
Nintendo will be renaming two of its official Facebook pages later this month.
On September 19, the “Nintendo 3DS” page will be known as “Nintendo Handheld Gaming”. And one day later, the “Wii U” page will be changed to “Nintendo Console Gaming”.
Not exactly the biggest piece of news we’ve had in the world of Nintendo as of late. Still, it’s an interesting move – if nothing else, it allows Nintendo to keep one page for its handhelds/home consoles in the future without having to create new ones.
Another week, another episode! Three glitches from Super Mario World manage to be underwhelming, overwhelming, and non-existent. But which ones are which!?
Monster Hunter 4 is on the 3DS, a system which does have its limitations. Despite this, Capcom didn’t make any sort of compromises during development. All of Monster Hunter’s action gameplay has been kept in tact.
Director Kaname Fujioka told Dengeki Online in a new interview:
Tsujimoto [Ryozo, Producer] said “Absolutely let’s not do any trade-off.” On all action segments, you absolutely can’t remove anything if you add something. Our direction was that if 10 was thought to be the maximum, then we continued to add to it in order to transform that maximum into 13.
TimeSplitters Rewind may have a chance, albeit a small one, of releasing on Wii U.
Project manager Michael Hubicka spoke about a potential version for Nintendo’s console in a Reddit AMA. Hubicka initially gave a fairly bleak answer, writing:
“I’m not ruling out the possibility, but I wouldn’t get your hopes up.
He then followed up with a response that sounded slightly more encouraging:
“I hope I didn’t sound rude. I’ve been replying to so many people! But it is true though, I’m not ruling out the possibility of a Wii U release. I’m not sure how that would work out in terms of controls and such, but it could be really interesting.”
I wouldn’t necessarily think that the game has a high chance of coming to Wii U, but at least it hasn’t been ruled out!
Though it’s not any indication of activity within the franchise, it appears as though Activision doesn’t plan on letting go of the Sing Hero brand name anytime soon, as they’ve renewed the trademark for it in relation to an “unannounced project”. The trademark was initially filed back in 2009, although not a single game with that moniker has ever been released.