Circle Entertainment bringing Parking Star 3D to the 3DS eShop
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Circle Entertainment has confirmed plans to bring Parking Star 3D to the 3DS eShop. In total, the game will offer 40 levels.
Circle Entertainment shared the news about Parking Star 3D on Twitter earlier today:
Parking Star 3D will provide 40 levels for you challenge, do you have confidence with your parking skill? pic.twitter.com/Cn0jWAsvKn
— CIRCLE Ent. (@CIRCLE_Ent) March 13, 2014
More: Circle Entertainment, indie, Parking Star 3D
Strike Force Foxx – first screenshots, official overview, will be submitted to Nintendo soon
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Screenshots | 0 comments
Big John Games has shared with us the first screenshots from Strike Force Foxx. You can find them above.
Strike Force Foxx will be submitted to Nintendo lot check on April 1st. For the rest of March, Big John is polishing and play balancing.
You’ll find an official overview of the game below.
More: Big John Games, indie, Strike Force Foxx
Shovel Knight pushed back a few weeks
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 4 Comments
Yacht Club Games is delaying Shovel Knight by “a few weeks”. In a Kickstarter update, the studio stressed that it’s not “a major delay”, nor is it “a long one”. Rather, “it’s simply a stretch of time to get everything polished and aligned.”
Yacht Club wrote in a Kickstarter update:
So, we hemmed and hawed, and made a Super Important Executive Decision. This update is to let everyone know that Shovel Knight will be missing March 31 by a few weeks to make sure it’s a world class experience, and can release on all platforms simultaneously. This isn’t a major delay, or a long one; it’s simply a stretch of time to get everything polished and aligned. While major development is quickly drawing to a close, there are still some external factors, like submission preparation, which need a little bit more breathing room before the game goes live.
A new release date hasn’t been determined as of now. However, fans can expect news “soon.”
Here’s a roundup of what Yacht Club is currently working on:
- Dialogue and scripted events are being finalized
- Finishing touches put on level design for the final levels
- Overall game balancing
- Platform specific standards so everything runs smoothly on your system of choice!
- Testing, testing, testing… on all platforms!
More: indie, Shovel Knight, top, Yacht Club Games
Runner2 has sold over 1 million copies
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 7 Comments
Runner2: Future Legend of Rhythm Alien has sold over one million copies, developer Gaijin Games has confirmed.
The news comes from studio co-founder Mike Roush. He tweeted earlier today:
WELL… Runner2 has sold over a million copies!!! yay! http://t.co/H7J6P4RRu1 and It's one year old! Happy Birthday!!!
— Furd Terguson (@MikeNRoush) March 12, 2014
Roush did not share a breakdown of Runner2’s sales by platform.
Abyss Wii U will run at 720p
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
EnjoyUp Games has confirmed a 720p resolution for Abyss on Wii U. The company also suggested that the game will offer higher-quality textures and improved sound compared to the original game.
EnjoyUp wrote on Twitter earlier today:
@curbles Abyss works on 720p, have some textures more greatest and better sound!!!
— EnjoyUp (@enjoyupgames) March 12, 2014
More: Abyss, EnjoyUp Games, indie
Art of Balance Wii U content coming at the end of March/beginning of April
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Shin’en will have an update on Art of Balance for Wii U soon. New content will be released towards the end of March/early April, the studio confirmed on Twitter.
The tweet is as follows:
@Shortiloe Ende März, Anfang April 🙂
— Shin'en Multimedia (@ShinenGames) March 12, 2014
More: Art of Balance, indie, Shin'en
Insanity’s Blade is a possibility for 3DS, Casual Bit Games bringing another title to Wii U
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Insanity’s Blade is currently in the works for Wii U. Casual Bit Games may end up bringing it to the 3DS eShop as well, though that would happen further down the line.
Causal Bit founders/directors Chris Obritsch and Daven Bigelow told Nintendo Life:
Chris Obritsch: I’d love to say yes, but this is a very up in the air. It will have to be developed separately from what we’ve done so far. We’ll see further down the road if this is an option.
Daven Bigelow: I sure hope we can get on 3DS, that would be awesome.
Going back to the topic of Wii U, Casual Bit Games has another title planned for the console. Obritsch said the following when asked about future support:
Yes we do — Insanity’s Blade has a long storyline. We will probably split it up into three games. We’ll see. The other game we have in the works is being developed with the Wii U in mind so we are looking forward to showing that one to the public a little more after we have it cleaned up. Right now the alpha version is on the back burner until Insanity’s Blade is completed — since there are only two of us working on the code and GFX!
Pure Chess launching next Thursday for Wii U and 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 4 Comments
Pure Chess will launch for both Wii U and 3DS on March 20, Ripstone has announced. The game will be available on the eShop for $7.99 / £4.99 / €5.99.
Pure Chess features cross-platform play, meaning users on Wii U, 3DS, iPad, iPhone, iPod, and Android can play against each other. Incorporating the functionality led to the title’s longer than expected development period.
More: indie, Pure Chess, Ripstone, Voofoo
Nintendo demonstrates indie game support at Game Developers Conference
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U eShop | 1 Comment
Nintendo will be at GDC 2014 next week, and plans to show its support for indies in full force.
First, Nintendo will be demonstrate to attendees how its Nintendo Web Framework (NWF) tool was used to create a new game demo featuring characters and other elements from the Mario vs. Donkey Kong series . “The game demo shows how developers can create great experiences using NWF, and that the user-friendly, full-featured tool expands access to developing Wii U games to as many people as possible,” the company says.
Dan Adelman, manager of Business Development at Nintendo of America, will also hold a session at the Unity booth on March 20 to explain the step-by-step process of how developers can go about bringing games to the eShop.
In its announcement today, Nintendo mentioned its relationship with Unity, which allows authorized Wii U developers to obtain a license to develop with Unity Pro on the console for free.
Steve Singer, vice president of Licensing at Nintendo of America, said:
“We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems. Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.”
Those who visit Nintendo’s booth at GDC will be able to try out the following Unity-made titles:
More: Dan Adelman, GDC 2014, indie, Nintendo Web Framework, Steve Singer, top, Unity
Moon Chronicles will be submitted to Nintendo soon
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
Renegade Kid is wrapping up development on Moon Chronicles. According to studio co-founder Jools Watsham, the studio is currently polishing and addressing bugs.
Moon Chronicles will be submitted to Nintendo “soon,” he said.
Watsham wrote on Twitter a few minutes ago:
We're in the final stretch now. Polishing and fixing bugs in Moon Chronicles. We will be submitting to Nintendo soon! pic.twitter.com/MaigFi4jV3
— Jools Watsham (@JoolsWatsham) March 11, 2014