In Japan, it’s already September 14. You know what that means! The GameCube is now officially 15 years old. Nintendo originally launched the console in Japan on September 14, 2001.
The GameCube wasn’t Nintendo’s most successful system, but that doesn’t mean it lacked great games. Metroid Prime, Zelda: The Wind Waker, Super Mario Sunshine, Pikmin, and Smash Bros. Melee are among the more memorable titles. The design itself is also unforgettable with the handle on the back!
System: 3DS
Release date: September 16, 2016
Developer: ArtePiazza / Square Enix
Publisher Nintendo
Dragon Quest has had a very interesting history outside of Japan. Known earlier as Dragon Warrior in North America due to trademark issues, the series wasn’t nearly as popular over here as it was in Japan, being somewhat of a cultural phenomenon overseas. Despite its very low sales in the states, the various games have been relatively well received by those who’ve given the franchise a shot, and over the years have garnered a fairly large fan base in the west. Square Enix, in partnership with Nintendo, has now fully remade one of the most beloved entries in the series for the 3DS: Dragon Warrior VII. So, how does Dragon Quest VII: Fragments of the Forgotten Past hold up not only as a remake, but also as a brand new title on Nintendo’s handheld?
Suda51 recently expressed interest in seeing Killer7 return in the form of a remaster / remake. That’s not the only franchise he’d like to bring back, however. Destructoid has heard from James Mountain – who is working with Suda51 on The Silver Case – that Suda5 would like to remaster No More Heroes. If this is something that he’d pursue, it’d be for the Wii title – not the PlayStation 4/Xbox 360 versions.
Niantic CEO John Hank and the rest of the Pokemon GO team penned a new message on the company’s website. It’s mostly to thank fans for their support thus far. Additionally, it’s said that Niantic is still working on getting the game out to more countries – including India – and another tease that there’s “a lot more in the works this fall.”
The full message reads:
The Nintendo UK store is offering a pre-order bonus for Sonic Boom Fire & Ice on its web store. If you reserve the game, you’ll be provided with the Sonic hat pictured above. You can pre-order Sonic Boom Fire & Ice here.
Pokemon GO version 1.7.0 / 0.37.0, which we first heard about this weekend, is now officially live. It should be available on both iOS and Android.
The big addition this time around is the Buddy Pokemon feature. Pokemon GO Plus support has been added as well.
In case you missed it, these are the patch notes:
– Added Pokemon GO Plus support
– Implemented Buddy Pokemon: Trainers will now be able to choose one of their Pokemon as a buddy. The buddy Pokemon will earn a Candy after a certain distance is traveled
– Fixed an issue where Eggs would sometimes hatch without displaying the animation
– Fixed network reliability issues
– Minor text fixes
Earlier this month, Nindies@Night was hosted for a second consecutive year. Various indie games were on display along with their developers. Nintendo has now put up a recap which you can watch below.
Shin Megami Tensei IV: Apocalypse isn’t arriving until next week in North America, but Atlus has already prepared the RPG’s launch trailer. You can view it below.
In an interview with Nintendo Life, Dragon Quest VII producer Noriyoshi Fujimoto spoke about the decision to remake the game. On the decision to bring it to the handheld rather than Sony platforms, Fujimoto explained:
“There are two reasons. One is that Nintendo 3DS is a portable system and I thought it was a really good fit for DQVII. The second one is that, in Japan, Nintendo 3DS is the most popular hardware, so I thought it would be a really good opportunity to get DQVII to more fans.”
Fujimoto was also asked about Nintendo’s involvement. Regarding this, he said:
“The sheer translation volume of Dragon Quest VII is more than 2 times Dragon Quest V, so it’s a gigantic game. It was really hard to make the business decision to localize the game. With Nintendo, we were able to work it out and work hand-in-hand and make it happen together. To be completely blunt, it’s like Nintendo took half of the bill!”