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This month’s issue of Game Informer features the magazine’s listing of the top 50 games of 2014. If you’re interested in checking out the results, head past the break.

Amazon opened up pre-orders for the new Super Mario amiibo series last week. In just a few hours, stock was mostly gone. Yet despite the seemingly high demand for these new amiibo, none will be rare. Apparently.

Destructoid, citing a trusted source from GameStop, says that Nintendo was “confused” by the rush to pick up the latest amiibo. Representatives are telling GameStop and others stores that the figures will be stocked in “abundance,” and that no one should worry about not getting them on the first round of pre-orders. While Toad will allegedly be the “lightest allocation,” he will still not be considered “rare.”

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Does Legend of Kay ring a bell for anyone? The 3D action platformer originally came out 2005 for the PlayStation 2, with a DS port following in 2010. Based on a retailer listing, it seems that Legend of Kay will be making a new appearance on a Nintendo platform later this year.

Amazon Germany is currently listing Legend of Kay Anniversary for Wii U. A tentative June 12 release date and €29.99 price point are included on the page.

Legend of Kay is definitely not the sort of game I would have expected to return after such a long period. It’ll be interesting to see what sort of changes are being made in the Wii U version.

Thanks to Shinun and daniel49324 for the tip.

Bandai Namco shared new screenshots from Ace Combat Assault Horizon Legacy+ today. View them below.

Additionally, while pretty much known already, Bandai Namco shared new details about the game’s amiibo support. You can check that out below.

Blek, the newest game from Broken Rules, appears to be heading to Europe next week. The eShop is currently listing Blek’s launch date for February 12. Pricing is set at €5.49.

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The original Xenoblade Chronicles had an issue keeping track of playtime. After 99 hours and 59 minutes, the counter wouldn’t progress any further.

This is something that Monolith Soft made sure to address in Xenoblade Chronicles X. Director Koh Kojima noted on Twitter:

“As always, thank you to the users for their support. I’m Xenoblade Chronicles X’s director, Kojima. The embargo on a lot of information pertaining to the game has been lifted, so I will be talking about it here.”

“First of all, as a greeting, I’ll talk about the game’s playtime display. There was talk about how, now matter how long you played, Xenoblade Chronicles would be completed in 99 hours and 59 minutes. And so, we’ve changed that this time around.”

“In the Famitsu interview a few days ago, Takahashi mentioned the time of ‘300 hours’ and of course the playtime will be properly displayed [this time around]. Of course, we’ve made it so there will be no problems even if you play beyond that amount of time.”

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