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Bill Trinen

Nintendo is hosting the Super Smash Bros. Invitational 2018 at E3 next week. Top players from around the world will be going head to head in what will be the first time the Smash Bros. game for Switch is featured in a competitive setting.

In an interview with Hollywood Reporter, Nintendo’s director of product marketing manager Bill Trinen spoke about the tournament a bit further. On Nintendo’s goal for the event, Trinen said:

Nintendo tends to be quiet regarding its E3 plans until the show is rather close, but this year, the company shared some news pretty early. Last week, it was announced that Super Smash Bros. Switch and Splatoon 2 will both be seeing their own tournaments.

Polygon spoke with Nintendo’s Bill Trinen about the Super Smash Bros. Invitational 2018 and Splatoon 2 World Championship. Trinen noted the following:

IGN recently spoke with Nintendo of America senior product marketing manager Bill Trinen and senior VP of sales & marketing Doug Bowser. The two had plenty to say about the Nintendo World Championships. Between the two, we’re able to hear about how the games tend to be a surprise, how the titles are chosen in the first place, and the types of participants brought in this year.

Read about these responses below. You can find the full article on IGN with more comments here.

Leading up to the launch of Switch, we often heard about how Nintendo was trying to learn from its mistakes during the Wii U era and applying that knowledge for its new console. With the system having been available for several months, Nintendo of America senior product marketing manager Bill Trinen and Nintendo of America senior VP of sales and marketing Doug Bowser reflected on this subject once again.

Trinen fist weighed in on one important aspect Nintendo addressed: the system menu. Whereas Wii U took quite a while to start up and load a game, Switch is lighting fast in comparison.

Trinen said:

Ahead of the Nintendo World Championships this weekend, ESPN spoke with a three important folks at Nintendo: Reggie Fils-Aime, Nintendo Treehouse’s JC Rodrigo, and Bill Trinen.

Aside from the Nintendo World Championships, there was talk about competitive play in general and how Nintendo is approaching the scene going forward. Read what Reggie, Rodrigo, and Trinen had to say below.

Nintendo announced an Expansion Pass for The Legend of Zelda: Breath of the Wild last week. Those who buy it upon release on March 3 will have access to a few items, but the real content will be delivered in the summer and the holiday season with additions such as a new hard mode, new dungeon, and a new original story.

Some fans were taken aback by the DLC announcement. The reaction has been mixed, as is evident through the likes to dislikes ratio from the news shared on Nintendo’s YouTube page.

Nintendo’s Bill Trinen stopped by the latest episode of IGN’s Nintendo Voice Chat podcast this week to chat more about Switch. During the show, he was asked about his response to the Zelda DLC reaction. That prompted him to explain Nintendo’s approach, and Trinen shared an in-depth answer as to why Nintendo is deciding to create DLC for Breath of the Wild.

He said:

Several important Nintendo figures were spotted at the Nintendo New York store recently, likely attending the private event that has been occurring since yesterday. Among those attending are Yoshiaki Koizumi, Shinya Takahashi and Bill Trinen.  You can view some footage from the event below, along with the various Twitter and Instagram posts that the gang appeared in.

 

Shigeru Miyamoto and Bill Trinen, senior product marketing manager of Nintendo of America, both weighed in on the Wii U games that should be given a second look while speaking with Game Informer.

Miyamoto was up first. His choice? Star Fox Zero.

About Star Fox Zero, Miyamoto had this to say:

“I think personally Star Fox is a really fun game if you sit down a play it. I think, for example, an elementary school kid who plays it without any preconceived notions, I think it would be really fun for them. I think it’s also really, really fun for siblings to play it together.”

Bill Trinen had a different pick. He went with Pikmin 3, which he feels is “the most amazing game on Wii U” and has one of the best new multiplayer mode.

IGN is back with another feature on The Legend of Zelda: Breath of the Wild. The site has more commentary from producer Eiji Aonuma, Shigeru Miyamoto, and Bill Trinen on the game. Topics include towns, Link’s clothing (including the blue tunic), missions, and story.

Head past the break for the rundown of Aonuma, Miyamoto, and Trinen’s comments on these aspects. The rest can be found here.

At E3 last week, Game Informer chatted with Shigeru Miyamoto and Nintendo’s Bill Trinen about The Legend of Zelda: Breath of the Wild. Miyamoto touched on the gameplay, why he’s conflicted about hunting, and why these games are so hard to create. The full interview is below.


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