Bethesda Softworks to publish Wheelspin across Europe
Futuristic Racing Game Developed by UK-Based Awesome Play Boosts Onto Wii This Autumn
LONDON, UK – 4th AUGUST, 2009 – ZeniMax® Europe Ltd today announced that Bethesda Softworks®, a ZeniMax® Media company, will publish WHEELSPIN™, a futuristic racing game developed by Archer Maclean’s studio, Awesome Play, for Wii™. Due out in autumn 2009, WHEELSPIN is a high-energy racing, high-impact game spread across a wide range of inter-planetary tracks and features three engaging modes as well as robust multiplayer options.
Whether you play in Solo, Race, or Battle Mode, you will find yourself racing around unpredictable race tracks at exhilarating speeds of up to 650kph! While Solo mode challenges you to beat times to unlock stages, discover short cuts, and find secret spanners dotted throughout the levels, Race mode throws you into a frenzied race against seven other cars across tracks that twist, turn, and launch cars through the stratosphere. Battle mode is an all out test of aggression versus mobility as you use an arsenal of weapons at your disposal in an all-against-all battle.
Famitsu has published a list of the best-selling games in Japan for the month of July. We’ve posted the results below.
Dragon Quest IX (DS) – 3,217,502
Wii Sports Resort (Wii) – 381,399 (735,226 total)
Friend Collection (DS) – 234,877 (405,367 total)
Hatsune Miku Project Diva (PSP) – 135,764
My Summer Vacation 4 (PSP) – 102,241
Pro Baseball Spirits 6 (PS3) – 94,504
Pro Baseball Spirits 6 (PS2) – 69,980
Penguin no Mondai X (DS) – 56,151
Monster Hunter Portable 2nd G PSP the Best (PSP) – 54,278 (848,743 total)
Welcome Home! Chibi Robo! Happy Rich Cleaning (DS) – 40,084
Just a quick reminder to the folks in North America – The DSi firmware update can now be downloaded. For those who are unclear about the update, upgrading your system will allow you to upload any photos from your DSi right onto Facebook. Reportedly, this update will also cause the DSi to lose compatibility with flash cards. So upgrade at your own risk!
Fossil Fighters Info Video
Wi Sports Resort Launch Event
Spore Hero – Make yourself a Hero Video
DSiWare Lineup 8/3 update
What’s New at Animal Crossing: City Folk #August
The Conduit – Multiplayer Mode Design
Red Steel 2 – Character Design
Daisy Fuentes Pilates – Toe Taps Exercise
Rock Band Country Track Pack Info Video
Cursed Mountain – BTS – Story & Myth
Overturn Info Video
Sexy Poker Info Video
Cloudy With A Chance of Meatballs – TV Spot
WireWay Info Video
Demos (Expire 8/9)
Naruto Shippuden: Ninja Council 4
Mega Man Star Force 3 CrimsonMeteor Battle Card
Ice Age: Dawn of the Dinosaurs
My Healthy Cooking Coach
Personal Trainer: Cooking Lasagna Demo
AUSTIN, Texas: Ghostfire Games (http://www.ghostfiregames.com) has just announced Rage of the Gladiator™, a bold and innovative video game for the WiiWare™ service for the Nintendo™ Wii™.
Rage of the Gladiator is a fantasy fighting game. You control a gladiator, fighting for your life in an arena. Armed with your magical warhammer and a trusty shield, you must defeat fantastic bosses including a Chimera, Beholder, and a Dragon. The game is set in first-person perspective.
No MotionPlus support for FFCC: The Crystal Bearers
This information comes from Nintendo Power…
“We did consider Wii MotionPlus, but ultimately decided not to use it. The controls of Final Fantasy Crystal Chronicles: The Crystal Bearers are meant to be intuitive and do not require heightened sensitivity, so it plays just fine without Wii MotionPlus.” – Toshiyuki Itahana, character designer/director
I’m not at all bothered by this news. In the case of FFCC: The Crystal Bearers, much of the gameplay focuses on pointing, so adding MotionPlus wouldn’t enhance the experience drastically.
Iwata on Wii software sales, release dates, and lack of price drop
Posted 9 years ago by Brian in News, Wii | 4 Comments
Iwata on the possibility of Wii Fit Plus and/or New Super Mario Bros. Wii being delayed…
“We have absolutely no worry that they [Wii Fit Plus, New Super Mario Bros. Wii] will not be released as scheduled…We’d like to work so that people say ‘This was the best Christmas in Nintendo history.'”
Iwata on the disappointing sales of Animal Crossing: City Folk and Wii Music…
“Last year, Wii Music and Animal Crossing City Folk did not reach our expectations. If we had made them into long sellers, the effects of the lack of software in the first half of the year would have been lowered. However, their sales slowed in a relatively short term.”
Iwata on a Wii price drop…
“At present, we’re not thinking of doing anything with the price.”