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Steve Butler, an employee from Archie Comics, has posted some concept art of a Metroid comic series that he had made for Archie Comics almost six years ago. Archie Comics wanted to do a licensed video game comic and they decided to go with Mega Man over Metroid in the end. Check out below to look at the concept art for the Metroid comic series.

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A recent article from Serkan Toto has just reported that the Pokemon Company has disclosed their financials from over the past five years. During this past year. their sales profit has gone up by 26 times then the previous fiscal year.

Here is The Pokemon Company’s net profit for the last five years (all past fiscals ended on the last day of February):

  • 15th fiscal (for the year that ended on February 28, 2013): US$16.6 million
  • 16th fiscal: US$10.6 million
  • 17th fiscal: US$18.4 million
  • 18th fiscal: US$5.6 million
  • 19th fiscal: US$143.3 million

It is most likely that the jump in sales have to do with the releases of Pokemon GO and Pokemon Sun & Moon from last year. Overall, it is amazing how big their profit blew up from last year compared to the year before that.

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Update: More videos added in below.


Original: Now that it has officially launched in Japan, more Seiken Densetsu Collection footage is popping up. A new video showing off the menu and music test can be found below.

Collavier is preparing Physical Contact: Speed for worldwide release on the Switch eShop. A release date has yet to be finalized, but we do know that the card game will cost $4.99 / €4.99.

Access the Physical Contact: Speed site here. We’ve included an overview from the page below.

Ripstone is putting Dreadbit’s Ironcast on Switch, the company announced today. This will be Ripstone’s debut title on Nintendo’s new console following several Wii U eShop games.

Ironcast is said to be “a turn-based strategy game set in an alternative Victorian history, with roguelike elements and a steampunk twist.” Players control a “7 meter tall walking Ironcast to defend 1880’s Victorian England from an invading force of enemy Ironcast.” Switch’s HD Rumble will be supported along with touchscreen use during portable play.

You’ll be able to play Ironcast on Switch this summer. View a trailer for Ironcast below.

It’s been a long time coming, but Runbow Pocket has a release date – and it’s due out very soon. The game is heading to 3DS on June 20. In North America, Runbow Pocket will be sold at retail and digitally while in Europe it will be an eShop-only title.

Here’s a trailer:

As for why Runbow Pocket took so long, 13AM Games’ Alex Rushdy explained:

Famitsu has just published on their website four high quality images of Fire Emblem Warriors, which will come to Switch and New 3DS in the future.

Check them out below:

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This week’s Famitsu scans are now available. Highlights include Fire Emblem Warriors, Lost Sphear, and Monster Hunter XX on Switch. Scans of all games are below.

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After making a few titles for 3DS, Abylight is now shifting its attention to Switch. The studio announced Qbics Paint for the system today.

Qbics Paint uses Switch’s touchscreen for 3D modeling and painting. You’ll be able to customize Qbics with a 24-color palette. There’s a “Creation Mode to sculpt and paint freestyle your own Qbics – or let your imagination run wild editing those you already unlocked, and combine it with the Image mode using a wide range of stock images to get you inspired”.

Here’s a rundown of features:

⦁ Release your stress with its relaxing gameplay while you train your creative skills and your spatial vision
⦁ Anyone can sculpt and paint in 3D by using its user-friendly interface
⦁ The touch screen of the Nintendo Switch makes a great canvas to create artwork that can be shared at Social Media through the Capture Button
⦁ 4 game modes: Sculpt, Paint, Creation, and Image
⦁ More than 50 models to unlock and 50 empty spaces to create your own figures

Qbics Paint will be available this year on the eShop. Abylight will share a final release date “shortly.”

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Update: Ubisoft has now shared the news on its blog. We’ve added in their official comments below.


Original: French outlet Challenges provides a first look at a new logo that Ubisoft will be using going forward. We’ve attached it above.

Speaking with the site, Ubisoft’s Courtney Riss spoke about wanting to take advantage of the spiral design, which signifies original creation – along the lines of the Big Bang. However, it needed to be modernized so that it would be more direct and simple.

This is the third time in Ubisoft’s history that the company is changing its logo with four designs overall. Here’s a look at past designs:

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