be a second option if typing on the GamePad isn’t your sort of thing. Capcom has confirmed that the Wii U version will fully support actual, real life keyboards.
Retromade Games is bringing at least two games to the Wii U: Hell IX, a helicopter shooter and Fixie Joe, a run & jump experience.
Actually, there’s one catch with the former. Hell IX will need to reach its Kickstarter funding goal of $22,000 in order to begin production.
Hell IX and Fixie Joe titles appear to be just the start of Retromade’s support. CEO Jose A. Gallardo told Nintendo Life about a couple of new ideas – “one related to space conquest and combat and the other related to ancient Asian mythologies, a sort of MMO.”
Jett Rocket originally started out on Wii as a WiiWare title. In December 2011, developer Shin’en announced a sequel for the 3DS as an eShop release.
Yet even though Jett Rocket is making the transition from console to handheld, Shin’en isn’t opposed to bring Jett Rocket II to the Wii U eShop.
You may remember how, a few weeks ago, Shin’en published a tweet that seemed to ask fans about their feelings regarding an HD version. We followed up with the studio about the possibility of a Wii U port, and were told the following:
“We originally didn’t plan a Wii U version of JR2 but since we connected a 3DS devkit to a TV to capture some footage we realized the game would work great on the big screen. So if fans really ask for it we would be happy to go for it.”
So there you have it. Want Jett Rocket II on Wii U? Let Shin’en know!
This week’s Japanese eShop update is as follows:
3DS
Downloadable Titles
Simple Series DL Series Vol. 14 The Dasshutsu Game – Uragiri no Misshitsu – 700 yen
Solitiba – 500 yen
Oshare na Koinu 3D (retail title) – 4,800 yen
Disney Magic Castle: My Happy Life (retail title) – 5,480 yen
Doki Doki! Purikura Nari Kiri Life (retail title) – 4,980 yen
Denpa Ningen no RPG 3 DEMO – FREE
Nekketsu K?ha Kunio-kun SP Rant? Ky?s?kyoku DEMO – FREE
Virtual Console
Battle City (Famicom) – 500 yen
Wii U
Downloadable Titles
Bandai Channel (Video Service) – FREE (with monthly fee of 1,050 yen)
Virtual Console
Famicom Tantei Club Part II: Ushiro ni Tatsu Sh?jo (Zen K?hen) (Super Famicom) – 800 yen
Recently, Ubisoft Japan and 13 other companies held an event to introduce Japanese-based businessmen to French President François Hollande. Various booths were on display – including one from Ubisoft – which was decorated with Rabbids Land. Hollande didn’t have time to play the game, but he did get to see Assassin’s Creed III in action. He was also presented with a Wii U console along with copies of Just Dance 4, Rabbids Land, and Assassin’s Creed III as a gift.
I picked up the new indie title Cloudberry Kingdom on Wii U this evening and was disheartened to see that the leaderboards were only functioning offline– meaning it only registered scores that were obtained on my Wii U system locally. After poking around Miiverse for a bit I learned from educated game owners that the leaderboards simply aren’t online-capable right now, but Pwnee Studios does plan on patching that in.
It’s unfortunate, for sure. I’m looking forward to being able to compare my scores with my friends soon.