This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta look back at E3 2016 and take a look at Rhythm Heaven Megamix. Watch the episode below.
Update 2 (6/24): Bumped to the top. Miitomo lands in South Africa on May 30, too.
Update: Now confirmed that Mexico will have Miitomo on the same day.
Original (6/23): Miitomo isn’t out worldwide, but the app is starting to reach new countries. In Switzerland, Nintendo has announced that the download will be made available starting on June 30. We’ll have to wait and see if/when other territories will gain access to Miitomo.
The European boxart is in for Metroid Prime: Federation Force – see above. It uses the same design as Japan for the most part.
To compare, here’s the North American version:
As we previously mentioned, Inti Creates held another live stream for Azure Striker Gunvolt 2 today. We now have footage showing the game’s opening stage plus a look at the 3DS theme included with the Azure Striker Gunvolt: Striker Pack. Check it out below.
IGN is back with another feature on The Legend of Zelda: Breath of the Wild. The site has more commentary from producer Eiji Aonuma, Shigeru Miyamoto, and Bill Trinen on the game. Topics include towns, Link’s clothing (including the blue tunic), missions, and story.
Head past the break for the rundown of Aonuma, Miyamoto, and Trinen’s comments on these aspects. The rest can be found here.
Inti Creates held another live stream for Azure Striker Gunvolt 2 on Niconico earlier today. During the broadcast, more was shared on Azure Striker Gunvolt 2 as well as Azure Striker Gunvolt: Striker Pack, which will include the sequel and the original game.
A limited edition version of Azure Striker Gunvolt: Striker Pack will come with a drama CD. Here’s a summary from Skybane:
This [drama CD tells] a tale that happens a bit before the story of “Armed Blue Gunvolt”. It’s a prelude to the Japan invasion by the Multi-National Psychics Union “Eden” and its 7th Wave (Sevens) Psychics.
The country’s defenders, “Sumeragi”, fight hard battles against Eden, which seeks the destruction of the national defensive barrier – will Sumeragi be able to halt Eden’s advance? And the 3rd faction “Feather” gets involved as well…
Along with the drama CD, Inti Creates will include a download code for a new 3DS theme, pictured above. It’s named “Azure Thunderclap Gunvolt Striker Pack” and has a theme based on the package illustration plus the featured song “Concurrent World (Parallel World)” by Morpho. Those who purchase the standard version of Azure Striker Gunvolt: Striker Pack will be able to download the theme as well.
Nintendo of America president Reggie Fils-Aime has once again sounded off about The Legend of Zelda: Breath of the Wild. The latest comments were published by Associated Press, in which Reggie speaks about mixing up the Zelda formula, offering players an “open-air experience”, and how the new game will be a system seller.
Below are all of Reggie’s words on Breath of the Wild:
“The typical Zelda formula has been going from dungeon to dungeon, beating a variety of different bosses, to get better weapons. The formula has been totally up-ended. You’re in a wide-open space, you can do whatever you want, but your weapons will break over time, you have to find different types of elements to solve puzzles. So, it’s an open-air experience – that’s what we’re calling it – where you as the player can essentially navigate through this wide open world.”
“We wanted to focus on this new Zelda experience because we knew that once fans got a chance to play that it would increase their desire for the game. And the fact that we’ll be launching it simultaneously on Wii U and NX (upcoming Nintendo console) really means that we’ve just shared with consumers around the world the system seller or one system seller for NX. So that’s why we’ve focused on it, there’s lots of time to share more details about our upcoming system, but right now it’s all about Zelda.”
With just a few days to go before Zero Time Dilemma launches, Spike Chunsoft has come out with a new trailer. We have it below.
Before Microsoft went on to create the Xbox, the company reached out Nintendo in hopes of potentially working together. Xbox co-creator Ed Fries talked about the behind-the-scenes situation during a recent episode of IGN Unfiltered.
According to Fries, Microsoft visited Nintendo and sat down with late Nintendo president Satoru Iwata. Microsoft spoke about what they were looking to do, and asked if there could be a potential partnership. The bottom line: Nintendo said no. There was some talk about one side handling software and networking while the other concentrated on hardware, but nothing ever panned out.
Here’s the full statement from Fries:
If today’s European launch trailer wasn’t enough, Nintendo of America has put up a new story trailer for Tokyo Mirage Sessions #FE. View it below.