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New details regarding Splatoon have come out of this week’s issue of Famitsu. You’ll find the information in the summary below (thanks StreetsAhead):

-Team made up of lots of staff that worked on Wii U launch titles. Once they’d grasped the hardware, they wanted to create something innovative.
-Working on a local multiplayer mode in addition to online and Hero Mode
-Hero mode is predominantly a 3D platformer with heavy emphasis on human-squid transformations
-Random matching is done world wide, game tries to place you with players close to your skill level based on ratings
-Tried implementing a system whereby you could give orders to your team mates, but battles were too quick and hectic for them to be effective so they got rid of the feature
-Game won’t use CPU fighters; only once 8 human players have been found will a match start
-Having multiple modes with random matching would limit the number of players per mode, so all the focus is on the 4 vs. 4 for that
-No communication with players you are matched with
-They didn’t think of using Bloopers when they decided on squids (they apparently forgot they existed)
-No money can be earned in Hero Mode. Your points, as displayed at the end of the match, are turned into money and experience points.
-A lot of the music is written by Tooru Minegishi (who has worked on Zelda, Animal Crossing, and Super Mario)

Source 1, Source 2

Pringo Dingo is bringing its action party title “Paparazzi” to the Wii U eShop next week. The game’s listing on Nintendo.com features a February 10 release date and $4.99 price point.

Here’s the official overview:

Celebrity and paparazzi go head-to-head in this 2-player action/party game.

The paparazzi must snap quick pictures of the celebrity, while the celebrities tries to escape the limo with their dignity. Each level is a tug of war between the paparazzi’s money and the celebrity’s dignity.

The game includes 6 unique levels, including a movie studio backlot, a night club, and a high-class ball. The celebrity can play as one of 7 silly characters, anywhere from a mulleted movie star to a bear on a tricycle.

Check out a trailer for Paparazzi below:

Kami, Circle Entertainment’s puzzle game will release for the 3DS eShop on February 5, 2015.

KAMI

NA Release date: 5th Feb 2015 ($2.99)
EU Release date: Q1 2015

Game video: http://youtu.be/qFXp2cc6LKU

KAMI is deceptively simple: fold out colored paper to fill the screen in with few moves as possible.

Relaxing and easy to pick up, you’ll soon find yourself deep in contemplation to perfect each puzzle.

Created by State of Play, famous for their handcrafted aesthetics, KAMI has been created with real paper in an elegant Japanese theme.

KAMI is tactile, engaging and stunning to look at.

63 unique puzzles!

Premium Puzzles and Hints are included.

Check out the screenshots below.

Source

Starting in just about an hour the latest Bravely Second live-stream will focus on the demo with the latest AR movie, as well as some gameplay and questions.

The format for the stream seems to be very similar to the last one.

Quests will be the same as the previous stream as well:

– Mai Aizawa (Edea Lee VA, now confirmed to be in the game)
– Tomoya Asano (Producer)
– Takahashi Masashi (Assistant Producer)
– Goemon (Dengeki Online staff)

Time Zones:

Europe: 1PM
UK: 12PM
North America (East): 7AM
North America (West): 4AM
Japan: 9PM

Source1, Source2, Via

 

Amazon UK currently has The legend of Zelda: Majora’s Mask New 3DS XL available for pre-order.

With recent history of how quickly these pre-order listings sell out, if you haven’t gotten yours and want to order from Amazon UK, do so before its gone again!

Source

The recently announced The Legend of Zelda: A link to the Past Manga is available for pre-order on Amazon US.

Release date is May 5 and it is currently listed at only $16.94

Source

Japanese text will be updated shortly.

Source

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Podcast Crew: Austin (Twitter), Jack (Twitter), Laura (Twitter)

Welcome to episode 106 I mean episode 107. How are you? I’m okay. I hope you’re okay too. Here’s an overview of what we’ll be talking about on this episode:

Segment 1, What We Played: Austin fell asleep one nigh and woke up the next day with a demo of The Amazing Spiderman downloaded onto his 3DS. Hear from him why that game is probably not worth your time or money, but it’s still kind of hilarious regardless. Secondly, Laura has played the demo for Codename S.T.E.A.M. and she talks about how it plays, what’s weird about it, and what might need a bit of fixing.

Segment 2, Listener Mail: Before listener mail, Jack regals us with tales from his job, as he has been known to do. Then we get into questions about Mario Kart 8 (in response to last week’s show), aspect ratios and Wii VC games, and what games we would like to be able to forget so that we can replay them.


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